Nicolas Mollet
According to our database1,
Nicolas Mollet
authored at least 28 papers
between 2006 and 2019.
Collaborative distances:
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Bibliography
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
2018
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
2017
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
Proceedings of the 2017 IEEE International Conference on Multimedia and Expo, 2017
2015
Proceedings of the SIGGRAPH Asia 2015 Technical Briefs, Kobe, Japan, November 2-6, 2015, 2015
2014
Toward Haptic Cinematography: Enhancing Movie Experiences with Camera-Based Haptic Effects.
IEEE Multim., 2014
2013
IEEE Trans. Haptics, 2013
H-Studio: an authoring tool for adding haptic and motion effects to audiovisual content.
Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology, 2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
2012
HapSeat: producing motion sensation with multiple force-feedback devices embedded in a seat.
Proceedings of the 18th ACM Symposium on Virtual Reality Software and Technology, 2012
Proceedings of the 2012 IEEE Haptics Symposium, 2012
2009
Virtual and Augmented Reality Tools for Teleoperation: Improving Distant Immersion and Perception.
Trans. Edutainment, 2009
SyTroN: A Virtual Classroom for Collaborative and Distant E-Learning System by Teleoperating Real Devices.
Int. J. Comput. Games Technol., 2009
Quantitative and Qualitative Evaluation of Vision-Based Teleoperation of a Mobile Robot.
Proceedings of the Intelligent Robotics and Applications, Second International Conference, 2009
Proceedings of the Intelligent Robotics and Applications, Second International Conference, 2009
Mixing Telerobotics and Virtual Reality for Improving Immersion in Artwork Perception.
Proceedings of the Learning by Playing. Game-based Education System Design and Development, 2009
Virtual Environments and Scenario Languages for Advanced Teleoperation of Groups of Real Robots: Real Case Application.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009
Virtual Reality-Based Scenarios for Visuo-motor Conflicts Studies: Preliminary Results.
Proceedings of the Second International Conference on Advances in Computer-Human Interaction, 2009
2008
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008
SyTroN: Virtual Desk for Collaborative, Tele-operated and Tele-learning System with Real Devices.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2008
Virtual and Augmented Reality with Head-Tracking for Efficient Teleoperation of Groups of Robots.
Proceedings of the International Conference on Cyberworlds 2008, 2008
Proceedings of the International Conference on Cyberworlds 2008, 2008
2007
STORM: a Generic Interaction and Behavioral Model for 3D Objects and Humanoids in a Virtual Environment.
Proceedings of the Eurographics Symposium on Virtual Environments, 2007
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
Virtual Environments for Training: From Individual Learning to Collaboration with Humanoids.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007
2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006