Monica Gruosso

Orcid: 0000-0001-9609-8919

Affiliations:
  • University of Basilicata, Potenza, Italy


According to our database1, Monica Gruosso authored at least 12 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Vision-enhanced Peg-in-Hole for automotive body parts using semantic image segmentation and object detection.
Eng. Appl. Artif. Intell., 2024

2023
Egocentric upper limb segmentation in unconstrained real-life scenarios.
Virtual Real., December, 2023

TreeSketchNet: From Sketch to 3D Tree Parameters Generation.
ACM Trans. Intell. Syst. Technol., 2023

Evaluation of Virtual Reality Interaction Techniques: the case of 3D Graph.
CoRR, 2023

Revolutionizing Media and Gaming with AI: Advancements in Body Measurement Calculation, Motion Tracking, Gesture Recognition, and Upper Limb Segmentation.
Proceedings of the Italia Intelligenza Artificiale, 2023

2021
Human segmentation in surveillance video with deep learning.
Multim. Tools Appl., 2021

Solid and Effective Upper Limb Segmentation in Egocentric Vision.
Proceedings of the Web3D '21: The 26th International Conference on 3D Web Technology, Pisa, Italy, November 8, 2021

Exploring Upper Limb Segmentation with Deep Learning for Augmented Virtuality.
Proceedings of the Italian Chapter Conference 2021, 2021

A Preliminary Investigation on a Multimodal Controller and Freehand Based Interaction in Virtual Reality.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2021

2020
Archaeo Puzzle: An Educational Game Using Natural User Interface for Historical Artifacts.
Proceedings of the 18th Eurographics Workshop on Graphics and Cultural Heritage, 2020

A Preliminary Investigation into a Deep Learning Implementation for Hand Tracking on Mobile Devices.
Proceedings of the IEEE International Conference on Artificial Intelligence and Virtual Reality, 2020

2019
A Deep Learning approach for the Motion Picture Content Rating.
Proceedings of the 10th IEEE International Conference on Cognitive Infocommunications, 2019


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