Niels Henze
Orcid: 0000-0002-5702-6290Affiliations:
- University of Stuttgart, Germany
According to our database1,
Niels Henze
authored at least 234 papers
between 2007 and 2024.
Collaborative distances:
Collaborative distances:
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on dl.acm.org
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Bibliography
2024
Simulating Object Weight in Virtual Reality: The Role of Absolute Mass and Weight Distributions.
Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology, 2024
Proceedings of the Mensch und Computer 2024, 2024
Physiological and Perceptual Effects of Avatars' Muscularity while Rowing in Virtual Reality.
Proceedings of Mensch und Computer 2024, 2024
Proceedings of the Mensch und Computer 2024, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
The Effects of Latency and In-Game Perspective on Player Performance and Game Experience.
Proc. ACM Hum. Comput. Interact., 2023
Proc. ACM Hum. Comput. Interact., 2023
The Absence of Athletic Avatars' Effects on Physiological and Perceptual Responses while Cycling in Virtual Reality.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Play with my Expectations: Players Implicitly Anticipate Game Events Based on In-Game Time-Event Correlations.
Proceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia, 2023
Predicting Mouse Positions Beyond a System's Latency Can Increase Throughput and User Experience in Linear Steering Tasks.
Proceedings of the Mensch und Computer 2023, 2023
Proceedings of the Mensch und Computer 2023, 2023
Proceedings of the Mensch und Computer 2023, 2023
Faster Might Not be Fast Enough: Improving Users' Experience and Performance through Negative Latency.
Proceedings of the Mensch und Computer 2023, 2023
Understanding the Effects of Perceived Avatar Appearance on Latency Sensitivity in Full-Body Motion-Tracked Virtual Reality.
Proceedings of the Mensch und Computer 2023, 2023
Proceedings of the Mensch und Computer 2023, 2023
The Effects of Avatar and Environment on Thermal Perception and Skin Temperature in Virtual Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
PumpVR: Rendering the Weight of Objects and Avatars through Liquid Mass Transfer in Virtual Reality.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
2022
Proc. ACM Hum. Comput. Interact., 2022
Social Acceptability in Context: Stereotypical Perception of Shape, Body Location, and Usage of Wearable Devices.
Big Data Cogn. Comput., 2022
The Rubber Hand Illusion in Virtual Reality and the Real World - Comparable but Different.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Sweating Avatars Decrease Perceived Exertion and Increase Perceived Endurance while Cycling in Virtual Reality.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022
Better be quiet about it! The Effects of Phantom Latency on Experienced First-Person Shooter Players.
Proceedings of the 21st International Conference on Mobile and Ubiquitous Multimedia, 2022
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Using Artificial Neural Networks to Compensate Negative Effects of Latency in Commercial Real-Time Strategy Games.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022
Understanding Player Performance and Gaming Experience while Playing a First-Person Shooter with Auditory Latency.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022
Proceedings of the CHIIR '22: ACM SIGIR Conference on Human Information Interaction and Retrieval, Regensburg, Germany, March 14, 2022
Automating Contextual Privacy Policies: Design and Evaluation of a Production Tool for Digital Consumer Privacy Awareness.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
Towards an Investigation of Avatars' Sweat Effects during Physical Exertion in Virtual Reality.
Proceedings of the Mensch und Computer 2021, 2021
Proceedings of the CHIIR '21: ACM SIGIR Conference on Human Information Interaction and Retrieval, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Physiological and Perceptual Responses to Athletic Avatars while Cycling in Virtual Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
ACM Trans. Comput. Hum. Interact., 2020
IEEE Pervasive Comput., 2020
The Effects of Full-Body Avatar Movement Predictions in Virtual Reality using Neural Networks.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
The Effects of Self- and External Perception of Avatars on Cognitive Task Performance in Virtual Reality.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
Anticipated User Stereotypes Systematically Affect the Social Acceptability of Mobile Devices.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Effects of Position and Alignment of Notifications on AR Glasses during Social Interaction.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
Proceedings of the MobileHCI '20: 22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020
Flexing Muscles in Virtual Reality: Effects of Avatars' Muscular Appearance on Physical Performance.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020
It's Not Always Better When We're Together: Effects of Being Accompanied in Virtual Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
WindowWall: Towards Adaptive Buildings with Interactive Windows as Ubiquitous Displays.
ACM Trans. Comput. Hum. Interact., 2019
Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces, 2019
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Do <i>knob</i> disturb: a tangible controller for a distraction-free work environment.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Differences between smart speakers and graphical user interfaces for music search considering gender effects.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Investigating Unintended Inputs for One-Handed Touch Interaction Beyond the Touchscreen.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
Understanding Visual-Haptic Integration of Avatar Hands Using a Fitts' Law Task in Virtual Reality.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
A real-world driving experiment to collect expert knowledge for the design of AR HUD navigation that covers less.
Proceedings of the Mensch und Computer 2019, 2019
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
Utilizing the Proteus Effect to Improve Interactions using Full-Body Avatars in Virtual Reality.
Proceedings of the Mensch und Computer 2019, 2019
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
Investigating the feasibility of finger identification on capacitive touchscreens using deep learning.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2019
Online, VR, AR, Lab, and In-Situ: Comparison of Research Methods to Evaluate Smart Artifacts.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Understanding the Social Acceptability of Mobile Devices using the Stereotype Content Model.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Investigating the Effect of Orientation and Visual Style on Touchscreen Slider Performance.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
A field study to collect expert knowledge for the development of AR HUD navigation concepts.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019
2018
Is there an uncanny valley of virtual animals? A quantitative and qualitative investigation.
Int. J. Hum. Comput. Stud., 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Investigation of an Ambient and Pervasive Smart Wall Calendar with Event Suggestions.
Proceedings of the 7th ACM International Symposium on Pervasive Displays, 2018
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
ReflectiveDiary: Fostering Human Memory through Activity Summaries Created from Implicit Data Collection.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Demonstrating palm touch: the palm as an additional input modality on commodity smartphones.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018
Notification Log: An Open-Source Framework for Notification Research on Mobile Devices.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
UbiTtention 2018: 3rd International Workshop on Smart & Ambient Notification and Attention Management.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Up to the Finger Tip: The Effect of Avatars on Mid-Air Pointing Accuracy in Virtual Reality.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018
Gender- and Age-related Differences in Designing the Characteristics of Stereotypical Virtual Faces.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Reading on Smart Glasses: The Effect of Text Position, Presentation Type and Walking.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
The Effect of Offset Correction and Cursor on Mid-Air Pointing in Real and Virtual Environments.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Pac-Many: Movement Behavior when Playing Collaborative and Competitive Games on Large Displays.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Fingers' Range and Comfortable Area for One-Handed Smartphone Interaction Beyond the Touchscreen.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Physical Keyboards in Virtual Reality: Analysis of Typing Performance and Effects of Avatar Hands.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Understanding Face and Eye Visibility in Front-Facing Cameras of Smartphones used in the Wild.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Designing Consistent Gestures Across Device Types: Eliciting RSVP Controls for Phone, Watch, and Glasses.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 10th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2018
2017
Proc. ACM Hum. Comput. Interact., 2017
Beyond VR and AR: Reimagining Experience Sharing and Skill Transfer Towards an Internet of Abilities (Dagstuhl Seminar 17062).
Dagstuhl Reports, 2017
Estimating the Finger Orientation on Capacitive Touchscreens Using Convolutional Neural Networks.
Proceedings of the Interactive Surfaces and Spaces, 2017
PredicTouch: A System to Reduce Touchscreen Latency using Neural Networks and Inertial Measurement Units.
Proceedings of the Interactive Surfaces and Spaces, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Language learning on-the-go: opportune moments and design of mobile microlearning sessions.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
UbiTtention 2017: 2nd international workshop on smart & ambient notification and attention management.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
See through the fire: evaluating the augmentation of visual perception of firefighters using depth and thermal cameras.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017
"These are not my hands!": Effect of Gender on the Perception of Avatar Hands in Virtual Reality.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
EngageMeter: A System for Implicit Audience Engagement Sensing Using Electroencephalography.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
DroneNavigator: Using Leashed and Free-Floating Quadcopters to Navigate Visually Impaired Travelers.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017
2016
Proceedings of the ACM International Conference on Interactive Experiences for TV and Online Video, 2016
Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016
Assessment of an unobtrusive persuasive system for behavior change in home environments.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Smarttention, please!: 2nd workshop on intelligent attention management on mobile devices.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2016
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Impact of Video Summary Viewing on Episodic Memory Recall: Design Guidelines for Video Summarizations.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Proceedings of the 4th International Symposium on Pervasive Displays, 2015
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015
Proceedings of the Mensch und Computer 2015, 2015
Proceedings of the Mensch und Computer 2015, 2015
Investigating Representation Alternatives for Communicating Uncertainty to Non-experts.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
uCanvas: A Web Framework for Spontaneous Smartphone Interaction with Ubiquitous Displays.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
2nd workshop on ubiquitous technologies to augment the human mind: towards the knowledge log.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Determining the Characteristics of Preferred Virtual Faces Using an Avatar Generator.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015
2014
UniDisplay - A research prototype to investigate expectations towards public display applications.
Proceedings of the 2014 IEEE International Conference on Pervasive Computing and Communication Workshops, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Design and evaluation of a layered handheld 3d display with touch-sensitive front and back.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Proceedings of the 16th international conference on Human-computer interaction with mobile devices & services, 2014
Proceedings of the Mensch & Computer 2014 - Tagungsband, 14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 31. August, 2014
Proceedings of the ISWC'14, 2014
Wearable computing for older adults: initial insights into head-mounted display usage.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
I can wait a minute: uncovering the optimal delay time for pre-moderated user-generated content on public displays.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
What's on your mind?: mental task awareness using single electrode brain computer interfaces.
Proceedings of the 5th Augmented Human International Conference, 2014
Representing indoor location of objects on wearable computers with head-mounted displays.
Proceedings of the 5th Augmented Human International Conference, 2014
Proceedings of the 5th Augmented Human International Conference, 2014
2013
Proceedings of the International Symposium on Pervasive Displays, 2013
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
Proceedings of the Mensch & Computer 2013: Interaktive Vielfalt, 2013
Insights into layout patterns of mobile user interfaces by an automatic analysis of android apps.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
User-centred process for the definition of free-hand gestures applied to controlling music playback.
Multim. Syst., 2012
Research in the large 3.0: app stores, wide distribution, and big data in MobileHCI research.
Proceedings of the Mobile HCI '12, 2012
Proceedings of the Mobile HCI '12, 2012
Proceedings of the Mensch & Computer 2012: interaktiv informiert, 2012
Observational and experimental investigation of typing behaviour using virtual keyboards for mobile devices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Oldenburg computer science series 23, OIWIR Oldenburger Verlag für Wirtschaft, Informatik und Recht, ISBN: 978-3-939704-93-5, 2012
2011
Int. J. Mob. Hum. Comput. Interact., 2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
2010
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, 2010
Experiments in the wild: public evaluation of off-screen visualizations in the Android market.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010
Free-hand gestures for music playback: deriving gestures with a user-centred process.
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010
Push the study to the App store: evaluating off-screen visualizations for maps in the android market.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010
Evaluation of an off-screen visualization for magic lens and dynamic peephole interfaces.
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
Proceedings of the 11th Conference on Human-Computer Interaction with Mobile Devices and Services, 2009
2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008
Proceedings of the 16th International Conference on Multimedia 2008, 2008
Evaluation of Camera Phone Based Interaction to Access Information Related to Posters.
Proceedings of the Mobile Interaction with the Real World 2008, 2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
Workshop on Mobile Interaction with the Real World.
Proceedings of the Mobile Interaction with the Real World 2008, 2008
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008
Proceedings of the Haptic and Audio Interaction Design, Third International Workshop, 2008
2007
Proceedings of the Haptic and Audio Interaction Design, Second International Workshop, 2007
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007