Nadja Lederer
According to our database1,
Nadja Lederer
authored at least 7 papers
between 2010 and 2018.
Collaborative distances:
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Bibliography
2018
DiaBeaThis - A gamified self-tracking portal to support people suffering from diabetes mellitus to control their blood glucose level.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018
2017
NutritionRush - a serious game to support people with the awareness of their nutrition intake.
Proceedings of the 5th IEEE International Conference on Serious Games and Applications for Health, 2017
2016
MyDailyRoutine - a serious game to support people suffering from a cerebral dysfunction.
Proceedings of the 2016 IEEE International Conference on Serious Games and Applications for Health, 2016
Visual Health Reminder: A Reminder for Medication Intake and Measuring Blood Pressure to Support Elderly People.
Proceedings of the 2016 IEEE International Conference on Healthcare Informatics, 2016
2014
unCUT: bridging the gap from paper diary cards towards mobile electronic monitoring solutions in borderline and self-injury.
Proceedings of the 3nd IEEE International Conference on Serious Games and Applications for Health, 2014
2013
Chances for serious games in rehabilitation of stroke patients on the example of utilizing the Wii Fit Balance Board.
Proceedings of the IEEE 2nd International Conference on Serious Games and Applications for Health, 2013
2010
J. Comput. Chem., 2010