Nicole Jochems
Orcid: 0000-0002-7014-9105
According to our database1,
Nicole Jochems
authored at least 47 papers
between 2010 and 2024.
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Bibliography
2024
The European commitment to human-centered technology: the integral role of HCI in the EU AI Act's success.
i-com, August, 2024
Human-Animal Interaction in Immersive Virtual Reality: The Role of Social Presence and Positive Effects.
Proceedings of Mensch und Computer 2024, 2024
Ein Prozess zur ressourcensensiblen Auswertung von Co-Design-Workshops im Rahmen des VernetzBar-Projekts.
Proceedings of the Mensch und Computer 2024, 2024
Safety-Critical UX Rating Scheme (SCUX-RS): An Approach to Evaluate UX Methods in Safety-Critical Work Environments.
Proceedings of the Mensch und Computer 2024, 2024
Leveling Up Gamification: Personalized Progress Indicators for Young Adults in Social Contexts - A Pre-Study.
Proceedings of the Mensch und Computer 2024, 2024
More than Words: Visualizing AI-Based Analysis of Human-to-Human Communication Training in Healthcare Education.
Proceedings of the HCI International 2024 Posters, 2024
Does It Break the Presence? Using Procedurally Generated Virtual Environments for Controlled Variation in VR Experiments to Foster Generalizability.
Proceedings of the Extended Reality - International Conference, 2024
2023
CoSy - AI enhanced assistance system for face to face communication trainings in higher healthcare education: AI enhanced assistance system for face to face communication trainings in higher healthcare education.
Proceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments, 2023
Building Bridges Through Design: Game Design Strategies to Empower Young Adults Taking Social Offers - Results From a Pilot Study.
Proceedings of the Mensch und Computer 2023, 2023
Balancing Power Relations in Participatory Design: The Importance of Initiative and External Factors.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
"I Want To Be Able To Change The Speed And Size Of The Avatar": Assessing User Requirements For Animated Sign Language Translation Interfaces.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Rapid Mixed Reality Prototyping for Novel Interaction Devices: Evaluating a Transparent Handheld Display.
Proceedings of the Extended Reality - International Conference, 2023
Investigating Age Differences in Passive Haptic Feedback for Immersive Virtual Reality: A Pilot Study on Configuration Tasks.
Proceedings of the Extended Reality - International Conference, 2023
2022
Implementing Ability-Based Design: A Systematic Approach to Conceptual User Modeling.
ACM Trans. Access. Comput., 2022
Measuring Participation Through Empowerment: A Position Paper on Empowering Young Adults.
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022
Creating Personas for Signing User Populations: An Ability-Based Approach to User Modelling in HCI.
Proceedings of the 24th International ACM SIGACCESS Conference on Computers and Accessibility, 2022
2021
Proceedings of the Mensch und Computer 2021, 2021
A Distributed Virtual Reality Study Under COVID-19 Conditions - Comparing Continuous and Non-Continuous Locomotion Techniques in Mobile VR.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021
Manipulating Virtual Objects in Augmented Reality Using a New Ball-Shaped Input Device.
Proceedings of the AH 2021: 12th Augmented Human International Conference, 2021
Lost in Translation: Challenges and Barriers to Sign Language-Accessible User Research.
Proceedings of the ASSETS '21: The 23rd International ACM SIGACCESS Conference on Computers and Accessibility, 2021
2020
What you see isn't necessarily what you get: testing the influence of polygon count on physical and self-presence in virtual environments.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020
IoT eHealth Applications for Chronically Ill Patients: Requirements and Design Principles.
Proceedings of the Mensch und Computer 2020 - Workshopband, 2020
Addressing Fear and Lack of Knowledge of Older Adults Regarding Social Network Sites.
Proceedings of the Human Aspects of IT for the Aged Population. Technology and Society, 2020
Active Participation of Older Adults in the Development of Stimulus Material in an Storytelling Context.
Proceedings of the Human Aspects of IT for the Aged Population. Technologies, Design and User Experience, 2020
2019
Requirements and Interaction Patterns for a Novel Interaction Device for Patients in Intensive Care.
i-com, 2019
User-Centered Development of Smart Glasses Support for Skills Training in Nursing Education.
i-com, 2019
Testing the Social Presence Aspect of the Multimodal Presence Scale in a Virtual Reality Game.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
ParkProTrain: Design und Entwicklung einer Therapie-App zum Training von Parkinson-Patienten.
Proceedings of Mensch und Computer 2019, Hamburg, Germany, September 8-11, 2019, 2019
Proceedings of the Information and Communication Technologies for Ageing Well and e-Health, 2019
Age-appropriate Participatory Design of a Storytelling Voice Input in the Context of Historytelling.
Proceedings of the 5th International Conference on Information and Communication Technologies for Ageing Well and e-Health, 2019
Proceedings of the Human Aspects of IT for the Aged Population. Design for the Elderly and Technology Acceptance, 2019
2018
What can i say?: presenting stimulus material to support storytelling for older adults.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018
Proceedings of the Mensch und Computer 2018, 2018
Altersgerechte Gestaltung eines Registrierungsprozesses für das Historytelling-Projekt.
Proceedings of the Mensch und Computer 2018, 2018
Proceedings of the Mensch und Computer 2018, 2018
2017
Proceedings of the Mensch und Computer 2017, 2017
Participatory Human-Centered Design of a Feedback Mechanism Within the Historytelling System.
Proceedings of the Human Aspects of IT for the Aged Population. Applications, Services and Contexts, 2017
2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the Human Aspects of IT for the Aged Population. Design for Aging, 2016
2015
Proceedings of the Human Aspects of IT for the Aged Population. Design for Aging, 2015
2013
Behav. Inf. Technol., 2013
Proceedings of the 6th International Conference on Human System Interactions, 2013
Proceedings of the Human-Computer Interaction. Users and Contexts of Use, 2013
2011
Fitts' Law in Bivariate Pointing on Large Touch Screens: Age-Differentiated Analysis of Motion Angle Effects on Movement Times and Error Rates.
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011
2010
Selection Technique for Small Objects on Touch Screens for People with Muscle Tremor.
Proceedings of the Mensch & Computer 2010: Interaktive Kulturen, 2010
Design pattern TRABING: touchscreen-based input technique for people affected by intention tremor.
Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing System, 2010