Nicola Gatti

Orcid: 0000-0001-7349-3932

Affiliations:
  • Polytechnic University of Milan, Italy


According to our database1, Nicola Gatti authored at least 226 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Guest Editorial Special Issue on Cognitive Learning of Multiagent Systems.
IEEE Trans. Cogn. Dev. Syst., February, 2024

Maximizing Revenue From Selfish Agents in Crowd Tasks: Indirect Incentive Strategies.
IEEE Control. Syst. Lett., 2024

Optimal Strong Regret and Violation in Constrained MDPs via Policy Optimization.
CoRR, 2024

Best-of-Both-Worlds Policy Optimization for CMDPs with Bandit Feedback.
CoRR, 2024

Bridging Rested and Restless Bandits with Graph-Triggering: Rising and Rotting.
CoRR, 2024

A Primal-Dual Online Learning Approach for Dynamic Pricing of Sequentially Displayed Complementary Items under Sale Constraints.
CoRR, 2024

Learning Constrained Markov Decision Processes With Non-stationary Rewards and Constraints.
CoRR, 2024

The Sample Complexity of Stackelberg Games.
CoRR, 2024

Learning Adversarial MDPs with Stochastic Hard Constraints.
CoRR, 2024

Multi-Agent Contract Design beyond Binary Actions.
CoRR, 2024

Markov Persuasion Processes: Learning to Persuade from Scratch.
CoRR, 2024

Enhancing Manufacturing with AI-powered Process Design.
Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, 2024

Online Learning with Off-Policy Feedback in Adversarial MDPs.
Proceedings of the Thirty-Third International Joint Conference on Artificial Intelligence, 2024

MyLearningTalk: An LLM-Based Intelligent Tutoring System.
Proceedings of the Web Engineering - 24th International Conference, 2024

Online Learning in CMDPs: Handling Stochastic and Adversarial Constraints.
Proceedings of the Forty-first International Conference on Machine Learning, 2024

Graph-Triggered Rising Bandits.
Proceedings of the Forty-first International Conference on Machine Learning, 2024

Online Information Acquisition: Hiring Multiple Agents.
Proceedings of the Twelfth International Conference on Learning Representations, 2024

Learning Optimal Contracts: How to Exploit Small Action Spaces.
Proceedings of the Twelfth International Conference on Learning Representations, 2024

(ε, u)-Adaptive Regret Minimization in Heavy-Tailed Bandits.
Proceedings of the Thirty Seventh Annual Conference on Learning Theory, June 30, 2024

Finding Effective Ad Allocations: How to Exploit User History.
Proceedings of the 23rd International Conference on Autonomous Agents and Multiagent Systems, 2024

Autoregressive Bandits.
Proceedings of the International Conference on Artificial Intelligence and Statistics, 2024

Online Markov Decision Processes Configuration with Continuous Decision Space.
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024

2023
Increasing revenue in Bayesian posted price auctions through signaling.
Artif. Intell., October, 2023

Public Bayesian Persuasion: Being Almost Optimal and Almost Persuasive.
Algorithmica, September, 2023

Designing menus of contracts efficiently: The power of randomization.
Artif. Intell., May, 2023

Towards Fully Adaptive Regret Minimization in Heavy-Tailed Bandits.
CoRR, 2023

Hidden-Role Games: Equilibrium Concepts and Computation.
CoRR, 2023

Steering No-Regret Learners to Optimal Equilibria.
CoRR, 2023

A Best-of-Both-Worlds Algorithm for Constrained MDPs with Long-Term Constraints.
CoRR, 2023

Selling Information while Being an Interested Party.
CoRR, 2023

Multi-Agent Contract Design: How to Commission Multiple Agents with Individual Outcome.
CoRR, 2023

Regret minimization in online Bayesian persuasion: Handling adversarial receiver's types under full and partial feedback models.
Artif. Intell., 2023

Multi-Agent Contract Design: How to Commission Multiple Agents with Individual Outcomes.
Proceedings of the 24th ACM Conference on Economics and Computation, 2023

Computing Optimal Equilibria and Mechanisms via Learning in Zero-Sum Extensive-Form Games.
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023

Online Mechanism Design for Information Acquisition.
Proceedings of the International Conference on Machine Learning, 2023

Constrained Phi-Equilibria.
Proceedings of the International Conference on Machine Learning, 2023

Optimal Rates and Efficient Algorithms for Online Bayesian Persuasion.
Proceedings of the International Conference on Machine Learning, 2023

Dynamic Pricing with Volume Discounts in Online Settings.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2022
Simple Uncoupled No-regret Learning Dynamics for Extensive-form Correlated Equilibrium.
J. ACM, 2022

Public Information Representation for Adversarial Team Games.
CoRR, 2022

Safe Online Bid Optimization with Return-On-Investment and Budget Constraints subject to Uncertainty.
CoRR, 2022

Online joint bid/daily budget optimization of Internet advertising campaigns.
Artif. Intell., 2022

Bayesian agency: Linear versus tractable contracts.
Artif. Intell., 2022

Subgame Solving in Adversarial Team Games.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

A Unifying Framework for Online Optimization with Long-Term Constraints.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

Sequential Information Design: Learning to Persuade in the Dark.
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022

Pricing the Long Tail by Explainable Product Aggregation and Monotonic Bandits.
Proceedings of the KDD '22: The 28th ACM SIGKDD Conference on Knowledge Discovery and Data Mining, Washington, DC, USA, August 14, 2022

The Power of Media Agencies in Ad Auctions: Improving Utility through Coordinated Bidding.
Proceedings of the Thirty-First International Joint Conference on Artificial Intelligence, 2022

Multi-Armed Bandit Problem with Temporally-Partitioned Rewards: When Partial Feedback Counts.
Proceedings of the Thirty-First International Joint Conference on Artificial Intelligence, 2022

Public Signaling in Bayesian Ad Auctions.
Proceedings of the Thirty-First International Joint Conference on Artificial Intelligence, 2022

Safe Learning in Tree-Form Sequential Decision Making: Handling Hard and Soft Constraints.
Proceedings of the International Conference on Machine Learning, 2022

A Marriage between Adversarial Team Games and 2-player Games: Enabling Abstractions, No-regret Learning, and Subgame Solving.
Proceedings of the International Conference on Machine Learning, 2022

The Evolutionary Dynamics of Soft-Max Policy Gradient in Multi-Agent Settings.
Proceedings of the 21st International Conference on Autonomous Agents and Multiagent Systems, 2022

Bayesian Persuasion Meets Mechanism Design: Going Beyond Intractability with Type Reporting.
Proceedings of the 21st International Conference on Autonomous Agents and Multiagent Systems, 2022

Signaling in Posted Price Auctions.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022

Efficiency of Ad Auctions with Price Displaying.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022

2021
Election Manipulation on Social Networks: Seeding, Edge Removal, Edge Addition.
J. Artif. Intell. Res., 2021

Committing to correlated strategies with multiple leaders.
Artif. Intell., 2021

Exploiting Opponents Under Utility Constraints in Sequential Games.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021

Decentralized No-regret Learning Algorithms for Extensive-form Correlated Equilibria (Extended Abstract).
Proceedings of the Thirtieth International Joint Conference on Artificial Intelligence, 2021

Connecting Optimal Ex-Ante Collusion in Teams to Extensive-Form Correlation: Faster Algorithms and Positive Complexity Results.
Proceedings of the 38th International Conference on Machine Learning, 2021

Multi-Receiver Online Bayesian Persuasion.
Proceedings of the 38th International Conference on Machine Learning, 2021

Multi-Agent Coordination in Adversarial Environments through Signal Mediated Strategies.
Proceedings of the AAMAS '21: 20th International Conference on Autonomous Agents and Multiagent Systems, 2021

Online Posted Pricing with Unknown Time-Discounted Valuations.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

Trembling-Hand Perfection and Correlation in Sequential Games.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

Signaling in Bayesian Network Congestion Games: the Subtle Power of Symmetry.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

Persuading Voters in District-based Elections.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

2020
Sliding-Window Thompson Sampling for Non-Stationary Settings.
J. Artif. Intell. Res., 2020

Strong Nash equilibria and mixed strategies.
Int. J. Game Theory, 2020

A characterization of quasi-perfect equilibria.
Games Econ. Behav., 2020

Bilevel programming methods for computing single-leader-multi-follower equilibria in normal-form and polymatrix games.
EURO J. Comput. Optim., 2020

Faster Algorithms for Optimal Ex-Ante Coordinated Collusive Strategies in Extensive-Form Zero-Sum Games.
CoRR, 2020

A privacy-preserving tests optimization algorithm for epidemics containment.
CoRR, 2020

No-regret learning dynamics for extensive-form correlated and coarse correlated equilibria.
CoRR, 2020

Computing a Pessimistic Stackelberg Equilibrium with Multiple Followers: The Mixed-Pure Case.
Algorithmica, 2020

Election Manipulation on Social Networks with Messages on Multiple Candidates Extended Abstract.
Proceedings of the Trustworthy AI - Integrating Learning, Optimization and Reasoning, 2020

No-Regret Learning Dynamics for Extensive-Form Correlated Equilibrium.
Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020

Online Bayesian Persuasion.
Proceedings of the Advances in Neural Information Processing Systems 33: Annual Conference on Neural Information Processing Systems 2020, 2020

Strategic Monitor Placement Against Malicious Flows.
Proceedings of the ECAI 2020 - 24th European Conference on Artificial Intelligence, 29 August-8 September 2020, Santiago de Compostela, Spain, August 29 - September 8, 2020, 2020

Driving Exploration by Maximum Distribution in Gaussian Process Bandits.
Proceedings of the 19th International Conference on Autonomous Agents and Multiagent Systems, 2020

Learning Probably Approximately Correct Maximin Strategies in Simulation-Based Games with Infinite Strategy Spaces.
Proceedings of the 19th International Conference on Autonomous Agents and Multiagent Systems, 2020

Private Bayesian Persuasion with Sequential Games.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

Election Control in Social Networks via Edge Addition or Removal.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

Persuading Voters: It's Easy to Whisper, It's Hard to Speak Loud.
Proceedings of the Thirty-Fourth AAAI Conference on Artificial Intelligence, 2020

2019
Coordination in Adversarial Sequential Team Games via Multi-Agent Deep Reinforcement Learning.
CoRR, 2019

Bayesian Persuasion with Sequential Games.
CoRR, 2019

Leadership in Congestion Games: Multiple User Classes and Non-Singleton Actions (Extended Version).
CoRR, 2019

Be a Leader or Become a Follower: The Strategy to Commit to with Multiple Leaders (Extended Version).
CoRR, 2019

Election Manipulation on Social Networks with Messages on Multiple Candidates.
CoRR, 2019

Computing Optimal Coarse Correlated Equilibria in Sequential Games.
CoRR, 2019

Leadership in singleton congestion games: What is hard and what is easy.
Artif. Intell., 2019

Dealing with Interdependencies and Uncertainty in Multi-Channel Advertising Campaigns Optimization.
Proceedings of the World Wide Web Conference, 2019

Learning to Correlate in Multi-Player General-Sum Sequential Games.
Proceedings of the Advances in Neural Information Processing Systems 32: Annual Conference on Neural Information Processing Systems 2019, 2019

Leadership in Congestion Games: Multiple User Classes and Non-Singleton Actions.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

Be a Leader or Become a Follower: The Strategy to Commit to with Multiple Leaders.
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence, 2019

Personality-Based Representations of Imperfect-Recall Games.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019

Computing Optimal Ex Ante Correlated Equilibria in Two-Player Sequential Games.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019

Quasi-Perfect Stackelberg Equilibrium.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Towards better models of externalities in sponsored search auctions.
Theor. Comput. Sci., 2018

Improving multi-armed bandit algorithms in online pricing settings.
Int. J. Approx. Reason., 2018

Computing a Pessimistic Leader-Follower Equilibrium with Multiple Followers: the Mixed-Pure Case.
CoRR, 2018

Computing the Strategy to Commit to in Polymatrix Games (Extended Version).
CoRR, 2018

How to Maximize the Spread of Social Influence: A Survey.
CoRR, 2018

Facing Multiple Attacks in Adversarial Patrolling Games with Alarmed Targets.
CoRR, 2018

Ex ante coordination and collusion in zero-sum multi-player extensive-form games.
Proceedings of the Advances in Neural Information Processing Systems 31: Annual Conference on Neural Information Processing Systems 2018, 2018

Practical exact algorithm for trembling-hand equilibrium refinements in games.
Proceedings of the Advances in Neural Information Processing Systems 31: Annual Conference on Neural Information Processing Systems 2018, 2018

Targeting Optimization for Internet Advertising by Learning from Logged Bandit Feedback.
Proceedings of the 2018 International Joint Conference on Neural Networks, 2018

Leadership in Singleton Congestion Games.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Trembling-Hand Perfection in Extensive-Form Games with Commitment.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

A Combinatorial-Bandit Algorithm for the Online Joint Bid/Budget Optimization of Pay-per-Click Advertising Campaigns.
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018

Computing the Strategy to Commit to in Polymatrix Games.
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018

Computational Results for Extensive-Form Adversarial Team Games.
Proceedings of the Thirty-Second AAAI Conference on Artificial Intelligence, 2018

2017
Adopting the Cascade Model in Ad Auctions: Efficiency Bounds and Truthful Algorithmic Mechanisms.
J. Artif. Intell. Res., 2017

Computing the Team-maxmin Equilibrium in Single-Team Single-Adversary Team Games.
Intelligenza Artificiale, 2017

Methods for finding leader-follower equilibria with multiple followers.
CoRR, 2017

Adversarial patrolling with spatially uncertain alarm signals.
Artif. Intell., 2017

Bilevel Programming Approaches to the Computation of Optimistic and Pessimistic Single-Leader-Multi-Follower Equilibria.
Proceedings of the 16th International Symposium on Experimental Algorithms, 2017

On the Complexity of Nash Equilibrium Reoptimization.
Proceedings of the Thirty-Third Conference on Uncertainty in Artificial Intelligence, 2017

Regret Minimization Algorithms for the Followers Behaviour Identification in Leadership Games.
Proceedings of the Thirty-Third Conference on Uncertainty in Artificial Intelligence, 2017

Risk-averse trees for learning from logged bandit feedback.
Proceedings of the 2017 International Joint Conference on Neural Networks, 2017

Pessimistic Leader-Follower Equilibria with Multiple Followers.
Proceedings of the Twenty-Sixth International Joint Conference on Artificial Intelligence, 2017

Designing Learning Algorithms over the Sequence Form of an Extensive-Form Game.
Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, 2017

Coordinating Multiple Defensive Resources in Patrolling Games with Alarm Systems.
Proceedings of the 16th Conference on Autonomous Agents and MultiAgent Systems, 2017

Unimodal Thompson Sampling for Graph-Structured Arms.
Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, 2017

Extensive-Form Perfect Equilibrium Computation in Two-Player Games.
Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, 2017

Team-Maxmin Equilibrium: Efficiency Bounds and Algorithms.
Proceedings of the Thirty-First AAAI Conference on Artificial Intelligence, 2017

2016
Algorithms to Find Two-Hop Routing Policies in Multiclass Delay Tolerant Networks.
IEEE Trans. Wirel. Commun., 2016

Extensive-form games with heterogeneous populations: solution concepts, equilibria characterization, learning dynamics.
Intelligenza Artificiale, 2016

Multi-resource defensive strategies for patrolling games with alarm systems.
CoRR, 2016

Alternating-offers bargaining in one-to-many and many-to-many settings.
Ann. Math. Artif. Intell., 2016

Budgeted Multi-Armed Bandit in Continuous Action Space.
Proceedings of the ECAI 2016 - 22nd European Conference on Artificial Intelligence, 29 August-2 September 2016, The Hague, The Netherlands, 2016

Methods for Finding Leader-Follower Equilibria with Multiple Followers: (Extended Abstract).
Proceedings of the 2016 International Conference on Autonomous Agents & Multiagent Systems, 2016

Sequence-Form and Evolutionary Dynamics: Realization Equivalence to Agent Form and Logit Dynamics.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

Ad Auctions and Cascade Model: GSP Inefficiency and Algorithms.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

A Security Game Combining Patrolling and Alarm-Triggered Responses Under Spatial and Detection Uncertainties.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

2015
Truthful learning mechanisms for multi-slot sponsored search auctions with externalities.
Artif. Intell., 2015

A Security Game Model for Environment Protection in the Presence of an Alarm System.
Proceedings of the Decision and Game Theory for Security - 6th International Conference, 2015

Cascade Model with Contextual Externalities and Bounded User Memory for Sponsored Search Auctions.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

Strategy Effectiveness of Game-Theoretical Solution Concepts in Extensive-Form General-Sum Games.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

2014
Security Games for Node Localization through Verifiable Multilateration.
IEEE Trans. Dependable Secur. Comput., 2014

Finding the pareto curve in bimatrix games is easy.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Strategic guard placement for optimal response toalarms in security games.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

Evolutionary Dynamics of Q-Learning over the Sequence Form.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014

Mechanism Design for Mobile Geo-Location Advertising.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014

2013
Network Selection and Resource Allocation Games for Wireless Access Networks.
IEEE Trans. Mob. Comput., 2013

On the complexity of strong Nash equilibrium: Hard-to-solve instances and smoothed complexity
CoRR, 2013

Beaconing-Aware Optimal Policies for Two-Hop Routing in Multi-Class Delay Tolerant Networks.
CoRR, 2013

Bilateral bargaining with one-sided uncertain reserve prices.
Auton. Agents Multi Agent Syst., 2013

On the verification and computation of strong nash equilibrium.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Which mechanism for sponsored search auctions with externalities?
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Extensive-form games with heterogeneous populations.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Introducing alarms in adversarial patrolling games: extended abstract.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2013

Strong Nash Equilibrium Is in Smoothed P.
Proceedings of the Late-Breaking Developments in the Field of Artificial Intelligence, 2013

Algorithms for Strong Nash Equilibrium with More than Two Agents.
Proceedings of the Twenty-Seventh AAAI Conference on Artificial Intelligence, 2013

Efficient Evolutionary Dynamics with Extensive-Form Games.
Proceedings of the Twenty-Seventh AAAI Conference on Artificial Intelligence, 2013

2012
Bertrand-Edgeworth pricing equilibrium in Web service markets.
Intelligenza Artificiale, 2012

A game theoretical study of access point association in wireless mesh networks.
Comput. Commun., 2012

Patrolling security games: Definition and algorithms for solving large instances with single patroller and single intruder.
Artif. Intell., 2012

A revenue sharing mechanism for federated search and advertising.
Proceedings of the 21st World Wide Web Conference, 2012

Combining local search techniques and path following for bimatrix games.
Proceedings of the Twenty-Eighth Conference on Uncertainty in Artificial Intelligence, 2012

A truthful learning mechanism for contextual multi-slot sponsored search auctions with externalities.
Proceedings of the 13th ACM Conference on Electronic Commerce, 2012

An Incentive-Compatible Revenue-Sharing Mechanism for the Economic Sustainability of Multi-domain Search Based on Advertising.
Proceedings of the Search Computing - Broadening Web Search, 2012

New results on the verification of Nash refinements for extensive-form games.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

A truthful learning mechanism for multi-slot sponsored search auctions with externalities.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Merging multiple information sources in federated sponsored search auctions.
Proceedings of the International Conference on Autonomous Agents and Multiagent Systems, 2012

Computing Equilibria with Two-Player Zero-Sum Continuous Stochastic Games with Switching Controller.
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012

2011
Designing a Revenue Mechanism for Federated Search Engines.
Proceedings of the First International Workshop on Searching and Integrating New Web Data Sources, 2011

Equilibrium approximation in simulation-based extensive-form games.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

Computing a self-confirming equilibrium in two-player extensive-form games.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

Solving strategic bargaining with arbitrary one-sided uncertainty.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

TALOS: a tool for designing security applications with mobile patrolling robots.
Proceedings of the 10th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011), 2011

Non-cooperative Bargaining with Arbitrary One-Sided Uncertainty.
Proceedings of the Agent-Mediated Electronic Commerce. Designing Trading Strategies and Mechanisms for Electronic Markets, 2011

Computing an Extensive-Form Perfect Equilibrium in Two-Player Games.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

Mechanism Design for Federated Sponsored Search Auctions.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

Automated Abstractions for Patrolling Security Games.
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011

2010
An algorithmic game theory study of wholesale electricity markets based on central auction.
Integr. Comput. Aided Eng., 2010

A Game Theoretical Analysis of Localization Security in Wireless Sensor Networks with Adversaries
CoRR, 2010

Localization security in Wireless Sensor Networks as a non-cooperative game.
Proceedings of the International Conference on Ultra Modern Telecommunications, 2010

Moving game theoretical patrolling strategies from theory to practice: An USARSim simulation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2010

Local Search Methods for Finding a Nash Equilibrium in Two-Player Games.
Proceedings of the 2010 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2010

A Localization Game in Wireless Sensor Networks.
Proceedings of the Decision and Game Theory for Security, 2010

A Game-Theoretical Model Applied to an Active Patrolling Camera.
Proceedings of the 2010 International Conference on Emerging Security Technologies, 2010

Local search techniques for computing equilibria in two-player general-sum strategic-form games.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

An algorithmic game theory framework for bilateral bargaining with uncertainty.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

Searching for pure strategy equilibria in bilateral bargaining with one-sided uncertainty.
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010

Mathematical Programming Formulations to Compute Steady States in Two-Player Extensive-Form Games.
Proceedings of the Interactive Decision Theory and Game Theory, 2010

Asynchronous Multi-Robot Patrolling against Intrusions in Arbitrary Topologies.
Proceedings of the Twenty-Fourth AAAI Conference on Artificial Intelligence, 2010

2009
A Formal Framework for Mobile Robot Patrolling in Arbitrary Environments with Adversaries
CoRR, 2009

Extending the alternating-offers protocol in the presence of competition: models and theoretical analysis.
Ann. Math. Artif. Intell., 2009

Building Search Computing Applications.
Proceedings of the Search Computing: Challenges and Directions [outcome of the first SeCO Workshop on Search Computing Challenges and Directions, 2009

Finding the optimal strategies for robotic patrolling with adversaries in topologically-represented environments.
Proceedings of the 2009 IEEE International Conference on Robotics and Automation, 2009

Computing Bayes-Nash Equilibria through Support Enumeration Methods in Bayesian Two-Player Strategic-Form Games.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2009

Extending Algorithms for Mobile Robot Patrolling in the Presence of Adversaries to More Realistic Settings.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2009

Developing a Deterministic Patrolling Strategy for Security Agents.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2009

Extending Alternating-Offers Bargaining in One-to-Many and Many-to-Many Settings.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2009

Bilateral Bargaining with One-Sided Two-Type Uncertainty.
Proceedings of the 2009 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2009

On Spectrum Selection Games in Cognitive Radio Networks.
Proceedings of the Global Communications Conference, 2009. GLOBECOM 2009, Honolulu, Hawaii, USA, 30 November, 2009

On the Efficiency of a Game Theoretic Approach to Sparse Regenerator Placement in WDM Networks.
Proceedings of the Global Communications Conference, 2009. GLOBECOM 2009, Honolulu, Hawaii, USA, 30 November, 2009

Capturing augmented sensing capabilities and intrusion delay in patrolling-intrusion games.
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009

A mechanism design approach to the stabilization of networked dynamical systems.
Proceedings of the 48th IEEE Conference on Decision and Control, 2009

Leader-follower strategies for robotic patrolling in environments with arbitrary topologies.
Proceedings of the 8th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009

A Study of Central Auction Based Wholesale Electricity Markets.
Proceedings of the Agent-Mediated Electronic Commerce. Designing Trading Strategies and Mechanisms for Electronic Markets, 2009

2008
Alternating-offers bargaining with one-sided uncertain deadlines: an efficient algorithm.
Artif. Intell., 2008

Game theoretic analysis of wireless access network selection: models, inefficiency bounds, and algorithms.
Proceedings of the 3rd International ICST Conference on Performance Evaluation Methodologies and Tools, 2008

Multiagent Technology Solutions for Planning in Ambient Intelligence.
Proceedings of the 2008 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2008

Bargaining in Markets with One-Sided Competition: Model and Analysis.
Proceedings of the 2008 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2008

A Game-Theoretic Approach to Determining Efficient Patrolling Strategies for Mobile Robots.
Proceedings of the 2008 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2008

Game Theoretical Insights in Strategic Patrolling: Model and Algorithm in Normal-Form.
Proceedings of the ECAI 2008, 2008

Towards Automated Bargaining in Electronic Markets: A Partially Two-Sided Competition Model.
Proceedings of the Agent-Mediated Electronic Commerce and Trading Agent Design and Analysis, 2008

2007
A formal framework for connective stability of highly decentralized cooperative negotiations.
Auton. Agents Multi Agent Syst., 2007

Reinforcement learning in extensive form games with incomplete information: the bargaining case study.
Proceedings of the 6th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2007), 2007

2006
Combining Rate-Adaptive Cardiac Pacing Algorithms Via Multiagent Negotiation.
IEEE Trans. Inf. Technol. Biomed., 2006

Bargaining over multiple issues in finite horizon alternating-offers protocol.
Ann. Math. Artif. Intell., 2006

Bargaining in Bundle over Multiple Issues in Finite-Horizon Alternating-Offers Protocol.
Proceedings of the International Symposium on Artificial Intelligence and Mathematics, 2006

Alternating-Offers Bargaining Under One-Sided Uncertainty on Deadlines.
Proceedings of the ECAI 2006, 17th European Conference on Artificial Intelligence, August 29, 2006

2005
A multiagent approach for modeling complex physiological phenomena.
PhD thesis, 2005

What planner for ambient intelligence applications?
IEEE Trans. Syst. Man Cybern. Part A, 2005

Multiagent systems for cardiac pacing simulation and control.
AI Commun., 2005

An Approximate Pareto Optimal Cooperative Negotiation Model for Multiple.
Proceedings of the 2005 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2005

A decentralized bargaining protocol on dependent continuous multi-issue for approximate pareto optimal outcomes.
Proceedings of the 4th International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2005), 2005

2004
CABA<sup>2</sup>L a Bliss Predictive Composition Assistant for AAC Communication Software.
Proceedings of the Enterprise Information Systems VI, 2004

An Adaptive and Predictive Environment to Support Augmentative and Alternative Communication.
Proceedings of the Computers Helping People with Special Needs, 2004

A Cooperative Negotiation Protocol for Physiological Model Combination.
Proceedings of the 3rd International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS 2004), 2004

2003
Anthropic agency: a multiagent system for physiological processes.
Artif. Intell. Medicine, 2003

2002
On the Simulation of Multiagent-Based Regulators for Physiological Processes.
Proceedings of the Multi-Agent-Based Simulation, Third International Workshop, 2002

A multiagent interaction paradigm for physiological process control.
Proceedings of the First International Joint Conference on Autonomous Agents & Multiagent Systems, 2002


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