Nicole Crenshaw
According to our database1,
Nicole Crenshaw
authored at least 10 papers
between 2011 and 2017.
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Bibliography
2017
"Something We Loved That Was Taken Away": Community and Neoliberalism in World of Warcraft.
Proceedings of the 50th Hawaii International Conference on System Sciences, 2017
2016
SIGCAS Comput. Soc., 2016
"It Was More Than Just the Game, It Was the Community": Social Affordances in Online Games.
Proceedings of the 49th Hawaii International Conference on System Sciences, 2016
"The Collecting Itself Feels Good": Towards Collection Interfaces for Digital Game Objects.
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Finding the Adaptive Sweet Spot: Balancing Compliance and Achievement in Automated Stress Reduction.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015
Proceedings of the 8th Workshop on Intelligent Narrative Technologies and 4th Workshop on Social Believability in Games, 2015
2014
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014
2011
Proceedings of the Foundations of Digital Games, 2011