Nathaniel J. Hunsu
Orcid: 0000-0002-4241-3925
According to our database1,
Nathaniel J. Hunsu
authored at least 13 papers
between 2016 and 2024.
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Bibliography
2024
Examining the Predictive Relationships Between Presences of a Community of Inquiry in a Desktop Virtual Reality (VR) Learning Environment.
IEEE Trans. Educ., June, 2024
2023
Comput. Educ. X Real., December, 2023
A Systematic Review of Student Misconceptions about Electricity and Electric Circuit Concepts.
Proceedings of the IEEE Frontiers in Education Conference, 2023
Interpersonal and Intrapersonal Factors Associated with Academic Belonging of Engineering Graduate Students.
Proceedings of the IEEE Frontiers in Education Conference, 2023
Determination of Students' Misconceptions using the Electric Circuit Concept Diagnostic (ECCD) Instrument.
Proceedings of the IEEE Frontiers in Education Conference, 2023
Investigating Cognitive Engagement in Collaborative Desktop Virtual Reality (VR) Statics Activities Based on ICAP Framework.
Proceedings of the IEEE Frontiers in Education Conference, 2023
2022
How Does Self-Efficacy Belief Mediate the Effects of Achievement Goals Orientation on Students' Achievement: A Structural Equation Modeling Approach.
Proceedings of the IEEE Frontiers in Education Conference, 2022
Faculty perspectives on transitioning to exclusively online lab classes in electrical and computer engineering.
Proceedings of the IEEE Frontiers in Education Conference, 2022
An Exploratory Study of Social Presence in a Collaborative Desktop Virtual Reality (VR) Land Surveying Task.
Proceedings of the IEEE Frontiers in Education Conference, 2022
2021
The Effect of Goal Orientations and Belief Motivation on Undergraduate Engineering Students' Achievenaent.
Proceedings of the IEEE Frontiers in Education Conference, 2021
2020
Performance and perception: A preliminary examination of factors that may motivate students to bounce back.
Proceedings of the IEEE Frontiers in Education Conference, 2020
2019
Development of a Remote Laboratory Diffusion Experiment Module for an Enhanced Laboratory Experience.
Proceedings of the IEEE Frontiers in Education Conference, 2019
2016
A meta-analysis of the effects of audience response systems (clicker-based technologies) on cognition and affect.
Comput. Educ., 2016