Nick Ballou
Orcid: 0000-0003-4126-0696Affiliations:
- University of Oxford, UK
According to our database1,
Nick Ballou
authored at least 11 papers
between 2021 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Games Res. Pract., September, 2024
The Basic Needs in Games Scale (BANGS): A new tool for investigating positive and negative video game experiences.
Int. J. Hum. Comput. Stud., 2024
How does Juicy Game Feedback Motivate? Testing Curiosity, Competence, and Effectance.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
'I Just Wanted to Get It Over and Done With': A Grounded Theory of Psychological Need Frustration in Video Games.
Proc. ACM Hum. Comput. Interact., 2023
Games Res. Pract., 2023
2022
"Clinically significant distress" in internet gaming disorder: An individual participant meta-analysis.
Comput. Hum. Behav., 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Actions, not gestures: contextualising embodied controller interactions in immersive virtual reality.
Proceedings of the VRST '21: 27th ACM Symposium on Virtual Reality Software and Technology, Virtual Event / Osaka, Japan, December 8, 2021
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
Are You Open? A Content Analysis of Transparency and Openness Guidelines in HCI Journals.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021