Monica Bordegoni

Orcid: 0000-0001-9378-8295

According to our database1, Monica Bordegoni authored at least 110 papers between 1993 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Case Study on Digital Training: Benefits and Unexplored Opportunities.
J. Comput. Inf. Sci. Eng., April, 2024

An Open-Source Olfactory Display to Add the Sense of Smell to the Metaverse.
J. Comput. Inf. Sci. Eng., February, 2024

Multisensory Experiences in Extended Reality.
IEEE Computer Graphics and Applications, 2024

2023
Exploring the Intersection of Metaverse, Digital Twins, and Artificial Intelligence in Training and Maintenance.
J. Comput. Inf. Sci. Eng., December, 2023

Empowering Virtual Humans' Emotional Expression in the Metaverse.
Proceedings of the Universal Access in Human-Computer Interaction, 2023

Impact of Multisensory XR Technologies on Museum Exhibition Visits.
Proceedings of the Universal Access in Human-Computer Interaction, 2023

Exploring the impact of VR and embodiment on environmental literacy.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

A Conceptual Framework to Support a New Collaborative Design Process for Immersive Technology Integration in Museum Exhibitions.
Proceedings of the Extended Reality - International Conference, 2023

Emotion Tracking in Virtual Reality Fashion Shows.
Proceedings of the Extended Reality - International Conference, 2023

Prototyping User eXperience in eXtended Reality
Springer, ISBN: 978-3-031-39682-3, 2023

2022
Multisensory Virtual Reality for Delivering Training Content to Machinery Operators.
J. Comput. Inf. Sci. Eng., 2022

A Framework for Developing XR Applications Including Multiple Sensorial Media.
Proceedings of the Extended Reality - First International Conference, 2022

2021
Promoting eco-driving behavior through multisensory stimulation: a preliminary study on the use of visual and haptic feedback in a virtual reality driving simulator.
Virtual Real., 2021

2020
An approach to design reconfigurable manufacturing tools to manage product variability: the mass customisation of eyewear.
J. Intell. Manuf., 2020

2019
An Olfactory Display to Study the Integration of Vision and Olfaction in a Virtual Reality Environment.
J. Comput. Inf. Sci. Eng., 2019

A Wearable Device to Detect in Real-Time Bimanual Gestures of Basketball Players During Training Sessions.
J. Comput. Inf. Sci. Eng., 2019

Wearable Olfactory Display for Museum Exhibitions.
Proceedings of the IEEE International Symposium on Olfaction and Electronic Nose, 2019

Magika, a Multisensory Environment for Play, Education and Inclusion.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
The Design Process of Additively Manufactured Mesoscale Lattice Structures: A Review.
J. Comput. Inf. Sci. Eng., 2018

Analysis of Autonomic Indexes on Drivers' Workload to Assess the Effect of Visual ADAS on User Experience and Driving Performance in Different Driving Conditions.
J. Comput. Inf. Sci. Eng., 2018

Development and Testing of a Small-Size Olfactometer for the Perception of Food and Beverages in Humans.
Frontiers Digit. Humanit., 2018

Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0.
Comput. Ind., 2018

Combining aesthetics and engineering specifications for fashion-driven product design: A case study on spectacle frames.
Comput. Ind., 2018

A design practice on communicating emotions through sensory signals.
Concurr. Eng. Res. Appl., 2018

Utilization of Limb Orientations for a Home-Based Immersive Virtual Reality Rehabilitation System to Treat Phantom Limb Pain.
Proceedings of the Computers Helping People with Special Needs, 2018

2017
Prototyping strategies for multisensory product experience engineering.
J. Intell. Manuf., 2017

A novel educational model based on "knowing how to do" paradigm implemented in an academic makerspace.
IxD&A, 2017

Investigating the effects of odours integration in reading and learning experiences.
IxD&A, 2017

Collection and comparison of driver/passenger physiologic and behavioural data in simulation and on-road driving.
Proceedings of the 5th IEEE International Conference on Models and Technologies for Intelligent Transportation Systems, 2017

Mapping Memory Routes: a Multisensory Interface for Sensorial Urbanism and Critical Heritage Studies.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Emotion and Multi-Dimensional Engineering.
J. Integr. Des. Process. Sci., 2016

Unfolding the Notion of Experience (Virtual) Prototyping: A Framework for Prototyping in an Experience-Driven Design Process.
J. Integr. Des. Process. Sci., 2016

Freehand Gesture and Tactile Interaction for Shape Design.
J. Comput. Inf. Sci. Eng., 2016

Evaluating Industrial Products in an Innovative Visual-Olfactory Environment.
J. Comput. Inf. Sci. Eng., 2016

Impact of monitor-based augmented reality for on-site industrial manual operations.
Cogn. Technol. Work., 2016

An inspection system to master dimensional and technological variability of fashion-related products: A case study in the eyewear industry.
Comput. Ind., 2016

Sound Feedback Assessment for Upper Limb Rehabilitation Using a Multimodal Guidance System.
Proceedings of the Computers Helping People with Special Needs, 2016

2015
VR system for rehabilitation based on hand gestural and olfactory interaction.
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015

Visual-olfactory immersive environment for product evaluation.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Immersive VR for natural interaction with a haptic interface for Shape Rendering.
Proceedings of the 1st IEEE International Forum on Research and Technologies for Society and Industry Leveraging a better tomorrow, 2015

Body Tracking as a Generative Tool for Experience Design.
Proceedings of the Digital Human Modeling - Applications in Health, Safety, Ergonomics and Risk Management: Ergonomics and Health, 2015

2014
Re: form: rapid designing system based on fusion and illusion of digital/physical models.
Proceedings of the 2nd ACM Symposium on Spatial User Interaction, 2014

Design of an open-source low cost 2DOF haptic device.
Proceedings of the 10th IEEE/ASME International Conference on Mechatronic and Embedded Systems and Applications, 2014

Co-simulation based method for driving a Desktop Mechatronic Interface for shape rendering.
Proceedings of the 10th IEEE/ASME International Conference on Mechatronic and Embedded Systems and Applications, 2014

Interacting Game and Haptic System Based on Point-Based Approach for Assisting Patients after Stroke.
Proceedings of the Computers Helping People with Special Needs, 2014

A Natural User Interface for Navigating in Organized 3D Virtual Contents.
Proceedings of the Virtual, Augmented and Mixed Reality. Designing and Developing Virtual and Augmented Environments, 2014

An Augmented Reality Framework for Supporting and Monitoring Operators during Maintenance Tasks.
Proceedings of the Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality, 2014

Recording Device for Natural Haptic Textures Felt with the Bare Fingertip.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

Haptic strip based on modular independent actuators for virtual shapes rendering.
Proceedings of the IEEE Haptics Symposium, 2014

Rapid prototyping of low cost 1 DOF haptic interfaces.
Proceedings of the IEEE Haptics Symposium, 2014

An Application Based on Augmented Reality and Mobile Technology to Support Remote Maintenance.
Proceedings of the 11th Conference and Exhibition of the European Association of Virtual Reality and Augmented Reality, 2014

2013
Force Sensitive Handles and Capacitive Touch Sensor for Driving a Flexible Haptic-Based Immersive System.
Sensors, 2013

An approach for capturing the Voice of the Customer based on Virtual Prototyping.
J. Intell. Manuf., 2013

Digitalizing and capturing haptic feedback in virtual prototypes for User Experience design.
Proceedings of the 18th International Conference on Digital Signal Processing, 2013

Augmented Reality Interactive System to Support Space Planning Activities.
Proceedings of the Virtual, Augmented and Mixed Reality. Systems and Applications, 2013

Human in the Loop: A Model to Integrate Interaction Issues in Complex Simulations.
Proceedings of the Design, User Experience, and Usability. Design Philosophy, Methods, and Tools, 2013

Servo-actuated Stylus for Post Stroke Arm and Fore Arm Rehabilitation.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

Can the feel of the haptic interaction modify a user's emotional state?
Proceedings of the 2013 World Haptics Conference, 2013

User-Product Experience and Emotions.
Proceedings of the CHItaly 2013 Doctoral Consortium co-located with the 10th International Conference of the Italian SIGCHI Chapter (CHItaly 2013), 2013

2012
Multimodal Guidance System for Improving Manual Skills in Disabled People.
Proceedings of the Computers Helping People with Special Needs, 2012

2011
Geodesic Spline Interface for Haptic Curve Rendering.
IEEE Trans. Haptics, 2011

The use of interactive Virtual Prototypes for products specification in the concept design phase.
Proceedings of the IEEE Virtual Reality Conference, 2011

Study on the Usability of a Haptic Menu for 3D Interaction.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Fast Prototyping of Virtual Replica of Real Products.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

Sketching Haptic System Based on Point-Based Approach for Assisting People with Down Syndrome.
Proceedings of the HCI International 2011 - Posters' Extended Abstracts, 2011

Collaborative Mixed-Reality Platform for the Design Assessment of Cars Interior.
Proceedings of the Virtual and Mixed Reality - Systems and Applications, 2011

ERACLE: Electromyography System for Gesture Interaction.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2011

A haptic direction indicator using the gyro effect.
Proceedings of the IEEE World Haptics Conference, 2011

An experimental research project: wearable technology for embodiment of emotions.
Proceedings of the Designing Pleasurable Products and Interfaces, 2011

Desktop haptic Strip for exploration of virtual objects.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011

Low cost characterization of TOF range sensors resolution.
Proceedings of the Three-Dimensional Imaging, 2011

2010
Performance Evaluation of Triangulation Based Range Sensors.
Sensors, 2010

Haptic and Sound Interface for Shape Rendering.
Presence Teleoperators Virtual Environ., 2010

An haptic-based immersive environment for shape analysis and modelling.
J. Real Time Image Process., 2010

A framework for managing multiprocess applications based on distributed finite-state machine approach.
Proceedings of the 19th IEEE International Conference on Robot and Human Interactive Communication, 2010

A Force and Touch Sensitive Self-deformable Haptic Strip for Exploration and Deformation of Digital Surfaces.
Proceedings of the Haptics: Generating and Perceiving Tangible Sensations, 2010

Product Design Review Application Based on a Vision-Sound-Haptic Interface.
Proceedings of the Haptic and Audio Interaction Design - 5th International Workshop, 2010

Monitor-Based tracking system for Wide Augmented Reality Environments.
Proceedings of the Eurographics Italian Chapter Conference 2010, Genova, Italy, 2010, 2010

2009
PLM paradigm: How to lead BPR within the Product Development field.
Comput. Ind., 2009

Distributed knowledge creation, recording and improvement in collaborative design.
Proceedings of the New Directions in Intelligent Interactive Multimedia Systems and Services, 2009

Haptic Interaction and Interactive Simulation in an AR Environment for Aesthetic Product Design.
Proceedings of the Virtual and Mixed Reality, 2009

Evaluation of a Haptic-Based Interaction System for Virtual Manual Assembly.
Proceedings of the Virtual and Mixed Reality, 2009

Geodesic Haptic Device for Surface Rendering.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009

2008
The Role of Haptic Technology in the Development of Aesthetic Driven Products.
J. Comput. Inf. Sci. Eng., 2008

Environment based on Augmented Reality and Interactive Simulation for Product Design Review.
Proceedings of the Eurographics Italian Chapter Conference 2008, Salerno, Italy, 2008, 2008

2007
Touch and design: novel haptic interfaces for the generation of high quality surfaces for industrial design.
Vis. Comput., 2007

Ergonomic Interactive Testing in a Mixed-Reality Environment.
Proceedings of the Virtual Reality, 2007

Designer-Centered Haptic Interfaces for Shape Modeling.
Proceedings of the Virtual Reality, 2007

Direct Visuo-Haptic Display System Using a Novel Concept.
Proceedings of the Eurographics Symposium on Virtual Environments, 2007

Product Design, Reverse Engineering, Rapid Prototyping - a Case Study in Cutlery Production.
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007

A Mixed Environment for Ergonomics Tests: Tuning of Stereo Viewing Parameters.
Proceedings of the Eurographics Italian Chapter Conference 2007, Trento, Italy, 2007, 2007

2006
Haptic modeling in the conceptual phases of product design.
Virtual Real., 2006

Haptic technologies for the conceptual and validation phases of product design.
Comput. Graph., 2006

2005
Using observations of real designers at work to inform the development of a novel haptic modeling system.
Proceedings of the 7th International Conference on Multimodal Interfaces, 2005

Create free-form digital shapes with hands.
Proceedings of the 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and Southeast Asia 2005, Dunedin, New Zealand, November 29, 2005

2001
Issues in the combination of visual and haptic interaction.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001

2000
Haptic Cues for Image Disambiguation.
Comput. Graph. Forum, 2000

From Solids to Particle-based Models.
Proceedings of the From Geometric Modeling to Shape Modeling, 2000

1999
Modelling and Haptic Interaction with non-rigid materials.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

1998
The Role of Haptic Devices for an efficient Integration of Design, Simulation and Analysis.
Proceedings of the CAD Tools and Algorithms for Product Design [Dagstuhl Seminar, 1998

1997
A standard reference model for intelligent multimedia presentation systems.
Comput. Stand. Interfaces, 1997

Haptic Augmented Simulation Supporting Teaching Skill to Robots.
Proceedings of the Experimental Robotics V, 1997

Direct Interaction with Flexible Material Models.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

Gesture-Based and Haptic Interaction for Human Skill Acquisition.
Proceedings of the Gesture and Sign Language in Human-Computer Interaction, 1997

1996
Formal Framework and Necessary Properties of the Fusion of Input Modes in User Interfaces.
Interact. Comput., 1996

Intelligent Multimedia Presentation Systems: A Proposal for a Reference Model.
Proceedings of the 1996 MultiMedia Modeling: Towards The Information Society Superhighway, 1996

Architectural Models of Gesture Systems.
Proceedings of the Progress in Gestural Interaction, 1996

1994
An Environment for the Specification and Recognition of Dynamic Gestures.
J. Vis. Lang. Comput., 1994

Parallel use of hand gestures and force-input device for interacting with 3d and virtual reality environments.
Int. J. Hum. Comput. Interact., 1994

1993
A Dynamic Gesture Language and Graphical Feedback for Interaction in a 3D User Interface.
Comput. Graph. Forum, 1993


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