Mochamad Hariadi

Orcid: 0000-0002-2194-169X

According to our database1, Mochamad Hariadi authored at least 22 papers between 2002 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
Dynamic Level of Difficulties Using Q-Learning and Fuzzy Logic.
IEEE Access, 2024

2023
Supply Chain Management Serious Game Using Blockchain Smart Contract.
IEEE Access, 2023

2022
Serious Game for Learning Ship Electrical Earth Fault Troubleshooting based on User and Expert Involvement.
Proceedings of the 2022 6th International Conference on Education and Multimedia Technology, 2022

2021
Named entity recognition for extracting concept in ontology building on Indonesian language using end-to-end bidirectional long short term memory.
Expert Syst. Appl., 2021

An Automatic Scenario Control in Serious Game to Visualize Tourism Destinations Recommendation.
IEEE Access, 2021

2020
Wrist detection based on a minimum bounding box and geometric features.
J. King Saud Univ. Comput. Inf. Sci., 2020

2018
Profiling Director's Style Based on Camera Positioning Using Fuzzy Logic.
Comput., 2018

2017
Development of Indonesian Text-to-Audiovisual Synthesis System Using Syllable Concatenation Approach to Support Indonesian Learning.
Int. J. Emerg. Technol. Learn., 2017

2015
Noun phrases extraction using shallow parsing with C4.5 decision tree algorithm for Indonesian Language ontology building.
Proceedings of the 15th International Symposium on Communications and Information Technologies, 2015

Shot segmentation of video animation to generate comic strip based on key frame selection.
Proceedings of the 2015 IEEE International Conference on Control System, 2015

2014
Ideal Modified Adachi Chaotic Neural Networks and active shape model for infant facial cry detection on still image.
Proceedings of the 2014 International Joint Conference on Neural Networks, 2014

The prediction of debris flow distribution on Merapi Volcano in Central Java which involves measurements at several locations through the Ensemble Kalman Filter.
Proceedings of the 2014 IEEE International Conference on Control System, 2014

2013
Petri Net Model for Serious Games Based on Motivation Behavior Classification.
Int. J. Comput. Games Technol., 2013

Parrondo's paradox based strategies in the serious game of rtgs using forest fire model.
Int. Arab J. Inf. Technol., 2013

2012
3D reconstruction of under water coral reef images using low cost multi-view cameras.
Proceedings of the 2012 International Conference on Multimedia Computing and Systems, 2012

2011
Motion estimation using coarse to fine based on wavelet multiresolution for inbetweening in old animation films.
Proceedings of the International Conference on Electrical Engineering and Informatics, 2011

WordNet Editor to Refine Indonesian Language Lexical Database.
Proceedings of the International Conference on Asian Language Processing, 2011

2009
Face Sketch Multiple Features Detection Using Simultaneously Shape and Landmark Movement.
Proceedings of the First International Conference of Soft Computing and Pattern Recognition, 2009

Decision Support Based on Integration of Fuzzy Clusering and Multiobjective Optimization Problem for Non Player Character in Business Game.
Proceedings of the First International Conference of Soft Computing and Pattern Recognition, 2009

2005
Semi-Automatic Video Object Segmentation Using LVQ with Color and Spatial Features.
IEICE Trans. Inf. Syst., 2005

2002
Pixel-wise human motion segmentation using learning vector quantization.
Proceedings of the Seventh International Conference on Control, 2002

An LVQ-based technique for human motion segmentation.
Proceedings of the IEEE Asia Pacific Conference on Circuits and Systems 2002, 2002


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