Mitsuru Iwata

According to our database1, Mitsuru Iwata authored at least 22 papers between 1999 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2015
Quantitative analysys of pseudo-haptics based on three types of hand form and two phases of perception.
Proceedings of the 2015 IEEE International Conference on Multimedia & Expo Workshops, 2015

Design Support Tool Using Pen Device for Simplification of Animation Design.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015

2014
Sentence-based Plagiarism Detection focusing on Nouns and Part-of-Speech Structure.
Proceedings of the New Trends in Software Methodologies, Tools and Techniques, 2014

User interface design combining a logical and physical structure-based approach.
Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures, 2014

3D Sketch System Based on Life-Sized and Operable Concept Enhanced by Three Design Spaces.
Proceedings of the 2014 IEEE International Symposium on Multimedia, 2014

2013
Truly Useful 3D Drawing System for Professional Designer by "Life-Sized and Operable" Feature and New Interaction.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Enhanced 3D Sketch System Incorporating "Life-Size" and "Operability" Functions.
Proceedings of the Human-Computer Interaction. Human-Centred Design Approaches, Methods, Tools, and Environments, 2013

A pre-experiment on effects of horizontal and vertical touch displays on group work in card classification tasks.
Proceedings of the IEEE 4th International Conference on Cognitive Infocommunications, 2013

2012
Three design principles learned through developing a series of 3D sketch systems: "Memory Capacity", "Cognitive Mode", and "Life-size and Operability".
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

An Architecture for Ubiquitous and Collaborative 3D Position Sensing for Ubiquitous 3D Drawing.
Proceedings of the 15th IEEE International Conference on Computational Science and Engineering, 2012

Simple augmented reality system for 3D ultrasonic image by see-through HMD and single camera and marker combination.
Proceedings of 2012 IEEE-EMBS International Conference on Biomedical and Health Informatics, 2012

2006
A proposed home agent architecture to infer user feeling from user action pattern.
Proceedings of the IEEE International Conference on Systems, 2006

Controlling an Entertainment Robot through Intuitive Gestures.
Proceedings of the IEEE International Conference on Systems, 2006

A Video Analysis of Eye Movements during Typing: How Effective is Handwriting during Note-Taking Tasks?
Proceedings of the Pacific Asia Conference on Information Systems, 2006

Implementation and Evaluation of Programming Environment using Real Objects for Children.
Proceedings of the 10th International Conference on Information Visualisation, 2006

Multimedia Informal Communication by Wearable Computer based on Real-World Context and Graffiti.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006

Wearable Computer for Ubiquitous Informal Communication.
Proceedings of the 26th International Conference on Distributed Computing Systems Workshops (ICDCS 2006 Workshops), 2006

New findings on pupil response in gazing to flashed divided displays.
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Effectiveness of annotating by hand for non-alphabetical languages.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2004
Quantitative Analysis of Human Behavior and Implied User Interface in 3D Sketching.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004

Extended Godzilla: Free-Form 3D-Object Design by Sketching and Modifying Seven Primitives at Single 2D-3D Seamless Display.
Proceedings of the Computer Human Interaction, 6th Asia Pacific Conference, 2004

1999
Linguistic Expression Generation Model of Subjective Content in a Picture.
J. Adv. Comput. Intell. Intell. Informatics, 1999


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