Naoki Saijo

Orcid: 0000-0001-6596-7122

According to our database1, Naoki Saijo authored at least 12 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Prediction of esports competition outcomes using EEG data from expert players.
Comput. Hum. Behav., 2024

2023
Human Eyeblink Detection in the Field Using Wearable Eye-Trackers.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023

Effects of a dancer's emotions on their dance movements.
Proceedings of the 45th Annual Meeting of the Cognitive Science Society, 2023

Interpersonal physiological connection is associated with improved orchestral performance.
Proceedings of the 45th Annual Meeting of the Cognitive Science Society, 2023

2022
Pose Estimation for Human Wearing Loose-Fitting Clothes: Obtaining Ground Truth Posture Using HFR Camera and Blinking LEDs.
CoRR, 2022

2021
Spatiotemporal Motion Synchronization for Snowboard Big Air.
CoRR, 2021

Synchronization of Spontaneous Eyeblink during Formula Car Driving.
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021

Relationship between pre-driving heart rate and driving performance in formula car racing: a case study.
Proceedings of the 43rd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2021

Amplitude of neural oscillations in the parietal area is associated with the results of esports competitions.
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021

2019
VR-based Batter Training System with Motion Sensing and Performance Visualization.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

New Wearable Heart Rate Monitor for Contact Sports and Its Potential to Change Training Load Management.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019

2018
What Can VR Systems Tell Sports Players? Reaction-Based Analysis of Baseball Batters in Virtual and Real Worlds.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018


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