Nicolas Holzschuch
Orcid: 0000-0002-5673-6960Affiliations:
- INRIA Grenoble-Rhône-Alpes, Montbonnot, France
According to our database1,
Nicolas Holzschuch
authored at least 65 papers
between 1995 and 2024.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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on zbmath.org
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on twitter.com
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on orcid.org
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on dl.acm.org
On csauthors.net:
Bibliography
2024
Interactive Rendering of Caustics using Dimension Reduction for Manifold Next-Event Estimation.
Proc. ACM Comput. Graph. Interact. Tech., May, 2024
2022
ACM Trans. Graph., 2022
Constant-Cost Spatio-Angular Prefiltering of Glinty Appearance Using Tensor Decomposition.
ACM Trans. Graph., 2022
SVBRDF Recovery from a Single Image with Highlights Using a Pre-trained Generative Adversarial Network.
Comput. Graph. Forum, 2022
Proceedings of the SIGGRAPH Asia 2022 Conference Papers, 2022
2021
Interactive Simulation of Scattering Effects in Participating Media Using a Neural Network Model.
IEEE Trans. Vis. Comput. Graph., 2021
SVBRDF Recovery From a Single Image With Highlights using a Pretrained Generative Adversarial Network.
CoRR, 2021
2020
IEEE Trans. Vis. Comput. Graph., 2020
Fast Computation of Single Scattering in Participating Media with Refractive Boundaries Using Frequency Analysis.
IEEE Trans. Vis. Comput. Graph., 2020
ACM Trans. Graph., 2020
Comput. Vis. Media, 2020
Adaptive Matrix Completion for Fast Visibility Computations with Many Lights Rendering.
Comput. Graph. Forum, 2020
Comput. Graph. Forum, 2020
Joint SVBRDF Recovery and Synthesis From a Single Image using an Unsupervised Generative Adversarial Network.
Proceedings of the 31st Eurographics Symposium on Rendering, 2020
2019
ACM Trans. Graph., 2019
Rendering Transparent Materials with a Complex Refractive Index: Semi-conductor and Conductor Thin Layers.
Proceedings of the Eurographics Workshop on Material Appearance Modeling, 2019
2018
Point-Based Rendering for Homogeneous Participating Media with Refractive Boundaries.
IEEE Trans. Vis. Comput. Graph., 2018
Fast Global Illumination with Discrete Stochastic Microfacets Using a Filterable Model.
Comput. Graph. Forum, 2018
A compact representation for multiple scattering in participating media using neural networks.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
2017
ACM Trans. Graph., 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the MAM@EGSR 2017: Eurographics Workshop on Material Appearance Modeling, 2017
2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Proceedings of the 27th Eurographics Symposium on Rendering, Rendering, 2016
Capturing Spatially Varying Anisotropic Reflectance Parameters using Fourier Analysis.
Proceedings of the 42nd Graphics Interface Conference, Victoria, BC, Canada, 1-3 June 2016, 2016
2015
Accurate Computation of Single Scattering in Participating Media with Refractive Boundaries.
Comput. Graph. Forum, 2015
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2015
2013
Interactive Rendering of Acquired Materials on Dynamic Geometry Using Frequency Analysis.
IEEE Trans. Vis. Comput. Graph., 2013
IEEE Computer Graphics and Applications, 2013
2012
Accurate fitting of measured reflectances using a Shifted Gamma micro-facet distribution.
Comput. Graph. Forum, 2012
Interactive rendering of acquired materials on dynamic geometry using bandwidth prediction.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012
2011
IEEE Trans. Vis. Comput. Graph., 2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2011
2010
Comput. Graph. Forum, 2010
Comput. Graph. Forum, 2010
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010
2009
ACM Trans. Graph., 2009
ACM Trans. Graph., 2009
2008
Proceedings of the 2008 Symposium on Interactive 3D Graphics, 2008
2007
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007
2006
Comput. Graph. Forum, 2006
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006
2005
2004
Comput. Graph. Forum, 2004
Combining Higher-Order Wavelets and Discontinuity meshing: A Compact Representation for Radiosity.
Proceedings of the 15th Eurographics Workshop on Rendering Techniques, 2004
2003
2001
Proceedings of the 22nd Annual Conference of the European Association for Computer Graphics, 2001
2000
J. Graphics, GPU, & Game Tools, 2000
Comput. Graph. Forum, 2000
Proceedings of the Eurographics Workshop on Rendering Techniques 2000, 2000
1999
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999
1998
Comput. Graph. Forum, 1998
1996
Le contrôle de l'erreur dans la méthode de radiosité hiérarchique. (Error Control in Hierarchical Radiosity).
PhD thesis, 1996
1995
Proceedings of the Rendering Techniques '95, 1995