Nigel W. John

Orcid: 0000-0001-5153-182X

According to our database1, Nigel W. John authored at least 104 papers between 1998 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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On csauthors.net:

Bibliography

2024
Immersive haptic simulation for training nurses in emergency medical procedures.
Vis. Comput., November, 2024

2022
Visualization for Epidemiological Modelling: Challenges, Solutions, Reflections & Recommendations.
CoRR, 2022

LevelEd SR: A Substitutional Reality Level Design Workflow.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

An Immersive Haptic-enabled Training Simulation for Paramedics.
Proceedings of the International Conference on Cyberworlds, 2022

2021
VRIA: A Web-Based Framework for Creating Immersive Analytics Experiences.
IEEE Trans. Vis. Comput. Graph., 2021

2020
De-smokeGCN: Generative Cooperative Networks for Joint Surgical Smoke Detection and Removal.
IEEE Trans. Medical Imaging, 2020

Self-supervised monocular image depth learning and confidence estimation.
Neurocomputing, 2020

Context-Aware Mixed Reality: A Learning-Based Framework for Semantic-Level Interaction.
Comput. Graph. Forum, 2020

An Endoscope Interface for Immersive Virtual Reality.
Proceedings of the 10th Eurographics Workshop on Visual Computing for Biology and Medicine, 2020

LevelEd VR: A virtual reality level editor and workflow for virtual reality level design.
Proceedings of the IEEE Conference on Games, 2020

2019
An Information-Theoretic Approach to the Cost-benefit Analysis of Visualization in Virtual Environments.
IEEE Trans. Vis. Comput. Graph., 2019

Appearance Modelling of Living Human Tissues.
Comput. Graph. Forum, 2019

Virtual Reality Environment for the Cognitive Rehabilitation of Stroke Patients.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

Training Powered Wheelchair Manoeuvres in Mixed Reality.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

Evaluating LevelEd AR: An Indoor Modelling Application for Serious Games Level Design.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

Assisting Serious Games Level Design with an Augmented Reality Application and Workflow.
Proceedings of the Computer Graphics & Visual Computing, 2019

CPR Virtual Reality Training Simulator for Schools.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

ParaVR: Paramedic Virtual Reality Training Simulator.
Proceedings of the 2019 International Conference on Cyberworlds, 2019

VRIA - A Framework for Immersive Analytics on the Web.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
The Implementation and Validation of a Virtual Environment for Training Powered Wheelchair Manoeuvres.
IEEE Trans. Vis. Comput. Graph., 2018

Context-Aware Mixed Reality: A Framework for Ubiquitous Interaction.
CoRR, 2018

Self-Supervised Monocular Image Depth Learning and Confidence Estimation.
CoRR, 2018

Cost-benefit Analysis of Visualization in Virtual Environments.
CoRR, 2018

SLAM-based dense surface reconstruction in monocular Minimally Invasive Surgery and its application to Augmented Reality.
Comput. Methods Programs Biomed., 2018

Foreword to the Special Section on the 2017 International Conference on Cyberworlds.
Comput. Graph., 2018

2017
Real-time Geometry-Aware Augmented Reality in Minimally Invasive Surgery.
CoRR, 2017

Augmented Reality for Depth Cues in Monocular Minimally Invasive Surgery.
CoRR, 2017

Recent Developments and Future Challenges in Medical Mixed Reality.
Proceedings of the 2017 IEEE International Symposium on Mixed and Augmented Reality, 2017

Modeling Deformable Objects for Medical Training with Haptic Devices.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

VR Cardiovascular Blood Simulation as Decision Support for the Future Cyber Hospital.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

Using Virtual Reality to Experience Different Powered Wheelchair Configurations.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

RAD-AR: RADiotherapy - Augmented Reality.
Proceedings of the 2017 International Conference on Cyberworlds, 2017

2016
The Use of Stereoscopy in a Neurosurgery Training Virtual Environment.
Presence Teleoperators Virtual Environ., 2016

Real-Time Guidance and Anatomical Information by Image Projection onto Patients.
Proceedings of the 6th Eurographics Workshop on Visual Computing for Biology and Medicine, 2016

A Cost-Effective Virtual Environment for Simulating and Training Powered Wheelchairs Manoeuvres.
Proceedings of the Medicine Meets Virtual Reality 22 - NextMed, 2016

2015
A Tablet-Based Virtual Environment for Neurosurgery Training.
Presence Teleoperators Virtual Environ., 2015

Combination of 3D skin surface texture features and 2D ABCD features for improved melanoma diagnosis.
Medical Biol. Eng. Comput., 2015

Towards a high fidelity simulation of the kidney biopsy procedure.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Towards a high resolution grip measurement device for orthopaedics.
Proceedings of the 2015 IEEE Virtual Reality, 2015

A Haptics-enabled Simulator for Transperineal Ultrasound-Guided Biopsy.
Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine, 2015

Challenges and Technologies for Low Cost Wheelchair Simulation.
Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine, 2015

LiTu - A Human-Computer Interface Based on Frustrated Internal Reflection of Light.
Proceedings of the International Conference on Cyberworlds, 2015

2014
Efficacy of a Virtual Environment for Training Ball Passing Skills in Rugby.
Trans. Comput. Sci., 2014

Interventional radiology virtual simulator for liver biopsy.
Int. J. Comput. Assist. Radiol. Surg., 2014

Using and Validating Airborne Ultrasound as a Tactile Interface within Medical Training Simulators.
Proceedings of the Biomedical Simulation - 6th International Symposium, 2014

2013
ImaGiNe Seldinger: First simulator for Seldinger technique and angiography training.
Comput. Methods Programs Biomed., 2013

A Fast Inverse Kinematics Solver using Intersection of Circles.
Proceedings of the Theory and Practice of Computer Graphics, 2013

A Directed Particle System for Optimised Visualization of Blood Flow in Complex Networks.
Proceedings of the Medicine Meets Virtual Reality 20 - NextMed, 2013

3D Measuring Tool for Estimating Femoroacetabular Impingement.
Proceedings of the Medicine Meets Virtual Reality 20 - NextMed, 2013

VCath: A Tablet-Based Neurosurgery Training Tool.
Proceedings of the Medicine Meets Virtual Reality 20 - NextMed, 2013

The Research Institude of Visual Computing, RIVIC, UK.
Proceedings of the 34th Annual Conference of the European Association for Computer Graphics, 2013

UltraPulse - simulating a human arterial pulse with focussed airborne ultrasound.
Proceedings of the 35th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2013

Investigation of a Virtual Environment for Rugby Skills Training.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

2012
A Stable and Real-Time Nonlinear Elastic Approach to Simulating Guidewire and Catheter Insertions Based on Cosserat Rod.
IEEE Trans. Biomed. Eng., 2012

Visualizing the Surface of a Living Human Brain.
IEEE Computer Graphics and Applications, 2012

A review of virtual environments for training in ball sports.
Comput. Graph., 2012

A Method to Compute Respiration Parameters for Patient-based Simulators.
Proceedings of the Medicine Meets Virtual Reality 19 - NextMed, 2012

2011
The Role of Haptics in Medical Training Simulators: A Survey of the State of the Art.
IEEE Trans. Haptics, 2011

Integrating Haptics with Augmented Reality in a Femoral Palpation and Needle Insertion Training Simulation.
IEEE Trans. Haptics, 2011

A new approach to haptic rendering of guidewires for use in minimally invasive surgical simulation.
Comput. Animat. Virtual Worlds, 2011

Airborne Ultrasound Pulse Force Device for Palpation Simulation.
Proceedings of the Theory and Practice of Computer Graphics, 2011

Quantizing the Void: Extending Web3D for Space-Filling Haptic Meshes.
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011

A Model for Flexible Tools Used in Minimally Invasive Medical Virtual Environments.
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011

Modification of Commercial Force Feedback Hardware for Needle Insertion Simulation.
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011

Realistic Visualization of Living Brain Tissue.
Proceedings of the Medicine Meets Virtual Reality 18 - NextMed, 2011

2010
Virtual Femoral Palpation Simulation for Interventional Radiology Training.
Proceedings of the Theory and Practice of Computer Graphics, 2010

Accelerated Deterministic Simulation of X-ray Attenuation Using Graphics Hardware.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

The Effectiveness of Commercial Haptic Devices for Use in Virtual Needle Insertion Training Simulations.
Proceedings of the ACHI 2010, 2010

2009
A prototype percutaneous transhepatic cholangiography training simulator with real-time breathing motion.
Int. J. Comput. Assist. Radiol. Surg., 2009

Real-time Seldinger technique simulation in complex vascular models.
Int. J. Comput. Assist. Radiol. Surg., 2009

Integration of haptics with Web3D using the SAI.
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009

Chemical education using feelable molecules.
Proceedings of the Proceeding of the 14th International Conference on 3D Web Technology, 2009

Simulation of X-ray Attenuation on the GPU.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2009

Touching The Invisible - Molecular Haptics.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2009

Developing An Immersive Ultrasound Guided Needle Puncture Simulator.
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009

Cost Effective Ultrasound Imaging Training Mentor for Use in Developing Countries.
Proceedings of the Medicine Meets Virtual Reality 17 - NextMed: Design for/the Well Being, 2009

ImaGINe-S: Imaging Guided Interventional Needle Simulation.
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009

Haptic Palpation for the Femoral Pulse in Virtual Interventional Radiology.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009

2008
Design and implementation of medical training simulators.
Virtual Real., 2008

Simulation of ultrasound guided needle puncture using patient specific data with 3D textures and volume haptics.
Comput. Animat. Virtual Worlds, 2008

Efficient Soft Tissue Deformation Using Charged Particles.
Proceedings of the Medicine Meets Virtual Reality 16, 2008

Efficient Soft Tissue Modelling Using Charged Particle Control Points.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

2007
Distributed Graphics Pipelines on the Grid.
IEEE Distributed Syst. Online, 2007

The impact of Web3D technologies on medical education and training.
Comput. Educ., 2007

Anatomy Education using Rapid Prototyping.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2007

A Flexible Approach to High Performance Visualization Enabled Augmented Reality.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2007

Adaptive Infrastructure for Visual Computing.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2007

Interactive Physically-based X-ray Simulation: CPU or GPU?
Proceedings of the Medicine Meets Virtual Reality 15, 2007

Efficient Modelling of Soft Tissue using Particle Systems.
Proceedings of the Medicine Meets Virtual Reality 15, 2007

2006
Principles and Applications of Computer Graphics in Medicine.
Comput. Graph. Forum, 2006

A Mixed Reality Anatomy Teaching Tool.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2006

2005
Visual Supercomputing: Technologies, Applications and Challenges.
Comput. Graph. Forum, 2005

Visualization of molecular quantum dynamics: a molecular visualization tool with integrated Web3D and haptics.
Proceedings of the Proceeding of the Tenth International Conference on 3D Web Technology, 2005

Cybermedicine - What is possible, and is it useful?.
Proceedings of the 4th International Conference on Cyberworlds (CW 2005), 2005

2004
Principles and Applications of Medical Virtual Environments.
Proceedings of the 25th Annual Conference of the European Association for Computer Graphics, 2004

2003
Reviews.
Presence Teleoperators Virtual Environ., 2003

Web3D for medical education and training.
Proceedings of the Proceeding of the Eighth International Conference on 3D Web Technology, 2003

Simulation of Unmanned Air Vehicle Flocking.
Proceedings of the Theory and Practice of Computer Graphics 2003 (TPCG 2003), 2003

High Performance Visualization in a Hospital Operating Theatre.
Proceedings of the Theory and Practice of Computer Graphics 2003 (TPCG 2003), 2003

Remote visualisation of patient data in the operating theatre during hepatopancreatic surgery.
Proceedings of the CARS 2003. Computer Assisted Radiology and Surgery. Proceedings of the 17th International Congress and Exhibition, 2003

2001
A Visualization System for the Clinical Evaluation of Cerebral Aneurysms from MRA Data.
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001

CORBA Visualization Platform.
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001

2000
Bringing 3D to Teleradiology.
Proceedings of the International Conference on Information Visualisation, 2000

1998
Advanced graphics behind medical virtual reality: evolution of algorithms, hardware, and software interfaces.
Proc. IEEE, 1998


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