Nathan Sorenson
According to our database1,
Nathan Sorenson
authored at least 8 papers
between 2008 and 2013.
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Bibliography
2013
Adaptation of an Autonomous Creative Evolutionary System for Real-World Design Application Based on Creative Cognition.
Proceedings of the Fourth International Conference on Computational Creativity, 2013
2011
A Generic Approach to Challenge Modeling for the Procedural Creation of Video Game Levels.
IEEE Trans. Comput. Intell. AI Games, 2011
IEEE Trans. Comput. Intell. AI Games, 2011
2010
Proceedings of the International Conference on Computational Creativity, 2010
Proceedings of the Applications of Evolutionary Computation, 2010
2009
IEEE Computer Graphics and Applications, 2009
2008
Proceedings of the 2008 ACM SIGGRAPH Symposium on Video Games, 2008