Mohamed Chaouki Babahenini

Orcid: 0000-0001-7972-8026

According to our database1, Mohamed Chaouki Babahenini authored at least 34 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Multisampling-depth soft shadow based on cascaded area light source.
Vis. Comput., March, 2024

Hand pose estimation based on regression method from monocular RGB cameras for handling occlusion.
Multim. Tools Appl., 2024

The Role of Haptic Feedback in Enhancing Basic Technical Skills Acquisition and Transfer in an Immersive Simulator: A User Study.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

2023
Forest fog rendering using generative adversarial networks.
Vis. Comput., March, 2023

Approximating global illumination with ambient occlusion and environment light via generative adversarial networks.
Pattern Recognit. Lett., February, 2023

A testing framework for JADE agent-based software.
Multiagent Grid Syst., 2023

3D Facial Reconstruction Based on a Single Image Using CNN.
Proceedings of the Intelligent Systems and Pattern Recognition, 2023

2022
Attentional Conditional Generative Adversarial Network for Ambient Occlusion Approximation.
Proceedings of the Intelligent Systems and Pattern Recognition, 2022

2021
Real Time Handling Occlusion in Augmented Reality Based on Photogrammetry.
Proceedings of the Pattern Recognition and Artificial Intelligence, 2021

2019
Accurate, dense and shading-aware multi-view stereo reconstruction using metaheuritic optimization.
Multim. Tools Appl., 2019

Monitoring open multi-agent systems: An aspect-oriented programming based approach.
Multiagent Grid Syst., 2019

Automatic Marching Cubes for Improving 3D Medical Images Reconstruction.
J. Digit. Inf. Manag., 2019

Interactive HDR image-based rendering from unstructured LDR photographs.
Comput. Graph., 2019

An Emotional Feedback Based on Facial Action Coding System for MOOCs with Computer-Based Assessment.
Proceedings of the Sixth International Conference on Social Networks Analysis, 2019

2018
Automatic Hand Detection in Color Images based on skin region verification.
Multim. Tools Appl., 2018

Efficient inverse transform methods for VPL selection in global illumination.
Multim. Tools Appl., 2018

Retinal blood vessel segmentation using the elite-guided multi-objective artificial bee colony algorithm.
IET Image Process., 2018

Facial Emotion Detection in Massive Open Online Courses.
Proceedings of the Trends and Advances in Information Systems and Technologies, 2018

Towards a stochastic depth maps estimation for textureless and quite specular surfaces.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018

2017
Real-time wrist localization in color images based on corner analysis.
Multim. Tools Appl., 2017

A novel approach for scalability and performance enhancement in JADE.
Multiagent Grid Syst., 2017

Fast binary support vector machine learning method by samples reduction.
Int. J. Data Min. Model. Manag., 2017

New use of the HITS algorithm for fast web page classification.
Turkish J. Electr. Eng. Comput. Sci., 2017

Particle Swarm Optimization Approach for the Segmentation of Retinal Vessels from Fundus Images.
Proceedings of the Image Analysis and Recognition - 14th International Conference, 2017

2016
Puzzle based system for improving Arabic handwriting recognition.
Eng. Appl. Artif. Intell., 2016

Fast Soft Shadow with Screen Space Ambient Occlusion for Real Time Rendering.
Proceedings of the Mediterranean Conference on Pattern Recognition and Artificial Intelligence, 2016

Towards Preventive Control for Open MAS - An Aspect-based Approach.
Proceedings of the 13th International Conference on Informatics in Control, Automation and Robotics (ICINCO 2016), 2016

High performance volumetric modelling from silhouette: GPU-image-based visual hull.
Proceedings of the 13th IEEE/ACS International Conference of Computer Systems and Applications, 2016

2015
A practical algorithm using virtual point light for the rendering process.
Proceedings of the 27th International Conference on Microelectronics, 2015

Well-Virtual Point Light for improving real time global illumination.
Proceedings of the IPAC '15: International Conference on Intelligent Information Processing, 2015

2014
Full Body Adjustment Using Iterative Inverse Kinematic and Body Parts Correlation.
J. Mobile Multimedia, 2014

Efficient accelerated ray tracing of point-based objects.
Proceedings of the 4th International Conference on Multimedia Computing and Systems, 2014

2011
Topological synchronization mechanism for robust watermarking on 3D semi-regular meshes.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

2010
An Approach Based on Structural Segmentation for the Recognition of Arabic Handwriting.
Adv. Inf. Sci. Serv. Sci., 2010


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