Néill O'Dwyer

Orcid: 0000-0002-5477-2466

According to our database1, Néill O'Dwyer authored at least 11 papers between 2017 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
A Case Study on Student Experiences of Social VR in a Remote STEM Classroom.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Exploring virtual reality for quality immersive empathy building experiences.
Behav. Inf. Technol., 2022

Audience Experiences of a Volumetric Virtual Reality Music Video.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Extended Reality Ulysses Demo.
Proceedings of the IMX '22: ACM International Conference on Interactive Media Experiences, Aveiro, Portugal, June 22, 2022

A virtual reality volumetric music video: featuring new pagans.
Proceedings of the MMSys '22: 13th ACM Multimedia Systems Conference, Athlone, Ireland, June 14, 2022

2021
Volumetric Video in Augmented Reality Applications for Museological Narratives: A User Study for the Long Room in the Library of Trinity College Dublin.
ACM Journal on Computing and Cultural Heritage, 2021

2020
A Case Study on the Use of Volumetric Video in Augmented Reality for Cultural Heritage.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Mixed Reality and Volumetric Video in Cultural Heritage: Expert Opinions on Augmented and Virtual Reality.
Proceedings of the Culture and Computing, 2020

2018
Beckett in VR: exploring narrative using free viewpoint video.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

Jonathan Swift: Augmented Reality Application for Trinity Library's Long Room.
Proceedings of the Interactive Storytelling, 2018

2017
Virtual Play in Free-Viewpoint Video: Reinterpreting Samuel Beckett for Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2017


  Loading...