Nathan Partlan

Orcid: 0000-0002-9453-2117

According to our database1, Nathan Partlan authored at least 6 papers between 2018 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
EvolvingBehavior: Towards Co-Creative Evolution of Behavior Trees for Game NPCs.
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022

2021
Design-Driven Requirements for Computationally Co-Creative Game AI Design Tools.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021

2020
Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Precomputing Player Movement in Platformers for Level Generation with Reachability Constraints.
Proceedings of the Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), 2020

2019
Evaluation of an automatically-constructed graph-based representation for interactive narrative.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

2018
Exploratory Automated Analysis of Structural Features of Interactive Narrative.
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018


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