Mon-Chu Chen
Orcid: 0000-0001-7242-8442
According to our database1,
Mon-Chu Chen
authored at least 33 papers
between 1994 and 2022.
Collaborative distances:
Collaborative distances:
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Bibliography
2022
Proceedings of the 43rd IEEE Symposium on Security and Privacy, 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
Scalable Data Annotation Pipeline for High-Quality Large Speech Datasets Development.
CoRR, 2021
2019
Rehumanized Crowdsourcing: A Labeling Framework Addressing Bias and Ethics in Machine Learning.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2017
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
2015
The Effect of Prior Gaming Experience in Motor Imagery Training for Brain-Computer Interfaces: A Pilot Study.
Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications, 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition, 2015
2014
Seeing aural: an installation transferring the materials you gaze to sounds you hear.
Proceedings of the Eighth International Conference on Tangible, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Scopophobic kitties in wonderland: stories behind the scene of a gaze contingent environment.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the Human Factors in Computing and Informatics, 2013
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013
Proceedings of the 2013 2nd Experiment@ International Conference (exp.at'13), 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Hospital Hero: A Game for Reducing Stress and Anxiety of Hospitalized Children in Emergency Room.
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2012
Augmenting Customer Journey Maps with quantitative empirical data: a case on EEG and eye tracking
CoRR, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
2011
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
2010
HappyFeet! influencing at the turning points: walking or scooter ride for short-distance journey?
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010
Making friends by killing them: using location-based urban gaming to expand personal networks.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
To move or not to move: a comparison between steerable versus fixed focus region paradigms in multi-resolution tabletop display systems.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
2007
Displays Attentive to Unattended Regions: Presenting Information in a Peripheral-Vision-Friendly Way.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007
2005
Hum. Factors, 2005
2001
What can a mouse cursor tell us more?: correlation of eye/mouse movements on web browsing.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001
1994
Proceedings of the 1994 International Computer Music Conference, 1994