Nian-Shing Chen
Orcid: 0000-0001-7768-0997
According to our database1,
Nian-Shing Chen
authored at least 192 papers
between 1991 and 2024.
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Bibliography
2024
Uncovering emotion sequence patterns in different interaction groups using deep learning and sequential pattern mining.
J. Comput. Assist. Learn., August, 2024
Integrating educational robot and low-cost self-made toys to enhance STEM learning performance for primary school students.
Behav. Inf. Technol., June, 2024
The role of learners' characteristics in educational gamification systems: a systematic meta-review of the literature.
Interact. Learn. Environ., March, 2024
Developing a Course-Specific Chatbot Powered by Generative AI for Assisting Students' Learning in a Programming Course.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2024
2023
The effect of wearable technology on badminton learning performance: a multiple feedback WISER model in physical education.
Smart Learn. Environ., December, 2023
Teacher development in robot and IoT knowledge, skills, and attitudes with the use of the TPACK-based Support-Stimulate-Seek approach.
Interact. Learn. Environ., December, 2023
Interact. Learn. Environ., November, 2023
The Effects of the Badminton Teaching-Assisted System Using Electromyography and Gyroscope on Learners' Badminton Skills.
IEEE Trans. Learn. Technol., October, 2023
Applying Smart Glasses in Situated Exploration for Learning English in a National Science Museum.
IEEE Trans. Learn. Technol., October, 2023
Automatic modeling learner's personality using learning analytics approach in an intelligent Moodle learning platform.
Interact. Learn. Environ., July, 2023
Human-robot interface design - the 'Robot with a Tablet' or 'Robot only', which one is better?
Behav. Inf. Technol., July, 2023
Developing and validating an authentic contextual learning framework: promoting healthy learning through learning by applying.
Interact. Learn. Environ., May, 2023
Interdisciplinary training on instructional design using robots and IoT objects: A case study on undergraduates from different disciplines.
Comput. Appl. Eng. Educ., May, 2023
Robot-Assisted Language Learning: A Case Study on Interdisciplinary Collaboration Design and Development Process.
Proceedings of the Innovative Technologies and Learning - 6th International Conference, 2023
Applying Content-Based Instruction in Seventh-Grade Food-and-Agriculture English Learning with a Robot-Facilitated Board Game.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023
A Learner Behavioral Anslysis on the Effectiveness of Scaffoldings for Language Learning with Educational Robots and IoT-Based Tangible Objects.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2023
2022
The effects of interaction types on learning outcomes in a blog-based interactive learning environment.
Interact. Learn. Environ., 2022
Analyzing the educational goals, problems and techniques used in educational big data research from 2010 to 2018.
Interact. Learn. Environ., 2022
Outcomes-based appropriation of context-aware ubiquitous technology across educational levels.
Interact. Learn. Environ., 2022
Comput. Graph., 2022
Effect of Socratic Reflection Prompts via video-based learning system on elementary school students' critical thinking skills.
Comput. Educ., 2022
An Innovative Multimodal Learning System Based on Robot and Tangible Objects for Chinese Numeral-Classifier-Noun Phrase Learning.
Proceedings of the International Conference on Advanced Learning Technologies, 2022
Using deep learning models to predict student performance in introductory computer programming courses.
Proceedings of the International Conference on Advanced Learning Technologies, 2022
The effects of constructing robot-based storytelling system on college students' computational thinking skill and technology comprehension.
Proceedings of the 24th International Conference on Advanced Communication Technology, 2022
2021
Creating a Scoring System with an Armband Wearable Device for Table Tennis Forehand Loop Training: Combined Use of the Principal Component Analysis and Artificial Neural Network.
Sensors, 2021
Effects of gender and personality differences on students' perception of game design elements in educational gamification.
Int. J. Hum. Comput. Stud., 2021
A Smart Collaborative Educational Game with Learning Analytics to Support English Vocabulary Teaching.
Int. J. Interact. Multim. Artif. Intell., 2021
A Systematic Literature Review of Empirical Studies on Learning Analytics in Educational Games.
Int. J. Interact. Multim. Artif. Intell., 2021
Human-centered artificial intelligence in education: Seeing the invisible through the visible.
Comput. Educ. Artif. Intell., 2021
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021
An investigation of group, rater and ratee effects on peer-/self-assessments in a collaborative learning environment in higher education: a cross-classified multilevel analysis.
Proceedings of the 21st International Conference on Advanced Learning Technologies, 2021
2020
Interact. Learn. Environ., 2020
A Systematic Review on Robot-Assisted Special Education from the Activity Theory Perspective.
J. Educ. Technol. Soc., 2020
Effects of teacher role on student engagement in WeChat-Based online discussion learning.
Comput. Educ., 2020
Enhancing STEM competence by making electronic musical pencil for non-engineering students.
Comput. Educ., 2020
Comparing the effects of robots and IoT objects on STEM learning outcomes and computational thinking skills between programming-experienced learners and programming-novice learners.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020
Analyzing learners' English learning process involving educational robots and IoTbased toys through the lens of zone of proximal development.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020
Enhancing Critical Thinking Skills of Elementary School Students through Collaborative Learning.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020
2019
An Investigation of the Effects of Measuring Authentic Contexts on Geometry Learning Achievement.
IEEE Trans. Learn. Technol., 2019
The effects of a dual adaptive strategy with gesture recognition and perceived exertion on training efficiency of elders' functional fitness.
Smart Learn. Environ., 2019
Interact. Learn. Environ., 2019
An in-depth analysis of the interaction transitions in a collaborative Augmented Reality-based mathematic game.
Interact. Learn. Environ., 2019
A Complete Validated Learning Analytics Framework: Designing Issues from Data Use Perspective.
Int. J. Inf. Commun. Technol. Educ., 2019
Int. J. Hum. Comput. Interact., 2019
Investigation of the Generational Differences of Two Types of Blog Writers: The Generation Gap Influence.
Int. J. Distance Educ. Technol., 2019
Using blended synchronous classroom approach to promote learning performance in rural area.
Comput. Educ., 2019
Does Providing a Personalized Educational Game Based on Personality Matter? A Case Study.
IEEE Access, 2019
A Preliminary Analysis of Learners' Social Behavioral Cues When Interacting with Language Learning Robots and IoT Based Toys.
Proceedings of the 8th International Congress on Advanced Applied Informatics, 2019
Using Socratic Questioning Strategy to Enhance Critical Thinking Skill of Elementary School Students.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019
Proceedings of the Data Analytics Approaches in Educational Games and Gamification Systems, 2019
Designing Learning Activities Using Different Augmented Reality Applications for Different Learning Subjects for Elementary Students.
Proceedings of the Learning in a Digital World, 2019
2018
Effects of reciprocal peer feedback on EFL learners' communication strategy use and oral communication performance.
Smart Learn. Environ., 2018
Smart Learn. Environ., 2018
A Complete Validated Learning Analytics Framework: Designing Issues from Data Preparation Perspective.
Int. J. Inf. Commun. Technol. Educ., 2018
Learning Behavior Analysis of a Ubiquitous Situated Reflective Learning System with Application to Life Science and Technology Teaching.
J. Educ. Technol. Soc., 2018
Embodied interactive video lectures for improving learning comprehension and retention.
Comput. Educ., 2018
The essential applications of educational robot: Requirement analysis from the perspectives of experts, researchers and instructors.
Comput. Educ., 2018
The Effect of Learning English Idioms Using Scaffolding Strategy Through Situated Learning Supported by Augmented Reality.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018
2017
Smart Learn. Environ., 2017
J. Educ. Technol. Soc., 2017
Unobtrusive monitoring of learners' interactions with educational games for measuring their working memory capacity.
Br. J. Educ. Technol., 2017
A Vocal Assessment Approach to Measure Elementary School Students' Critical Thinking Skills.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017
2016
The impact of a two-round, mobile peer assessment on learning achievements, critical thinking skills, and meta-cognitive awareness.
Int. J. Mob. Learn. Organisation, 2016
Internet High. Educ., 2016
Evolution Is not enough: Revolutionizing Current Learning Environments to Smart Learning Environments.
Int. J. Artif. Intell. Educ., 2016
Gesture-Based Learning for Preschooler: A Case Study of Teaching English Alphabet and Body Parts Vocabulary.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
Exploring the Difference in Brain Activities under Three Distinct Tasks: Listening to Music, Gaming, and Learning.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
Yet Another Objective Approach for Measuring Cognitive Load Using EEG-Based Workload.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
2015
Instructional design using an in-house built teaching assistant robot to enhance elementary school English-as-a-foreign-language learning.
Interact. Learn. Environ., 2015
J. Educ. Technol. Soc., 2015
Expert Syst. Appl., 2015
Behav. Inf. Technol., 2015
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015
Using Smartphone to Facilitate English Communication and Willingness to Communicate in a Communicative Language Teaching Classroom.
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015
Proceedings of the 15th IEEE International Conference on Advanced Learning Technologies, 2015
2014
J. King Saud Univ. Comput. Inf. Sci., 2014
The effects of Embodiment-based TPR approach on student English vocabulary learning achievement, retention and acceptance.
J. King Saud Univ. Comput. Inf. Sci., 2014
Learning with the Body: An Embodiment-Based Learning Strategy Enhances Performance of Comprehending Fundamental Optics.
Interact. Comput., 2014
Studying Research Collaboration Patterns via Co-authorship Analysis in the Field of TeL: The Case of Educational Technology & Society Journal.
J. Educ. Technol. Soc., 2014
J. Educ. Technol. Soc., 2014
Mindtool-Assisted In-Field Learning (MAIL): An Advanced Ubiquitous Learning Project in Taiwan.
J. Educ. Technol. Soc., 2014
Comput. Educ., 2014
A creative thinking approach to enhancing the web-based problem solving performance of university students.
Comput. Educ., 2014
Effects of an integrated concept mapping and web-based problem-solving approach on students' learning achievements, perceptions and cognitive loads.
Comput. Educ., 2014
A context-aware video prompt approach to improving students' in-field reflection levels.
Comput. Educ., 2014
Behav. Inf. Technol., 2014
Proceedings of the Emerging Issues in Smart Learning, 2014
Studying Research Collaboration via Co-authorship Analysis in the Field of TeL: The Case of Educational Technology & Society Journal.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014
Embodied Cognition and Gesture-Based Learning: ICALT2014: Closing Ceremony Invited Speech.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014
Design and Evaluation of a Flipped Course Adopting the Holistic Flipped Classroom Approach.
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014
2013
Designing a robot teaching assistant for enhancing and sustaining learning motivation.
Interact. Learn. Environ., 2013
Interact. Learn. Environ., 2013
J. Educ. Technol. Soc., 2013
Trends in Educational Technology through the Lens of the Highly Cited Articles Published in the Journal of Educational Technology and Society.
J. Educ. Technol. Soc., 2013
Guest Editorial: Grand Challenges and Research Directions in e-Learning of the 21th Century.
J. Educ. Technol. Soc., 2013
Comput. Educ., 2013
Connecting problem-solving and knowledge-construction processes in a visualization-based learning environment.
Comput. Educ., 2013
The integration of print and digital content for providing learners with constructive feedback using smartphones.
Br. J. Educ. Technol., 2013
Br. J. Educ. Technol., 2013
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
The Influence of Reading Habit on Learning Effectiveness in a Learning Blog Environment.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Designing Dynamic Scaffolding Strategy for Improving Video-Based Learning in a Gesture and Speech-Based Learning Configuration.
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
Proceedings of the IEEE 13th International Conference on Advanced Learning Technologies, 2013
2012
J. Comput. Assist. Learn., 2012
The collaborative language learning attributes of cyber face-to-face interaction: the perspectives of the learner.
Interact. Learn. Environ., 2012
Learning while exercising for science education in augmented reality among adolescents.
Interact. Learn. Environ., 2012
Effects of Speech-to-Text Recognition Application on Learning Performance in Synchronous Cyber Classrooms.
J. Educ. Technol. Soc., 2012
Research Trends in Technology-based Learning from 2000 to 2009: A content Analysis of Publications in Selected Journals.
J. Educ. Technol. Soc., 2012
Exploring students' learning experience in an international online research seminar in the Synchronous Cyber Classroom.
Comput. Educ., 2012
Effects of applying STR for group learning activities on learning performance in a synchronous cyber classroom.
Comput. Educ., 2012
The effectiveness of using procedural scaffoldings in a paper-plus-smartphone collaborative learning context.
Comput. Educ., 2012
Comput. Educ., 2012
The effects of presentation method and information density on visual search ability and working memory load.
Comput. Educ., 2012
Br. J. Educ. Technol., 2012
Using Procedural Scaffoldings to Enhance Group Discourse Levels in a Paper-plus-smartphone Learning Context.
Proceedings of the Seventh IEEE International Conference on Wireless, 2012
Personalized Text Content Summarizer for Mobile Learning: An Automatic Text Summarization System with Relevance Based Language Model.
Proceedings of the 2012 IEEE Fourth International Conference on Technology for Education, 2012
Effects of Video-Based Reflection Prompts on Learners' Reflection Levels in a Context-Aware U-Learning Environment.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012
Construction of Reading Guidance Mechanism on E-book Reader Applications for Improving Learners' English Comprehension Capabilities.
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012
Proceedings of the 12th IEEE International Conference on Advanced Learning Technologies, 2012
2011
A comparison of an open access university press with traditional presses: Two years later.
Inf. Serv. Use, 2011
Int. J. Mob. Learn. Organisation, 2011
J. Educ. Technol. Soc., 2011
Effects of teaching and learning styles on students' reflection levels for ubiquitous learning.
Comput. Educ., 2011
Augmenting paper-based reading activity with direct access to digital materials and scaffolded questioning.
Comput. Educ., 2011
Effects of matching teaching strategy to thinking style on learner's quality of reflection in an online learning environment.
Comput. Educ., 2011
Effects of reviewing annotations and homework solutions on math learning achievement.
Br. J. Educ. Technol., 2011
Understanding e-learning continuance intention: a negative critical incidents perspective.
Behav. Inf. Technol., 2011
Enhancing English Reading Comprehension by Integrating Direct Access to Digital Materials and Scaffolded Questionings in Paper Prints.
Proceedings of the ICALT 2011, 2011
Applying ARCS Model for Enhancing and Sustaining Learning Motivation in Using Robot as Teaching Assistant.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011
2010
J. Educ. Technol. Soc., 2010
The design and implementation of a holistic training model for language teacher education in a cyber face-to-face learning environment.
Comput. Educ., 2010
Augmenting Paper-Based Reading Activities with Mobile Technology to Enhance Reading Comprehension.
Proceedings of the 6th IEEE International Conference on Wireless, 2010
An Integrated Model of Synchronous Cyber Assessment and Blended Learning Environment for Foreign Language Learners.
Proceedings of the ICALT 2010, 2010
Effects of Adaptive Reflection Teaching Strategies on Learners' Reflection Levels in a Web-Based Learning Environment.
Proceedings of the ICALT 2010, 2010
Proceedings of the 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010
2009
An innovative approach for promoting information exchanges and sharing in a Web 2.0-based learning environment.
Interact. Learn. Environ., 2009
Int. J. Inf. Commun. Technol. Hum. Dev., 2009
Analysis of Peer Interaction in Learning Activities with Personal Handhelds and Shared Displays.
J. Educ. Technol. Soc., 2009
J. Educ. Technol. Soc., 2009
Examining the Factors Influencing Participants' Knowledge Sharing Behavior in Virtual Learning Communities.
J. Educ. Technol. Soc., 2009
Learning styles and cognitive traits - Their relationship and its benefits in web-based educational systems.
Comput. Hum. Behav., 2009
Effects of high level prompts and peer assessment on online learners' reflection levels.
Comput. Educ., 2009
The use of online synchronous discussion for web-based professional development for teachers.
Comput. Educ., 2009
Proceedings of the 2009 International Workshop on Technology for Education, 2009
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009
2008
J. Educ. Technol. Soc., 2008
J. Educ. Technol. Soc., 2008
Proceedings of the Sixth Annual IEEE International Conference on Pervasive Computing and Communications (PerCom 2008), 2008
Multiple Participants, Multiple Locations, Multiple Time Zones and Multitasking in the Synchronous Cyber Classroom.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008
Developing a Pedagogically Meaningful E-tutor Training Program for Cyber Face-to-Face Language Teaching.
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008
Proceedings of the 8th IEEE International Conference on Advanced Learning Technologies, 2008
2007
Enhancing the Quality of e-Learning in Virtual Learning Communities by Finding Quality Learning Content and Trustworthy Collaborators.
J. Educ. Technol. Soc., 2007
Multiple Representation Skills and Creativity Effects on Mathematical Problem Solving using a Multimedia Whiteboard System.
J. Educ. Technol. Soc., 2007
J. Educ. Technol. Soc., 2007
A Study of Using Analytic Hierarchy Process to Explore Critical Success Factors of the K12 Digital School.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007
Best Practice Instructional Design in the Synchronous Cyber Classroom for Early Childhood Students.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007
Impact of Process Goal and Outcome Goal on Learning Performance for Web-based Learners.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007
Classroom Climate and Learning Effectiveness Comparison for Physical and Cyber F2F Interaction in Holistic-Blended Learning Environment.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007
2006
Integrating information retrieval and data mining to discover project team coordination patterns.
Decis. Support Syst., 2006
Development and evaluation of multimedia whiteboard system for improving mathematical problem solving.
Comput. Educ., 2006
Improving Creativity for Mathematical Problem Solving Using Web-based Multimedia Whiteboard System.
Proceedings of the Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding, 2006
Interaction Comparison between Traditional Classroom and Cyber Classroom Using Transactional Distance.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006
2005
Int. J. Distance Educ. Technol., 2005
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005
2004
Assessment of E-Learning Satisfaction from Critical Incidents Perspective.
Proceedings of the ICEIS 2004, 2004
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004
2003
Proceedings of the 2003 IEEE International Conference on Advanced Learning Technologies, 2003
2002
Proceedings of the International Conference on Computers in Education, 2002
Factors Affecting Usage of Web-Based Teacher's Training in elementary and High School.
Proceedings of the International Conference on Computers in Education, 2002
2001
Proceedings of the Proceedings IEEE International Conference on Advanced Learning Technology: Issues, 2001
Proceedings of the Proceedings IEEE International Conference on Advanced Learning Technology: Issues, 2001
1995
Proceedings of the Second Pacific Asia Conference on Information Systems, 1995
1994
Computer, 1994
1993
Distributed Comput., 1993
1992
Inf. Process. Lett., 1992
1991
An Efficient Routing Algorithm for Realizing Linear Permutations on p^t-Shuffle-Exchange Networks.
IEEE Trans. Computers, 1991
Inf. Process. Lett., 1991