Newton Lee

According to our database1, Newton Lee authored at least 83 papers between 2004 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2021
Facebook Nation - Total Information Awareness, Third Edition
Springer, ISBN: 978-1-0716-1867-7, 2021

2019
Origin of Virtual Reality.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Open Source 3D Printing, History of.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

History of Augmented Reality.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

3D Printing, History of.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

2018
<i>Computers-in-Entertainment</i> Ends Its Run: A Final Word from Its Editor-in-Chief.
Comput. Entertain., 2018

2016
The Transhumanist Platform and Interview with 2016 U.S. Presidential Candidate Zoltan Istvan.
Proceedings of the Google It, Total Information Awareness, 2016

Google Versus Death; To Be, Or Not to Be?
Proceedings of the Google It, Total Information Awareness, 2016

Google My Religion: Unraveling the Gordian Knot of Religious, Moral, and Political Entanglement.
Proceedings of the Google It, Total Information Awareness, 2016

To Google or Not to Google.
Proceedings of the Google It, Total Information Awareness, 2016

Autonomous Vulnerability Scanning and Patching of Binaries.
Proceedings of the Google It, Total Information Awareness, 2016

2015
Counterterrorism and Cybersecurity - Total Information Awareness
Springer, ISBN: 978-3-319-17244-6, 2015

2014
Facebook Nation - Total Information Awareness, Second Edition
Springer, ISBN: 978-1-4939-1740-2, 2014

Getting on the Billboard Charts: Music Production as Agile Software Development.
Proceedings of the Digital Da Vinci - Computers in Music, 2014

A Tale of Four Moguls: Interviews with Quincy Jones, Karlheinz Brandenburg, Tom Silverman, and Jay L. Cooper.
Proceedings of the Digital Da Vinci - Computers in Music, 2014

2012
Facebook Nation - Total Information Awareness
Springer, ISBN: 978-1-4614-5307-9, 2012

2011
Letter from the editors.
Comput. Entertain., 2011

2009
Announcements.
Comput. Entertain., 2009

2008
Interview with Francois Pachet (May 7, 2008).
Comput. Entertain., 2008

Interview with David Harris, MTV New Media.
Comput. Entertain., 2008

Interview with Gabrielle Weinman at Team One.
Comput. Entertain., 2008

2007
Interview with David Wertheimer: (August 10, 2007).
Comput. Entertain., 2007

Interview with Chris Kyriakakis: (August 10, 2007).
Comput. Entertain., 2007

Interview with Tina Blaine: (October 19, 2006).
Comput. Entertain., 2007

Interview with Konstantinos Chorianopoulos: (May 20, 2007).
Comput. Entertain., 2007

IMMERSCOM 2007: The First International Conference on Immersive Telecommunications, May 3-5, 2007, Verona Italy.
Comput. Entertain., 2007

Scholarship.
Comput. Entertain., 2007

Interview with George Lucas: (October 4, 2006).
Comput. Entertain., 2007

A word from the editor.
Comput. Entertain., 2007

2006
2007 World Cyber Games Grand Final in Seattle: WCG 2006 in Monaz, Italy, October 18-22, 2006.
Comput. Entertain., 2006

Mobile convergence: WINMEC mobile entertainment media forum.
Comput. Entertain., 2006

Beyond Barbie and Mortal Kombat: new perspectives on gender, games and computing.
Comput. Entertain., 2006

Dean Wright.
Comput. Entertain., 2006

Adrian David Cheok.
Comput. Entertain., 2006

IMMERSCOM 2007: First International Conference on Immersive Telecommunications.
Comput. Entertain., 2006

CGIE2006: Joint International Conference on CyberGames and Interactive Entertainment & IE 2006: The Third Australasian Conference on Interactive Entertainment.
Comput. Entertain., 2006

GDTW 2006: 4th International Conference on Game Design and Technology.
Comput. Entertain., 2006

EurolTV 2007 CFP: 5th European Interactive TV Conference.
Comput. Entertain., 2006

Interview with Lee Jay Lorenzen: (October 2, 2006).
Comput. Entertain., 2006

Interview with Masa Inakage: (June 13, 2006).
Comput. Entertain., 2006

ACM MM Workshop on Audio and Music Computing for Multimedia: (AMCMM '06).
Comput. Entertain., 2006

The MyHero Project 2nd Annual Short Film Festival.
Comput. Entertain., 2006

Call for papers: The Fourth Annual International Conference on Game Design and Technology.
Comput. Entertain., 2006

New tax incentives a boon to digital entertainment in Georgia.
Comput. Entertain., 2006

World Cyber Games announces official 2006 tournament rules.
Comput. Entertain., 2006

Call for papers: 4th annual international conference on game design and technology.
Comput. Entertain., 2006

Interview with Danny Hillis: (March 29, 2006).
Comput. Entertain., 2006

Interview with Bran Ferren: (March 29, 2006).
Comput. Entertain., 2006

2nd annual casual game evolution challenge.
Comput. Entertain., 2006

3rd International Workshop on Pervasive Gaming Applications.
Comput. Entertain., 2006

ACM SIGCHI ACE 2006 Hollywood - International Conference on Advances in Computer Entertainment Technology.
Comput. Entertain., 2006

4th European Interactive TV Conference: EuroITV 2006: beyond usability, broadcast, and TV.
Comput. Entertain., 2006

Interview with Nicholas Negroponte.
Comput. Entertain., 2006

Interview with Dana Plautz.
Comput. Entertain., 2006

2005
Fourth annual visual effects (VES) awards.
Comput. Entertain., 2005

CyberGames'06: registering interest and sponsorship opportunities.
Comput. Entertain., 2005

FallFocus 2005: making media meaningful.
Comput. Entertain., 2005

Elaine Chew.
Comput. Entertain., 2005

Anna Marie Piersimoni.
Comput. Entertain., 2005

Women's Game Conference 2005.
Comput. Entertain., 2005

The Third Annual International Conference on Game Design and Technology - GDTW'05: call for papers.
Comput. Entertain., 2005

2nd IEEE International Workshop on Networking Issues in Multimedia Entertainment (NIME'06): call for papers.
Comput. Entertain., 2005

4th European Interactive TV Conference - EuroITV 2006: call for papers.
Comput. Entertain., 2005

The NVIDIA® championships at QuakeCon 2005.
Comput. Entertain., 2005

Interview with Seamus Blackley: May 13, 2005.
Comput. Entertain., 2005

Interview with Ken Goldstein: May 16, 2005.
Comput. Entertain., 2005

Connections: the digital home conference and showcase.
Comput. Entertain., 2005

First ever simultaneous release of a Bollywood blockbuster in theatres and on internet: Cinema on Web teams up with Globix to broadcast Bollywood blockbusters on the web.
Comput. Entertain., 2005

Narrowstep launches world's first city broadband TV channel.
Comput. Entertain., 2005

Interview with Rick Mandler.
Comput. Entertain., 2005

Interview with Kimberly Till.
Comput. Entertain., 2005

Interview with Bill Kinder: January 13, 2005.
Comput. Entertain., 2005

Interview with Elisabeth and Eric Freeman: October 17, 2004.
Comput. Entertain., 2005

2004
Jabber for multiplayer flash games.
Comput. Entertain., 2004

Khronos Developer University OpenGL ES 1.1 coding challenge.
Comput. Entertain., 2004

SMU to offer women's industry scholarship.
Comput. Entertain., 2004

The Third International Conference on Active Media Technology.
Comput. Entertain., 2004

Samsung Electronics brings the world cyber games finals to the U.S. for the first time in 2004.
Comput. Entertain., 2004

IOSONO.
Comput. Entertain., 2004

The women's game conference.
Comput. Entertain., 2004

Electronic arts game design program at USC CNTV.
Comput. Entertain., 2004

Welcome.
Comput. Entertain., 2004

VR for public consumption: workshop at IEEE VR 2004.
Comput. Entertain., 2004


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