Nadine Marcus
Orcid: 0000-0002-4996-4850
According to our database1,
Nadine Marcus
authored at least 27 papers
between 2006 and 2024.
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Bibliography
2024
A critical analysis of cognitive load measurement methods for evaluating the usability of different types of interfaces: guidelines and framework for Human-Computer Interaction.
CoRR, 2024
Exploring the Cognitive Load Effects of Diverse Virtual Reality Interaction Methods in Interactive Educational Platforms.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
Assessing the Efficacy of Virtual Reality-Based Laboratories Versus Real-Life Settings for PCR Procedures, within Medical Science Laboratories.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2024
2023
2022
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops, 2022
Proceedings of the AI 2022: Advances in Artificial Intelligence, 2022
2021
Proceedings of the Artificial Neural Networks and Machine Learning - ICANN 2021, 2021
Proceedings of the Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction, 2021
2019
Does observing hand actions in animations and static graphics differentially affect learning of hand-manipulative tasks?
Comput. Educ., 2019
2017
Can mimicking gestures facilitate learning from instructional animations and static graphics?
Comput. Educ., 2017
2015
Using Galvanic Skin Response (GSR) to Measure Trust and Cognitive Load in the Text-Chat Environment.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2014
Measuring Cognitive Load Using Linguistic Features: Implications for Usability Evaluation and Adaptive Interaction Design.
Int. J. Hum. Comput. Interact., 2014
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014
The Virtual Design Workshop - An Online Adaptive Resource for Teaching Design in Engineering.
Proceedings of the CSEDU 2014, 2014
2013
Should hand actions be observed when learning hand motor skills from instructional animations?
Comput. Hum. Behav., 2013
Proceedings of the Augmentation, Application, Innovation, Collaboration, OzCHI '13, Adelaide, Australia - November 25, 2013
SOM Cognitive Modeling of Autistic and Schizophrenic Traits Using an Oscillating Topological Neighborhood Width Function.
Proceedings of the 35th Annual Meeting of the Cognitive Science Society, 2013
2012
Hum. Factors, 2012
2011
Instructional Support for Teachers and Guided Feedback for Students in an Adaptive eLearning Environment.
Proceedings of the Eighth International Conference on Information Technology: New Generations, 2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
2010
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010
Adaptive Tutorials for Virtual Microscopy: A Design Paradigm to Promote Pedagogical Ownership.
Proceedings of the Intelligent Tutoring Systems, 10th International Conference, 2010
2009
Instructional animations can be superior to statics when learning human motor skills.
Comput. Hum. Behav., 2009
Learning hand manipulative tasks: When instructional animations are superior to equivalent static representations.
Comput. Hum. Behav., 2009
A User-Driven and Data-Driven Approach for Supporting Teachers in Reflection and Adaptation of Adaptive Tutorials.
Proceedings of the Educational Data Mining, 2009
2007
Virtual Apparatus Framework Approach to Constructing Adaptive Tutorials.
Proceedings of the 2007 International Conference on E-Learning, 2007
2006
IPSOM: A Self-organizing Map Spatial Model of How Humans Complete Interlocking Puzzles.
Proceedings of the AI 2006: Advances in Artificial Intelligence, 2006