Myung Jin Kim
Orcid: 0000-0001-9970-4056Affiliations:
- Korea Advanced Institute of Science and Technology (KAIST), Daejeon, Korea
According to our database1,
Myung Jin Kim
authored at least 13 papers
between 2018 and 2024.
Collaborative distances:
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Online presence:
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Bibliography
2024
Big or Small, It's All in Your Head: Visuo-Haptic Illusion of Size-Change Using Finger-Repositioning.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2022
Thumble: One-Handed 3D Object Manipulation Using a Thimble-Shaped Wearable Device in Virtual Reality.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
SpinOcchietto: A Wearable Skin-Slip Haptic Device for Rendering Width and Motion of Objects Gripped Between the Fingertips.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
SpinOcchio: Understanding Haptic-Visual Congruency of Skin-Slip in VR with a Dynamic Grip Controller.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
2020
ElaStick: A Handheld Variable Stiffness Display for Rendering Dynamic Haptic Response of Flexible Object.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
BodyPrinter: Fabricating Circuits Directly on the Skin at Arbitrary Locations Using a Wearable Compact Plotter.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Demonstration of ElaStick: A Variable Stiffness Display for Rendering Handheld Flexible Object.
Proceedings of the SIGGRAPH Asia 2020 Emerging Technologies, 2020
2019
Aero-plane: A Handheld Force-Feedback Device that Renders Weight Motion Illusion on a Virtual 2D Plane.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019
2018
Wind-blaster: a wearable propeller-based prototype that provides ungrounded force-feedback.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
An Artistic Provocation to Explore Effects and Opportunities of Virtual Surreal Spaces.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018