Nathan Marshak

According to our database1, Nathan Marshak authored at least 7 papers between 2013 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Evaluation of PyTorch as a Data-Parallel Programming API for GPU Volume Rendering.
Proceedings of the 21st Eurographics Symposium on Parallel Graphics and Visualization, 2021

2020
CPU Ray Tracing of Tree-Based Adaptive Mesh Refinement Data.
Comput. Graph. Forum, 2020

High-Quality Rendering of Glyphs Using Hardware-Accelerated Ray Tracing.
Proceedings of the 20th Eurographics Symposium on Parallel Graphics and Visualization, 2020

2019
Building anatomically realistic jaw kinematics model from data.
Vis. Comput., 2019

2018
Jaw Motion and Jaw Kinematics Model.
Dataset, November, 2018

2014
ADAPT: The Agent Developmentand Prototyping Testbed.
IEEE Trans. Vis. Comput. Graph., 2014

2013
ADAPT: the agent development and prototyping testbed.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013


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