Nate Phillips
Orcid: 0000-0001-9085-383X
According to our database1,
Nate Phillips
authored at least 14 papers
between 2015 and 2022.
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Bibliography
2022
The Effect of Context Switching, Focal Switching Distance, Binocular and Monocular Viewing, and Transient Focal Blur on Human Performance in Optical See-Through Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
A Replication Study to Measure the Perceived Three-Dimensional Location of Virtual Objects in Optical See Through Augmented Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
A Conceptual Replication and Extension of Triangulation by Walking for Measuring Perceived Distance Through a Wall.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
A Method for Measuring the Perceived Location of Virtual Content in Optical See Through Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Measuring the Perceived Three-Dimensional Location of Virtual Objects in Optical See-Through Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
Effects of a Distracting Background and Focal Switching Distance in an Augmented Reality System.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
2020
Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
Proceedings of the Virtual, Augmented and Mixed Reality. Design and Interaction, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
2018
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
2015
Proceedings of the 2015 IEEE Virtual Reality, 2015