Mohammed Safayet Arefin
Orcid: 0000-0003-2355-7154
According to our database1,
Mohammed Safayet Arefin
authored at least 16 papers
between 2018 and 2024.
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Bibliography
2024
A SharpView Font with Enhanced Out-of-Focus Text Legibility for Augmented Reality Systems.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
2023
Mapping Eye Vergence Angle to the Depth of Real and Virtual Objects as an Objective Measure of Depth Perception.
CoRR, 2023
2022
The Effect of Context Switching, Focal Switching Distance, Binocular and Monocular Viewing, and Transient Focal Blur on Human Performance in Optical See-Through Augmented Reality.
IEEE Trans. Vis. Comput. Graph., 2022
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
A Replication Study to Measure the Perceived Three-Dimensional Location of Virtual Objects in Optical See Through Augmented Reality.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022
A Conceptual Replication and Extension of Triangulation by Walking for Measuring Perceived Distance Through a Wall.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Estimating Perceptual Depth Changes with Eye Vergence and Interpupillary Distance using an Eye Tracker in Virtual Reality.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022
2021
A Method for Measuring the Perceived Location of Virtual Content in Optical See Through Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021
Measuring the Perceived Three-Dimensional Location of Virtual Objects in Optical See-Through Augmented Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
Effects of a Distracting Background and Focal Switching Distance in an Augmented Reality System.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
2020
Impact of AR Display Context Switching and Focal Distance Switching on Human Performance: Replication on an AR Haploscope.
Proceedings of the 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2020
2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
2018
Impact of Alignment Point Distance Distribution on SPAAM Calibration of Optical See-Through Head-Mounted Displays.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Impact of Alignment Point Distance and Posture on SPAAM Calibration of Optical See-Through Head-Mounted Displays.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018