Myroslav Bachynskyi

According to our database1, Myroslav Bachynskyi authored at least 16 papers between 2013 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Performance and Experience of Throwing in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Levitation Simulator: Prototyping Ultrasonic Levitation Interfaces in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Dynamics of Aimed Mid-air Movements.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Mid-Air Haptic Interfaces for Interactive Digital Signage and Kiosks.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Ergonomics for the design of multimodal interfaces.
Proceedings of the Handbook of Multimodal-Multisensor Interfaces: Language Processing, Software, Commercialization, and Emerging Directions, 2019

2018
LeviCursor: Dexterous Interaction with a Levitating Object.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

2016
Biomechanical models for human-computer interaction.
PhD thesis, 2016

Introducing postural variability improves the distribution of muscular loads during mid-air gestural interaction.
Proceedings of the 9th International Conference on Motion in Games, 2016

2015
Informing the Design of Novel Input Methods with Muscle Coactivation Clustering.
ACM Trans. Comput. Hum. Interact., 2015

Performance and Ergonomics of Touch Surfaces: A Comparative Study using Biomechanical Simulation.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
MovExp: A Versatile Visualization Tool for Human-Computer Interaction Studies with 3D Performance and Biomechanical Data.
IEEE Trans. Vis. Comput. Graph., 2014

Gestikulieren mit Stil - Methoden zur ergonomischen Gestaltung von Eingabegesten.
Inform. Spektrum, 2014

Is motion capture-based biomechanical simulation valid for HCI studies?: study and implications.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

An Edge-Bundling Layout for Interactive Parallel Coordinates.
Proceedings of the IEEE Pacific Visualization Symposium, 2014

2013
Improving two-thumb text entry on touchscreen devices.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Biomechanical simulation in the analysis of aimed movements.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


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