Mirza Beig
According to our database1,
Mirza Beig
authored at least 3 papers
between 2014 and 2019.
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Bibliography
2019
Comput. Games J., 2019
G-SpAR: GPU-Based Voxel Graph Pathfinding for Spatial Audio Rendering in Games and VR.
Proceedings of the IEEE Conference on Games, 2019
2014
Proceedings of the IEEE 14th International Conference on Advanced Learning Technologies, 2014