Nicolas Castagné

According to our database1, Nicolas Castagné authored at least 24 papers between 2002 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2018
A Topological-Geometrical Pipeline for 3D Cracking-like Phenomena.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

2015
Lutherie virtuelle et interaction instrumentale. Une approche physique de l'instrument de musique numérique.
Traitement du Signal, 2015

Visual representation in genesis as a tool for physical modeling, sound synthesis and musical composition.
Proceedings of the 15th International Conference on New Interfaces for Musical Expression, 2015

2014
A New Modeling Pipeline for Physics-Based Topological Discontinuities: The DYNAMe Process.
Proceedings of the Smart Graphics - 12th International Symposium, 2014

A New Way to Model Physics-Based Topology Transformations: Splitting MAT.
Proceedings of the Smart Graphics - 12th International Symposium, 2014

Haptics Processing Unit Software Architecture for Transportable High Dynamics Force-Feedback Coupling.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

Exploring the Role of Dynamic Audio-Haptic Coupling in Musical Gestures on Simulated Instruments.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

MORPHO-Map - A New Way to Model Animation of Topological Transformations.
Proceedings of the GRAPP 2014, 2014

Technologies logicielles de la modélisation, de la simulation et de l'interaction multisensorielles instrumentales pour la création. (Software Technologies of Multisensory and Instrumental Modelling, Simulation and Interaction for Creation).
, 2014

2013
Interactive Physical Design and Haptic Playing of Virtual Musical Instruments.
Proceedings of the 39th International Computer Music Conference, 2013

A Virtual Reality Platform for Musical Creation: GENESIS-RT.
Proceedings of the Sound, Music, and Motion - 10th International Symposium, 2013

2012
Force-feedback interaction with a neural oscillator model: for shared human-robot control of a virtual percussion instrument.
EURASIP J. Audio Speech Music. Process., 2012

2010
Physically-based particle simulation and visualization of pastes and gels
CoRR, 2010

A physically-based particle model of emergent crowd behaviors
CoRR, 2010

Haptics in computer music : a paradigm shift
CoRR, 2010

2009
G3 : GENESIS software envrionment update
CoRR, 2009

G³: GENESIS Software Environment Update.
Proceedings of the 2009 International Computer Music Conference, 2009

2007
Panel: the Need of Formats for Streaming and Storing Music-Related movement and Gesture Data.
Proceedings of the 2007 International Computer Music Conference, 2007

2006
A basic gesture and motion format for virtual reality multisensory applications.
Proceedings of the GRAPP 2006: Proceedings of the First International Conference on Computer Graphics Theory and Applications, 2006

2005
A Goals-Based Review of Physical Modelling.
Proceedings of the 2005 International Computer Music Conference, 2005

From Action to Sound: A Challenging Perspective for Haptics.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005

2003
ACROE-ICA. Artistic Creation and Computer Interactive Multisensory Simulation Force Feedback Gesture Transducers.
Proceedings of the New Interfaces for Musical Expression, 2003

2002
GENESIS, un environnement pour la création musicale à l'aide de modèles physiques particulaires. (GENESIS, a computer environment for creating music by means of mass-interaction physical modeling).
PhD thesis, 2002

GENESIS: A Friendly Musician-Oriented Environment for Mass-Interaction Physical Modeling.
Proceedings of the 2002 International Computer Music Conference, 2002


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