Nicolas Pflanzl

According to our database1, Nicolas Pflanzl authored at least 11 papers between 2013 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Prediction of Player Churn and Disengagement Based on User Activity Data of a Freemium Online Strategy Game.
IEEE Trans. Games, 2021

2018
Gamification for Business Process Modeling
PhD thesis, 2018

What do Business Process Modelling and Super Mario Bros. have in Common? A Games-perspective on Business Process Modelling.
Enterp. Model. Inf. Syst. Archit. Int. J. Concept. Model., 2018

Integrated Balancing of an RTS Game: Case Study and Toolbox Refinement.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

2017
Horus Gamification.
Proceedings of the 47. Jahrestagung der Gesellschaft für Informatik, 2017

2016
Gameful Business Process Modeling.
EMISA Forum, 2016

An integrated process for game balancing.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016

Designing Serious Games for Citizen Engagement in Public Service Processes.
Proceedings of the Business Process Management Workshops, 2016

2014
Challenges of Social Business Process Management.
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014

2013
A Framework for Fast Graph-Based Pattern Matching in Conceptual Models.
Proceedings of the IEEE 15th Conference on Business Informatics, 2013

Human-Oriented Challenges of Social BPM: An Overview.
Proceedings of the Enterprise Modelling and Information Systems Architectures: Proceedings of the 5th International Workshop on Enterprise Modelling and Information Systems Architectures, 2013


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