Moshe Mahler

Orcid: 0009-0001-4004-3158

According to our database1, Moshe Mahler authored at least 24 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
Contact Edit: Artist Tools for Intuitive Modeling of Hand-Object Interactions.
ACM Trans. Graph., August, 2023

2020
Adult2child: Motion Style Transfer using CycleGANs.
Proceedings of the MIG '20: Motion, 2020

2018
Story Albums: Creating Fictional Stories From Personal Photograph Sets.
Comput. Graph. Forum, 2018

2017
A deep learning approach for generalized speech animation.
ACM Trans. Graph., 2017

Magic bench: a multi-user & multi-sensory AR/MR platform.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

2016
Line-Drawing Video Stylization.
Comput. Graph. Forum, 2016

Designing Animated Characters for Children of Different Ages.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
A perceptual control space for garment simulation.
ACM Trans. Graph., 2015

Acoustruments: passive, acoustically-driven, interactive controls for handheld devices.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Po2: augmented haptics for interactive gameplay.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2013
Style and abstraction in portrait sketching.
ACM Trans. Graph., 2013

Fabricating 3D Figurines with Personalized Faces.
IEEE Computer Graphics and Applications, 2013

HideOut: mobile projector interaction with tangible objects and surfaces.
Proceedings of the Seventh International Conference on Tangible, 2013

D-tech me: fabricating 3D figurines with personalized faces.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

PAPILLON: expressive eyes for interactive characters.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

Unpleasantness of animated characters corresponds to increased viewer attention to faces.
Proceedings of the ACM Symposium on Applied Perception 2013, 2013

Expressing animated performances through puppeteering.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013

2012
Three-dimensional proxies for hand-drawn characters.
ACM Trans. Graph., 2012

Dynamic Units of Visual Speech.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

SideBySide: multi-user gestural interaction with handheld projectors.
Proceedings of the Mobile HCI '12, 2012

2011
SideBySide: ad-hoc multi-user interaction with handheld projectors.
Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology, 2011

AnimalZ.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2010
The saliency of anomalies in animated human characters.
ACM Trans. Appl. Percept., 2010

Augmenting Hand Animation with Three-dimensional Secondary Motion.
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010


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