Naoya Iwamoto

According to our database1, Naoya Iwamoto authored at least 19 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Masked Audio Gesture Modeling.
CoRR, 2024

EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modeling.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
A Two-Step Approach for Interactive Animatable Avatars.
Proceedings of the Advances in Computer Graphics, 2023

2022
DisCo: Disentangled Implicit Content and Rhythm Learning for Diverse Co-Speech Gestures Synthesis.
Proceedings of the MM '22: The 30th ACM International Conference on Multimedia, Lisboa, Portugal, October 10, 2022

BEAT: A Large-Scale Semantic and Emotional Multi-modal Dataset for Conversational Gestures Synthesis.
Proceedings of the Computer Vision - ECCV 2022, 2022

2019
Automatic Sign Dance Synthesis from Gesture-based Sign Language.
Proceedings of the Motion, Interaction and Games, 2019

2017
A Study of Predicting Ability in State-Action Pair Prediction: Adaptability to an Almost-Periodic Disturbance.
Int. J. Artif. Life Res., 2017

DanceDJ: A 3D Dance Animation Authoring System for Live Performance.
Proceedings of the Advances in Computer Entertainment Technology, 2017

2016
Automatic dance generation system considering sign language information.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

A choreographic authoring system for character dance animation reflecting a user's preference.
Proceedings of the Poster Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2016

2015
Multi-layer Lattice Model for Real-Time Dynamic Character Deformation.
Comput. Graph. Forum, 2015

Automatic facial animation generation system of dancing characters considering emotion in dance and music.
Proceedings of the SIGGRAPH Asia 2015 Posters, Kobe, Japan, November 2-6, 2015, 2015

Dance Motion Segmentation Method based on Choreographic Primitives.
Proceedings of the GRAPP 2015, 2015

2014
Material parameter editing system for volumetric simulation models.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

The efficient and robust sticky viscoelastic material simulation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
Reflectance estimation of human face from a single shot image.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Expressive dance motion generation.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2012
Hair motion capturing from multiple view videos.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
Estimating fluid simulation parameters from videos.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011


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