Netta Iivari

Orcid: 0000-0002-7420-2890

According to our database1, Netta Iivari authored at least 165 papers between 2001 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Challenges in starting to design and make together: Examining family engagement in Fab Labs: A nexus-analytical inquiry.
Int. J. Hum. Comput. Stud., March, 2024

"Real impact": Challenges and opportunities in bridging the gap between research and practice - Making a difference in industry, policy, and society.
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Int. J. Inf. Manag., 2024

"I could become a white hat hacker" or "At least I am creative": Children's technology protagonist identities and their evolution during a critical design and making project.
Int. J. Child Comput. Interact., 2024

Emerging Technologies in Global South Classrooms: Teachers Imagining Future of Education.
Proceedings of the Participatory Design Conference 2024, 2024

Participatory design that matters - with activism education of children.
Proceedings of the Participatory Design Conference 2024, 2024

Promoting Criticality with Design Futuring with Young Children.
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024

How to combine criticality with reflection? Scaffolding children's critical reflection in the case of anti-bullying interventions.
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024

Fostering children?s critical literacy in computing education.
Proceedings of the Symposium on Learning, Design and Technology, 2024

Exploring Digital Futures with Children - Implications for a Future-Oriented IS Research.
Proceedings of the 32nd European Conference on Information Systems, 2024

Transformative Technologies for Children: Going beyond 'Good'.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

"We are in this together": Supporting Neurodiverse Children in Participatory Design through Design Partnering.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

Transformative agency - the next step towards children's computational empowerment.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024

2023
Computational Empowerment and children: Expanding empowerment, agency and participation in computation.
Int. J. Child Comput. Interact., December, 2023

Educational Participatory Design in the Crossroads of Histories and Practices - Aiming for Digital Transformation in Language Pedagogy.
Comput. Support. Cooperative Work., December, 2023

Computational empowerment of children: Design research on empowering and impactful designs by children.
Int. J. Child Comput. Interact., September, 2023

"We were proud of our idea": How teens and teachers gained value in an entrepreneurship and making project.
Int. J. Child Comput. Interact., March, 2023

Inclusive Child-centered AI: Employing design futuring for Inclusive design of inclusive AI by and with children in Finland and India.
CoRR, 2023

Increasing Secondary Education Students' Understanding of the Information Systems Field.
Commun. Assoc. Inf. Syst., 2023

Nature and Natural Rhythm in the Digital World - What's in It for Child-Computer Interaction?: A narrative literature review and an initial design framework.
Proceedings of the 26th International Academic Mindtrek Conference, 2023

"It's Just Computers and Science" - Exploring Upper Secondary School Students' Value Expectations, Perceptions and Propositions Around IS Outreach Programs.
Proceedings of the Information Systems Development: Organizational Aspects and Societal Trends (ISD2023 Proceedings), Lisbon, Portugal, 30 August, 2023

Empowering Children for Social Justice-Design Research in the Context of Children's Computing Education.
Proceedings of the After Latour: Globalisation, Inequity and Climate Change, 2023

Making it Better: Value Perceptions of Usability Workshops in Education Outreach.
Proceedings of the 44th International Conference on Information Systems, 2023

Gender inclusiveness in the adoption and use of home energy technologies.
Proceedings of the 31st European Conference on Information Systems, 2023

Age against the machine: Exploring ethical AI design and use by, with, and for children.
Proceedings of the 4th African Human Computer Interaction Conference, 2023

2022
<i>To Empower or Provoke?</i> Exploring approaches for participatory design at schools for neurodiverse individuals in India.
Int. J. Child Comput. Interact., 2022

Critical agenda driving child-computer interaction research - Taking a stock of the past and envisioning the future.
Int. J. Child Comput. Interact., 2022

Brave and Kind Superheroes - Children's Reflections on the Design Protagonist Role.
Proceedings of the PDC 2022: Participatory Design Conference 2022, Newcastle upon Tyne, United Kingdom, 19 August 2022, 2022

All the World is our Stage: Empowering Children to Tackle Bullying through Theatre of the Oppressed in Critical Design and Making.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Age Against the Machine: A Call for Designing Ethical AI for and with Children.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Familiarizing Children with Artificial Intelligence.
Proceedings of the 25th International Academic Mindtrek conference, 2022

Perceiving ICT: Factors Influencing the Selection of Information Systems as a Major.
Proceedings of the Information Systems Development: Artificial Intelligence for Information Systems Development and Operations (ISD2022 Proceedings), Cluj-Napoca, Romania, 31 August, 2022

Policy Ambiguity: a Problem, a Tool, or an Inherent Part of Policymaking?
Proceedings of the 43rd International Conference on Information Systems, 2022

Madness to the methods: Speculating approaches to study and nurture children's designer and Maker identities.
Proceedings of the FabLearn Europe / MakeEd 2022: FabLearn Europe / MakeEd 2022 - An International Conference on Computing, Design and Making in Education, Copenhagen, Denmark, May 30, 2022

Uncovering Children's Situated Design Capital - A Nexus Analytic Inquiry.
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022

2021
In Pursuit of Inclusive and Diverse Digital Futures: Exploring the Potential of Design Fiction in Education of Children.
IxD&A, 2021

Girls in IT: intentionally self-excluded or products of high school as a site of exclusion?
Internet Res., 2021

Finding fun in non-formal technology education.
Int. J. Child Comput. Interact., 2021

Digital fabrication and Making with children: : Scrutinizing adult actors' strategies and challenges in mediating young people's activities.
Int. J. Child Comput. Interact., 2021

The show must go on! Strategies for making and makerspaces during pandemic.
Int. J. Child Comput. Interact., 2021

Children's learning in focus: Creating value through diversity and transdisciplinary work in design, digital fabrication, and making with children.
Int. J. Child Comput. Interact., 2021

Manifesto for children's genuine participation in digital technology design and making.
Int. J. Child Comput. Interact., 2021

Introducing a Practice Toolkit for Understanding and Shaping Children's Digitalized Everyday Life: Case children and public displays.
Proceedings of the OzCHI '21: 33rd Australian Conference on Human-Computer Interaction, Melbourne, VI, Australia, 30 November 2021, 2021

Researchers' Toolbox for the Future: Understanding and Designing Accessible and Inclusive Artificial Intelligence (AIAI).
Proceedings of the Mindtrek '21: Academic Mindtrek 2021, 2021

Is IT Worth It? A Literature Review on Stakeholders and Their Value Propositions in IS Education Outreach Programs.
Proceedings of the Information Systems Development: Crossing Boundaries between Development and Operations (DevOps) in Information Systems (ISD2021 Proceedings), 2021

"Please Connect Me to a Specialist": Scrutinising 'Recipient Design' in Interaction with an Artificial Conversational Agent.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021

"Organized UX Professionalism" - An Empirical Study and Conceptual Tool for Scrutinizing UX Work of the Future.
Proceedings of the Human Work Interaction Design. Artificial Intelligence and Designing for a Positive Work Experience in a Low Desire Society, 2021

Guiding Students Together: Value Expectations and Propositions in Education Outreach Programs.
Proceedings of the 42nd International Conference on Information Systems, 2021

Entrepreneurship Education Meets FabLab: Lessons Learned with Teenagers.
Proceedings of the FabLearn Europe / MakeEd 2021: FabLearn Europe / MakeEd 2021, 2021

Making Sense of 3D Modelling and 3D Printing Activities of Young People: A Nexus Analytic Inquiry.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

CHI Against Bullying: Taking Stock of the Past and Envisioning the Future.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Drivers and Barriers to the Adoption of Smart Home Energy Management Systems - Users' Perspective.
Proceedings of the Australasian Conference on Information Systems, 2021

Nowhere to Now-here: Empowering Children to Reimagine Bully Prevention at Schools Using Critical Design Fiction: Exploring the Potential of Participatory, Empowering Design Fiction in Collaboration with Children.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

From Mild to Wild: Reimagining Friendships and Romance in the Time of Pandemic Using Design Fiction.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Digital transformation of everyday life - How COVID-19 pandemic transformed the basic education of the young generation and why information management research should care?
Int. J. Inf. Manag., 2020

Patterns in informal and non-formal science learning activities for children-A Europe-wide survey study.
Int. J. Child Comput. Interact., 2020

White Paper on 6G Drivers and the UN SDGs.
CoRR, 2020

Embedded assumptions in design and Making projects with children.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020

Researchers' Toolbox for the Future: Empowering Children to Shape Their Future.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Aiming for Resemiotisation - Meanings Making and Co-Creation of Value Around an IT Course.
Proceedings of the 41st International Conference on Information Systems, 2020

IT is not for me - Women's Discourses on IT and IT Careers.
Proceedings of the 28th European Conference on Information Systems, 2020

Warmth is more than temperature, it is a feeling: Sensory user experience of smart home energy technologies.
Proceedings of the 28th European Conference on Information Systems, 2020

"Arseing around was Fun!" - Humor as a Resource in Design and Making.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Gathering garbage or going green?: shifting social perspectives to empower individuals with special needs.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

Researchers' toolbox for the future: designing the future of technology with and for children.
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
Interaction Order and Historical Body Shaping Children's Making Projects - A Literature Review.
Multimodal Technol. Interact., 2019

Children's design recommendations for online safety education.
Int. J. Child Comput. Interact., 2019

In sweet harmony or in bitter discord? How cultural values and stakeholder requirements shape and users read an urban computing technology.
AI Soc., 2019

User values of smart home energy management system: sensory ethnography in VSD empirical investigation.
Proceedings of the 18th International Conference on Mobile and Ubiquitous Multimedia, 2019

Gendering and Segregation in Girls' Perceptions of IT as a Career Choice - A Nexus Analytic Inquiry.
Proceedings of the Information Systems Development: Information Systems Beyond 2020, 2019

Usable Usability Heuristics for Game Developers.
Proceedings of the Information Systems Development: Information Systems Beyond 2020, 2019

A Literature Review of the Practice of Educating Children About Technology Making.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

Discursive Struggles within Cross-Disciplinary Design.
Proceedings of the 40th International Conference on Information Systems, 2019

Making Sense of the General Data Protection Regulation - Four Categories of Personal Data Access Challenges.
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019

The role of age and gender on implementing informal and non-formal science learning activities for children.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019

Empowered to Make a Change: Guidelines for Empowering the Young Generation in and through Digital Technology Design.
Proceedings of the FabLearn Europe 2019 Conference, Oulu, 2019

Girls' Choice - Why Won't they pick IT?
Proceedings of the 27th European Conference on Information Systems, 2019

Is a Taximeter a Guarantee of Honesty or a Barrier to Entry? Exploring Technology Discourses as Consequences of Policy Ambiguity.
Proceedings of the 27th European Conference on Information Systems, 2019

Power Struggles and Disciplined Designers - A Nexus Analytic Inquiry on Cross-Disciplinary Research and Design.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Using member checking in interpretive research practice: A hermeneutic analysis of informants' interpretation of their organizational realities.
Inf. Technol. People, 2018

Exclusions in social inclusion projects: Struggles in involving children in digital technology development.
Inf. Syst. J., 2018

Socializers, achievers or both? Value-based roles of children in technology design projects.
Int. J. Child Comput. Interact., 2018

'Worksome but Rewarding' -Stakeholder Perceptions on Value in Collaborative Design Work.
Comput. Support. Cooperative Work., 2018

Empowering children through design and making: towards protagonist role adoption.
Proceedings of the 15th Participatory Design Conference: Full Papers - Volume 1, 2018

"I Don't have any Problem with IT being Marked Public... : -)" Making Sense of Challenges to Openness in Multiparty is Design.
Proceedings of the 26th European Conference on Information Systems: Beyond Digitization, 2018

You have to start somewhere: initial meanings making in a design and making project.
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

Critical design in interaction design and children: impossible, inappropriate or critical imperative?
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018

2017
"Maybe Some Learn It the Hard Way": A Nexus Analysis of Teachers Mediating Children's Online Safety.
Proceedings of the Nordic Contributions in IS Research, 2017

UX Professionals' Definitions of Usability and UX - A Comparison Between Turkey, Finland, Denmark, France and Malaysia.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Cooperation, Combat, or Competence Building - What Do We Mean When We Are 'Empowering Children' in and through Digital Technology Design?
Proceedings of the International Conference on Information Systems, 2017

Towards Critical Design Science Research.
Proceedings of the International Conference on Information Systems, 2017

Multiple voices in the Maker movement - a Nexus analytic literature Review on children, Education and Making.
Proceedings of the 25th European Conference on Information Systems, 2017

Digital technologies in everyday environments: Zooming in and out to children's and their families' smart device practices with public and private screens.
Proceedings of the European Conference on Cognitive Ergonomics, 2017

Finding common ground: comparing children's and parents' views on children's online safety.
Proceedings of the HCI 2017, 2017

Critical Design Research and Information Technology: Searching for Empowering Design.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
People lining up to use a cool new gadget in the city? Surprise and variety in technology appropriation of multipurpose public displays.
IxD&A, 2016

'It Has to Be Useful for the Pupils, of Course' - Teachers as Intermediaries in Design with Children.
Proceedings of the Nordic Contributions in IS Research, 2016

Emergent practice as a methodological lens for public displays in-the-wild.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

It's a Pain in the... Wild?: Struggling to Create Conditions for Emerging Practices in an Urban Computing Project.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Inclusive or Inflexible: a Critical Analysis of the School Context in Supporting Children's Genuine Participation.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

The Future Digital Innovators: Empowering the Young Generation with Digital Fabrication and Making.
Proceedings of the International Conference on Information Systems, 2016

Using with Discretion: identifying Emergent Practices around Interactive Public displays.
Proceedings of the 24th European Conference on Information Systems, 2016

Coordinating, Contributing, Contesting, Representing: HCI Specialists Surviving Distributed Design.
Proceedings of the COOP 2016: Proceedings of the 12th International Conference on the Design of Cooperative Systems, 2016

Should We Design for Control, Trust or Involvement?: A Discourses Survey about Children's Online Safety.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
With best intentions: A Foucauldian examination on children's genuine participation in ICT design.
Inf. Technol. People, 2015

Multiple voices in ICT design with children - a nexus analytical enquiry.
Behav. Inf. Technol., 2015

Children and Web 2.0: What They Do, What We Fear, and What Is Done to Make Them Safe.
Proceedings of the Nordic Contributions in IS Research, 2015

Examining Usability Work and Culture in OSS.
Proceedings of the Open Source Systems: Adoption and Impact, 2015

Designing for young people's ICT use.
Proceedings of the 19th International Academic Mindtrek Conference, 2015

Non-response, Social Exclusion, and False Acceptance: Gatekeeping Tactics and Usability Work in Free-Libre Open Source Software Development.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

Once You Step Over the First Line, You Become Sensitized to the Next: Towards a Gateway Theory of Online Participation.
Proceedings of the International Conference on Information Systems, 2015

Infrastructuring as Social Action.
Proceedings of the International Conference on Information Systems, 2015

Battle over Media Choice: Multiplex Tensions in the Online Community of Wikipedia.
Proceedings of the 23rd European Conference on Information Systems, 2015

Mundane or Magical? Discourses on Technology Adoption in Finnish Schools.
Proceedings of the 23rd European Conference on Information Systems, 2015

Power, Empowerment and Open Source Usability.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Video diary as a means for data gathering with children - Encountering identities in the making.
Int. J. Hum. Comput. Stud., 2014

A Nexus Analysis of Participation in Building an Information Infrastructure for the "Future School".
Proceedings of the 47th Hawaii International Conference on System Sciences, 2014

Infrastructuring in the Future School Case - involving both adults and children.
Proceedings of the 22st European Conference on Information Systems, 2014

2013
'Configuring the User and the Designer' - A Critical Inquiry on Usability Work in the Company Open Source Software Development Context.
Proceedings of the Nordic Contributions in IS Research, 2013

Open Source and Human Computer Interaction Philosophies in Open Source Projects: Incompatible or Co-Existent?
Proceedings of the International Conference on Making Sense of Converging Media, 2013

Usability Specialists as Boundary Spanners - An Appraisal of Usability Specialists' Work in Multiparty Distributed Open Source Software Development Effort.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

2012
Children's Participation in Constructing the Future School: A Study of a Large-Scale Effort Involving ICT.
Int. J. Soc. Organ. Dyn. IT, 2012

Integrating children's contributions in the interaction design process.
Int. J. Arts Technol., 2012

Introducing usability activities into open source software development projects: a participative approach.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

On the brink of adulthood: a qualitative study of adolescent engagement with the internet.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

2011
Varieties of user-centredness: an analysis of four systems development methods.
Inf. Syst. J., 2011

The relationship between organizational culture and the deployment of agile methods.
Inf. Softw. Technol., 2011

Participatory design in OSS development: interpretive case studies in company and community OSS development contexts.
Behav. Inf. Technol., 2011

A Review of Tool Support for User-Related Communication in FLOSS Development.
Proceedings of the Open Source Systems: Grounding Research, 2011

The Role of Music in the Design Process with Children.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

2010
Culturally Compatible Usability Work: An Interpretive Case Study on the Relationship between Usability Work and Its Cultural Context in Software Product Development Organizations.
J. Organ. End User Comput., 2010

Discursive construction of 'user innovations' in the open source software development context.
Inf. Organ., 2010

Children imitate!: appreciating recycling in participatory design with children.
Proceedings of the 11th Conference on Participatory Design, 2010

Usability Innovations in OSS Development - Examining User Innovations in an OSS Usability Discussion Forum.
Proceedings of the Open Source Software: New Horizons, 2010

Controlling the use of collaboration tools in open source software development.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Traditional Usability Costs and Benefits: Fitting them into Open Source Software Development.
Proceedings of the 18th European Conference on Information Systems, 2010

Considering context, content, management, and engagement in design activities with children.
Proceedings of the Interaction Design and Children, 2010

Organizational Culture and the Deployment of Agile Methods: The Competing Values Model View.
Proceedings of the Agile Software Development - Current Research and Future Directions, 2010

2009
"Constructing the users" in open source software development: An interpretive case study of user participation.
Inf. Technol. People, 2009

'Listening to the Voices of the Users' in Product Based Software Development.
Int. J. Technol. Hum. Interact., 2009

Discourses on User Participation: Findings from Open Source Software Development Context.
Int. J. Open Source Softw. Process., 2009

Empowering the users? A critical textual analysis of the role of users in open source software development.
AI Soc., 2009

Integrating HCI Specialists into Open Source Software Development Projects.
Proceedings of the Open Source Ecosystems: Diverse Communities Interacting, 2009

User Participation in 'Configuring the User' in OSS Development.
Proceedings of the International Conference on Information Systems, 2009

"Who is in charge and whose rules are followed..?": Power in a inter-organisational IS project.
Proceedings of the 17th European Conference on Information Systems, 2009

2008
Usability in Company Open Source Software Context - Initial Findings from an Empirical Case Study.
Proceedings of the Open Source Development, 2008

"Too Many Cooks Spoiling a Soup"? Making Sense of a Distributed, Multi-party IS Project.
Proceedings of the 41st Hawaii International International Conference on Systems Science (HICSS-41 2008), 2008

Usability in Open Source Software Development: An Interpretive Case Study.
Proceedings of the 16th European Conference on Information Systems, 2008

2007
Usability Cost-Benefit Analysis: How Usability Became a Curse Word?
Proceedings of the Human-Computer Interaction, 2007

Bridge Builders in IT Artifact Development.
Proceedings of the Fifteenth European Conference on Information Systems, 2007

2006
Discourses on 'culture' and 'usability work' in software product development.
PhD thesis, 2006

'Representing the User' in software development - a cultural analysis of usability work in the product development context.
Interact. Comput., 2006

Exploring the Rhetoric on Representing the User: Discourses on User Involvement in Academia and the IT Artifact Product Development Industry.
Int. J. Technol. Hum. Interact., 2006

Understanding the work of an HCI practitioner.
Proceedings of the 4th Nordic Conference on Human-Computer Interaction 2006, Oslo, 2006

Varieties of User-Centeredness.
Proceedings of the 39th Hawaii International International Conference on Systems Science (HICSS-39 2006), 2006

2005
Usability Specialists - 'A Mommy Mob', 'Realistic Humanists' or 'Staid Researchers'? An Analysis of Usability Work in the Software Product Development.
Proceedings of the Human-Computer Interaction, 2005

The Role of Organizational Culture in Organizational Change - Idenfying a Realistic Position for Prospective IS Research.
Proceedings of the 13th European Conference on Information Systems, 2005

Discursive Construction of Usability Work in the Cultural Context of Software Product Development.
Proceedings of the A Conference on a Human Scale. 11th Americas Conference on Information Systems, 2005

2004
Enculturation of user involvement in software development organizations - an interpretive case study in the product development context.
Proceedings of the Third Nordic Conference on Human-Computer Interaction 2004, 2004

Exploring the Rhetoric on Representing the User: Discourses on User Involvement in Software Development.
Proceedings of the International Conference on Information Systems, 2004

2003
The standard of user-centered design and the standard definition of usability: analyzing ISO 13407 against ISO 9241-11.
Proceedings of the Latin American Conference on Human-Computer Interaction, 2003

2002
Analyzing the Role of Organizational Culture in the Implementation of User-Centered Design: Disentangling the Approaches for Cultural Analysis.
Proceedings of the Usability: Gaining a Competitive Edge, IFIP 17<sup>th</sup> World Computer Congress, 2002

The Interaction Between Organizational Subcultures and User-Centered Design - A Case Study of an Implementation Effort.
Proceedings of the 35th Hawaii International Conference on System Sciences (HICSS-35 2002), 2002

Commitment in Software Process Improvement--In Search of the Process.
Proceedings of the 35th Hawaii International Conference on System Sciences (HICSS-35 2002), 2002

2001
Evaluating a Usability Capability Assessment.
Proceedings of the Product Focused Software Process Improvement, 2001

Developing A Usability Capability Assessment Approach through Experiments in Industrial Settings.
Proceedings of the People and Computers XV, 2001


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