Monica Tentori
Orcid: 0000-0002-1491-0043
According to our database1,
Monica Tentori
authored at least 101 papers
between 2005 and 2024.
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Online presence:
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Bibliography
2024
Smartphone Haptics Can Uncover Differences in Touch Interactions Between ASD and Neurotypicals.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., November, 2024
EtherealBreathing: A Holographic Biofeedback Game to Support Relaxation in Autistic Children.
IEEE Pervasive Comput., 2024
2023
Understanding the musical interaction of children with autism spectrum disorder using elastic display.
Pers. Ubiquitous Comput., October, 2023
Zens: Designing and evaluating a movement sonification interface to alter body and flexibility perception in Yoga.
Int. J. Hum. Comput. Stud., October, 2023
Developing and Evaluating a Virtual Reality Videogame Using Biofeedback for Stress Management in Sports.
Interact. Comput., August, 2023
Using a small dataset to classify strength-interactions with an elastic display: a case study for the screening of autism spectrum disorder.
Int. J. Mach. Learn. Cybern., January, 2023
Towards using Digital Phenotypes in Mobile Tactile Stimulation for Children with ASD.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023
Evaluating the Effect of the Color-Word Stroop Test and VR as a Psychological Stressor.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023
Ethics without IRB, is that possible? The case study of participatory sessions with ASD Children in Mexico.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023
2022
An adaptive model to support biofeedback in AmI environments: a case study in breathing training for autism.
Pers. Ubiquitous Comput., 2022
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022
Using Crowdsensing to Uncover the Emotional and Subjective Well-Being Perceptions of Children in Underserved Urban Environments.
Proceedings of the International Conference on Ubiquitous Computing & Ambient Intelligence, 2022
2021
Serious games for basic learning mechanisms: reinforcing Mexican children's gross motor skills and attention.
Pers. Ubiquitous Comput., 2021
Interactive sonification to assist children with autism during motor therapeutic interventions.
Pers. Ubiquitous Comput., 2021
Circus in Motion: a multimodal exergame supporting vestibular therapy for children with autism.
J. Multimodal User Interfaces, 2021
J. Multimodal User Interfaces, 2021
Stress management training in athletes: Design considerations for VR biofeedback systems.
Proceedings of the MexIHC' 21: 8th Mexican Conference on Human-Computer Interaction, 2021
2020
Commun. ACM, 2020
Why doesn't the conversational agent understand me?: a language analysis of children speech.
Proceedings of the UbiComp/ISWC '20: 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2020 ACM International Symposium on Wearable Computers, 2020
2019
StretchyStars: a multitouch elastic display to support cooperative play among preschoolers.
Pers. Ubiquitous Comput., 2019
Developing and evaluating a BCI video game for neurofeedback training: the case of autism.
Multim. Tools Appl., 2019
2018
Proceedings of the 12th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2018
Interactive interface design for the evaluation of attention deficiencies in preschool children.
Proceedings of the 7th Mexican Conference on Human-Computer Interaction, 2018
KiddyAttack: A virtual reality game to raise awareness of children with cancer about their disease.
Proceedings of the 7th Mexican Conference on Human-Computer Interaction, 2018
2017
BendableSound: An elastic multisensory surface using touch-based interactions to assist children with severe autism during music therapy.
Int. J. Hum. Comput. Stud., 2017
Using the FroggyBobby exergame to support eye-body coordination development of children with severe autism.
Int. J. Hum. Comput. Stud., 2017
FroggyBobby: An exergame to support children with motor problems practicing motor coordination exercises during therapeutic interventions.
Comput. Hum. Behav., 2017
2016
IEEE Pervasive Comput., 2016
Hunting Relics: A Persuasive Exergame to Promote Collective Exercise in Young Children.
Int. J. Hum. Comput. Interact., 2016
Proceedings of the 10th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2016
Designing a Musical Fabric-Based Surface to Encourage Children with Autism to Practice Motor Movements.
Proceedings of the 6th Mexican Conference on Human-Computer Interaction, MexIHC'16, Colima, 2016
Collective use of a fabric-based interactive surface to support early development in toddler classrooms.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016
Mind the Gap: A SIG on Bridging the Gap in Research on Body Sensing, Body Perception and Multisensory Feedback.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Res. Comput. Sci., 2015
A social cloud-based tool to deal with time and media mismatch of intergenerational family communication.
Future Gener. Comput. Syst., 2015
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Sensing, Processing, and Using Environmental Information, 2015
Proceedings of the 9th International Conference on Pervasive Computing Technologies for Healthcare, 2015
BendableSound: a Fabric-based Interactive Surface to Promote Free Play in Children with Autism.
Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility, 2015
Reflections from a Long-term Deployment Study to Design Novel Interactive Surfaces for Children with Autism.
Proceedings of the Ambient Intelligence for Health - First International Conference, 2015
2014
Pers. Ubiquitous Comput., 2014
IEEE Pervasive Comput., 2014
Promoting Self-Reflection of Social Isolation Through Persuasive Mobile Technologies: The Case of Mother Caregivers of Children With Cancer.
Int. J. Hum. Comput. Interact., 2014
EAI Endorsed Trans. Ambient Syst., 2014
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services, 2014
Integration of physical and digital media to allow older adults collectively share narratives during reading groups.
Proceedings of the 5th Mexican Conference on Human-Computer Interaction, 2014
SensoryPaint: a multimodal sensory intervention for children with neurodevelopmental disorders.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Collective use of a situated display to encourage positive behaviors in children with behavioral challenges.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the Collaboration and Technology - 20th International Conference, 2014
SensoryPaint: a natural user interface supporting sensory integration in children with neurodevelopmental disorders.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Designing exergames combining the use of fine and gross motor exercises to support self-care activities.
Proceedings of the 16th international ACM SIGACCESS conference on Computers & accessibility, 2014
2013
Enriching in-person encounters through social media: A study on family connectedness for the elderly.
Int. J. Hum. Comput. Stud., 2013
Comput. Support. Cooperative Work., 2013
Movement-Based and Tangible Interactions to Offer Body Awareness to Children with Autism.
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Context-Awareness and Context-Driven Interaction, 2013
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Context-Awareness and Context-Driven Interaction, 2013
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Context-Awareness and Context-Driven Interaction, 2013
Proceedings of the Ambient Assisted Living and Active Aging, 2013
A Context-Aware Baby Monitor for the Automatic Selective Archiving of the Language of Infants.
Proceedings of the Mexican International Conference on Computer Science, 2013
Aligning intergenerational communication patterns and rhythms in the age of social media.
Proceedings of the First Chilean Conference on Human, 2013
2012
Found. Trends Hum. Comput. Interact., 2012
Proceedings of the 6th International Conference on Pervasive Computing Technologies for Healthcare, 2012
Proceedings of the 2012 ACM Conference on Ubiquitous Computing, 2012
Object and Gesture Recognition to Assist Children with Autism during the Discrimination Training.
Proceedings of the Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, 2012
MOSOCO: a mobile assistive tool to support children with autism practicing social skills in real-life situations.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
IEEE Intell. Syst., 2011
Improving communication and social support for caregivers of high-risk infants through mobile technologies.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011
Classroom-based assistive technology: collective use of interactive visual schedules by students with autism.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
CARe: An Ontology for Representing Context of Activity-Aware Healthcare Environments.
Proceedings of the Activity Context Representation: Techniques and Languages, 2011
2010
An Agent-based Architecture for Developing Activity-Aware Systems for Assisting Elderly.
J. Univers. Comput. Sci., 2010
Ecological Validity and Pervasiveness in the Evaluation of Ubiquitous Computing Technologies for Health Care.
Int. J. Hum. Comput. Interact., 2010
Artifacts' roaming beats recognition for estimating care activities in a nursing home.
Proceedings of the 4th International Conference on Pervasive Computing Technologies for Healthcare, 2010
Designing for interaction immediacy to enhance social skills of children with autism.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010
Proceedings of the Collaboration and Technology - 16th International Conference, 2010
2009
Assisting Support Groups of Patients with Chronic Diseases through Persuasive Computing.
J. Univers. Comput. Sci., 2009
Adaptive Awareness of Hospital Patient Information through Multiple Sentient Displays.
Int. J. Ambient Comput. Intell., 2009
Augmenting Cognitive Stimulation Activities in a Nursing Home through Pervasive Computing.
Proceedings of the 2009 Latin American Web Congress, 2009
2008
Int. J. Cooperative Inf. Syst., 2008
Proceedings of the 2nd International ICST Conference on Pervasive Computing Technologies for Healthcare, 2008
Proceedings of the Ninth Mexican International Conference on Computer Science, 2008
Persuasive Virtual Communities to Promote a Healthy Lifestyle among Patients with Chronic Diseases.
Proceedings of the Groupware: Design, Implementation, and Use, 14th International Workshop, 2008
2007
Activity Recognition for Context-aware Hospital Applications: Issues and Opportunities for the Deployment of Pervasive Networks.
Mob. Networks Appl., 2007
Int. J. Electron. Heal., 2007
Proceedings of the Eight Mexican International Conference in Current Trends in Computer Science, 2007
Proceedings of the Groupware: Design, Implementation, and Use, 13th International Workshop, 2007
2006
J. Univers. Comput. Sci., 2006
Proceedings of the 1st International ICST Conference on Pervasive Computing Technologies for Healthcare, 2006
Seamless Interaction Among Heterogeneous Devices in Support for Co-located Collaboration.
Proceedings of the Groupware: Design, Implementation, and Use, 12th International Workshop, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the Connecting the Americas. 12th Americas Conference on Information Systems, 2006
2005
Proceedings of the Sixth Mexican International Conference on Computer Science (ENC 2005), 2005
Understanding mobile work in a distributed information space: implications for the design of ubicomp technology.
Proceedings of the CLIHC '05, 2005