N. Alberto Borghese

Orcid: 0000-0002-0925-3448

Affiliations:
  • University of Milan, Italy


According to our database1, N. Alberto Borghese authored at least 114 papers between 1989 and 2024.

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Bibliography

2024
R2SNet: Scalable Domain Adaptation for Object Detection in Cloud-Based Robots Ecosystems via Proposal Refinement.
CoRR, 2024

Development and Adaptation of Robotic Vision in the Real-World: the Challenge of Door Detection.
CoRR, 2024

XR-FOG: A mixed reality approach to treat Freezing of Gait in patients with Parkinson's disease.
Proceedings of the 12th IEEE International Conference on Serious Games and Applications for Health, 2024

Exploring AR Experience with Thermojelly: a Competitive AR Board-game with Tangible Interfaces.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024

2023
Seeking at-home long-term autonomy of assistive mobile robots through the integration with an IoT-based monitoring system.
Robotics Auton. Syst., March, 2023

Integrating Social Assistive Robots, IoT, Virtual Communities and Smart Objects to Assist at-Home Independently Living Elders: the MoveCare Project.
Int. J. Soc. Robotics, March, 2023

Enhancing Door-Status Detection for Autonomous Mobile Robots During Environment-Specific Operational Use.
Proceedings of the European Conference on Mobile Robots, 2023

StrEx: Towards a Modulator of Stressful Experience in Virtual Reality Games.
Proceedings of the IEEE Conference on Games, 2023

Tuning Stressful Experience in Virtual Reality Games.
Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, 2023

Tracing Stress and Arousal in Virtual Reality Games Using Players' Motor and Vocal Behaviour.
Proceedings of the Computer-Human Interaction Research and Applications, 2023

Serious games for a technology-enhanced early screening of handwriting difficulties.
Proceedings of the IEEE EMBS International Conference on Biomedical and Health Informatics, 2023

2022
User feedback and remote supervision for assisted living with mobile robots: A field study in long-term autonomy.
Robotics Auton. Syst., 2022

Correction to: Integrating Social Assistive Robots, IoT, Virtual Communities and Smart Objects to Assist at-Home Independently Living Elders: the MoveCare Project.
Int. J. Soc. Robotics, 2022

Enhancing Door Detection for Autonomous Mobile Robots with Environment-Specific Data Collection.
CoRR, 2022

Evaluation of the V-Arcade serious games framework to support upper limbs rehabilitation at home for children with Juvenile Idiopathic Arthritis.
Proceedings of the 2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH), 2022

Between the Buttons: Stress Assessment in Video Games using Players' Behavioural Data.
Proceedings of the 6th International Conference on Computer-Human Interaction Research and Applications, 2022

2021
A Smart Ink Pen for the Ecological Assessment of Age-Related Changes in Writing and Tremor Features.
IEEE Trans. Instrum. Meas., 2021

V-Arcade: design and development of a serious games framework to support the upper limbs rehabilitation.
Proceedings of the 9th IEEE International Conference on Serious Games and Applications for Health, 2021

What is my Robot Doing? Remote Supervision to Support Robots for Older Adults Independent Living: a Field Study.
Proceedings of the 10th European Conference on Mobile Robots, 2021

Player behaviour metrics for adjusting content in VR games: the case of fear.
Proceedings of the 14th Biannual Conference of the Italian SIGCHI Chapter, 2021

2020
Robot exploration of indoor environments using incomplete and inaccurate prior knowledge.
Robotics Auton. Syst., 2020

Validity and usability of a smart ball-driven serious game to monitor grip strength in independent elderlies.
Health Informatics J., 2020

MIRARTS: A mixed reality application to support postural rehabilitation.
Proceedings of the 8th IEEE International Conference on Serious Games and Applications for Health, 2020

Dynamic difficulty adjustment in exer-games for rehabilitation: a mixed approach.
Proceedings of the 8th IEEE International Conference on Serious Games and Applications for Health, 2020

Procedural constrained story generation based on Propp's and Fabula models.
Proceedings of the 8th IEEE International Conference on Serious Games and Applications for Health, 2020

A Virtual Caregiver for Assisted Daily Living of Pre-frail Users.
Proceedings of the KI 2020: Advances in Artificial Intelligence, 2020

Multimodal Empathic Feedback Through a Virtual Character.
Proceedings of the Pattern Recognition. ICPR International Workshops and Challenges, 2020

IoT ink pen for ecological monitoring of daily life handwriting.
Proceedings of the 42nd Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2020

A Community-Based Activity Center to Promote Social Engagement and Counteract Decline of Elders Living Independently.
Proceedings of the AIxIA 2020 - Advances in Artificial Intelligence, 2020

Community Based Activity Center to Support Independently Living Elders.
Proceedings of the Italian Workshop on Artificial Intelligence for an Ageing Society 2020 co-located with 19th International Conference of the Italian Association for Artificial Intelligence (AIxIA 2020), 2020

2019
Hand Rehabilitation and Telemonitoring through Smart Toys.
Sensors, 2019

An Empathic Virtual Caregiver for assistance in exer-game-based rehabilitation therapies.
Proceedings of the 7th IEEE International Conference on Serious Games and Applications for Health, 2019

Approaches for increasing patient's engagement and motivation in exer-games-based autonomous telerehabilitation.
Proceedings of the 7th IEEE International Conference on Serious Games and Applications for Health, 2019

Usability Testing of Two Mini-Games and One Serious Game to Educate People About Genetics.
Proceedings of the pHealth 2019 - Proceedings of the 16th International Conference on Wearable Micro and Nano Technologies for Personalized Health, 2019

Evaluating the Acceptability of Assistive Robots for Early Detection of Mild Cognitive Impairment.
Proceedings of the 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2019

Automatic speech analysis to early detect functional cognitive decline in elderly population.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019

Towards Long-Term Deployment of a Mobile Robot for at-Home Ambient Assisted Living of the Elderly.
Proceedings of the 2019 European Conference on Mobile Robots, 2019

Robot Exploration Using Knowledge of Inaccurate Floor Plans.
Proceedings of the 2019 European Conference on Mobile Robots, 2019

The MOVECARE Project: Home-based Monitoring of Frailty.
Proceedings of the 2019 IEEE EMBS International Conference on Biomedical & Health Informatics, 2019

Validity of digital Trail Making Test and Bells Test in elderlies.
Proceedings of the 2019 IEEE EMBS International Conference on Biomedical & Health Informatics, 2019

Exploiting Inaccurate A Priori Knowledge in Robot Exploration.
Proceedings of the 18th International Conference on Autonomous Agents and MultiAgent Systems, 2019

2018
Design, development and usability test of serious games related to genetics.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

A cloud-based platform for effective supervision of autonomous home rehabilitation through exer-games.
Proceedings of the 6th IEEE International Conference on Serious Games and Applications for Health, 2018

Digitalized Cognitive Assessment mediated by a Virtual Caregiver.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Seeking Prevention of Cognitive Decline in Elders via Activity Suggestion by A Virtual Caregiver.
Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 2018

2017
Exergaming for balance training, transparent monitoring, and social inclusion of community-dwelling elderly.
Proceedings of the 3rd IEEE International Forum on Research and Technologies for Society and Industry, 2017

Insects Image Classification Through Deep Convolutional Neural Networks.
Proceedings of the Advances in Intelligent Information Hiding and Multimedia Signal Processing, 2017

Heterogeneous Non Obtrusive Platform to Monitor, Assist and Provide Recommendations to Elders at Home: The MoveCare Platform.
Proceedings of the Ambient Assisted Living, 2017

2016
Intelligent Game Engine for Rehabilitation (IGER).
IEEE Trans. Comput. Intell. AI Games, 2016

Exergaming and rehabilitation: A methodology for the design of effective and safe therapeutic exergames.
Entertain. Comput., 2016

2015
Algorithms Based on Computational Intelligence for Autonomous Physical Rehabilitation at Home.
Proceedings of the Advances in Neural Networks: Computational and Theoretical Issues, 2015

Ability of Low-Cost Force-Feedback Device to Influence Postural Stability.
IEEE Trans. Haptics, 2015

2014
Video-games based Neglect rehabilitation using haptics.
Proceedings of the 2014 22nd Signal Processing and Communications Applications Conference (SIU), 2014

2013
A Novel Approach to the Problem of Non-uniqueness of the Solution in Hierarchical Clustering.
IEEE Trans. Neural Networks Learn. Syst., 2013

Compact tracking of surgical instruments through structured markers.
Medical Biol. Eng. Comput., 2013

Bayesian denoising in digital radiography: A comparison in the dental field.
Comput. Medical Imaging Graph., 2013

Genetic Art in Perspective.
Proceedings of the Recent Advances of Neural Network Models and Applications, 2013

An intelligent game engine for the at-home rehabilitation of stroke patients.
Proceedings of the IEEE 2nd International Conference on Serious Games and Applications for Health, 2013

Robust Silhouette Extraction from Kinect Data.
Proceedings of the Image Analysis and Processing - ICIAP 2013, 2013

An evaluation of the effects on postural stability of a force feedback rendered by a low-cost haptic device in various tasks.
Proceedings of the 2013 World Haptics Conference, 2013

IGER: A Game Engine Specifically Tailored to Rehabilitation.
Proceedings of the Games for Health, 2013

The design of a comprehensive game engine for rehabilitation.
Proceedings of the 2013 IEEE International Games Innovation Conference, 2013

2012
Hierarchical Approach for Multiscale Support Vector Regression.
IEEE Trans. Neural Networks Learn. Syst., 2012

Linear pose estimate from corresponding conics.
Pattern Recognit., 2012

Rival-Penalized Competitive Clustering: A Study and Comparison.
Proceedings of the Neural Nets and Surroundings - 22nd Italian Workshop on Neural Nets, 2012

An integrated low-cost system for at-home rehabilitation.
Proceedings of the 18th International Conference on Virtual Systems and Multimedia, 2012

Self-adaptive games for rehabilitation at home.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012

2011
Clever Pac-man.
Proceedings of the Neural Nets WIRN11, 2011

Optimal Choice of Regularization Parameter in Image Denoising.
Proceedings of the Image Analysis and Processing - ICIAP 2011, 2011

2010
A hierarchical RBF online learning algorithm for real-time 3-D scanner.
IEEE Trans. Neural Networks, 2010

Creating long gait animation sequences through Reinforcement Learning.
Proceedings of the Neural Nets WIRN10, 2010

Multi-scale Support Vector Regression.
Proceedings of the International Joint Conference on Neural Networks, 2010

2009
Statistical Based Impulsive Noise Removal in Digital Radiography.
IEEE Trans. Medical Imaging, 2009

Autocalibration of MEMS Accelerometers.
IEEE Trans. Instrum. Meas., 2009

Denoising of Digital Radiographic Images with Automatic Regularization Based on Total Variation.
Proceedings of the Image Analysis and Processing, 2009

Tracking 3D Orientation through Corresponding Conics.
Proceedings of the Advanced Concepts for Intelligent Vision Systems, 2009

2008
Real-time accurate circle fitting with occlusions.
Pattern Recognit., 2008

An expectation maximization approach to impulsive noise removal in digital radiography.
Int. J. Comput. Assist. Radiol. Surg., 2008

Interacting with an artificial partner: modeling the role of emotional aspects.
Biol. Cybern., 2008

Automatic classification of defects in an industrial environment.
Proceedings of the New Directions in Neural Networks, 2008

2007
Reducing and Filtering Point Clouds With Enhanced Vector Quantization.
IEEE Trans. Neural Networks, 2007

A Simple Model for Human-Robot Emotional Interaction.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2007

Online Training of Hierarchical RBF.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2007

A new and reliable Poisson noise estimator for radiographic images.
Proceedings of the 14th International Conference on Image Analysis and Processing (ICIAP 2007), 2007

2006
Enhancing digital cephalic radiography with mixture models and local gamma correction.
IEEE Trans. Medical Imaging, 2006

Computing camera focal length by zooming a single point.
Pattern Recognit., 2006

Real time enhancement of cephalometric radiographies.
Proceedings of the 2006 IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2006

2005
Automatic multiscale meshing through HRBF networks.
IEEE Trans. Instrum. Meas., 2005

2004
Multiscale approximation with hierarchical radial basis functions networks.
IEEE Trans. Neural Networks, 2004

A Neural Algorithm for Object Positioning in 3D Space Using Optoelectronic System.
Proceedings of the Biological and Artificial Intelligence Environments, 2004

Human Visual System Modelling for Real-Time Salt and Pepper Noise Removal.
Proceedings of the Biological and Artificial Intelligence Environments, 2004

Enhanced Vector Quantization for Data Reduction and Filtering.
Proceedings of the 2nd International Symposium on 3D Data Processing, 2004

2003
Learning to Maintain Upright Posture: What can be Learned Using Adaptive Neural Network Models?
Adapt. Behav., 2003

Real time positioning system based on active stereo and facial features identification.
Proceedings of the 24th Annual Conference of the European Association for Computer Graphics, 2003

2002
Learning to Balance Upright Posture: What can be Learnt Using Adaptive NN Models?
Proceedings of the Neural Nets, 13th Italian Workshop on Neural Nets, 2002

Robust identification and matching of fiducial points for the reconstruction of 3D human faces from raw video sequences.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

Tracking Densely Moving Markers.
Proceedings of the 1st International Symposium on 3D Data Processing Visualization and Transmission (3DPVT 2002), 2002

2001
Multiscale models for data processing: an experimental sensitivity analysis.
IEEE Trans. Instrum. Meas., 2001

Combined evolution strategies for dynamic calibration of video-based measurement systems.
IEEE Trans. Evol. Comput., 2001

Different Brain Correlates for Watching Real and Virtual Hand Actions.
NeuroImage, 2001

Mesh refinement with color attributes.
Comput. Graph., 2001

Fuzzy Connections in realistic real-time facial animation.
Proceedings of the 12th Italian Workshop on Neural Nets, 2001

Automatic Features Detection for Overlapping Face Images on their 3D Range Models.
Proceedings of the 11th International Conference on Image Analysis and Processing (ICIAP 2001), 2001

2000
A portable modular system for automatic acquisition of 3D objects.
IEEE Trans. Instrum. Meas., 2000

Calibrating a video camera pair with a rigid bar.
Pattern Recognit., 2000

Mesh Construction with Fast Soft Vector Quantization.
Proceedings of the IEEE-INNS-ENNS International Joint Conference on Neural Networks, 2000

1998
Hierarchical RBF networks and local parameters estimate.
Neurocomputing, 1998

Autoscan: A Flexible and Portable 3D Scanner.
IEEE Computer Graphics and Applications, 1998

Portable and accurate 3D scanner for breast implant design and reconstructive plastic surgery.
Proceedings of the Medical Imaging 1998: Image Processing, 1998

Scanning and Reconstruction of human body parts.
Proceedings of the 19th Annual Conference of the European Association for Computer Graphics, 1998

1995
Generation of temporal sequences using local dynamic programming.
Neural Networks, 1995

1991
ELITE: A goal oriented vision system for moving objects detection.
Robotica, 1991

1990
An algorithm for 3-D automatic movement detection by means of standard TV cameras.
IEEE Trans. Biomed. Eng., 1990

1989
Automatic analysis of lips and jaw kinematics in VCV sequences.
Proceedings of the First European Conference on Speech Communication and Technology, 1989


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