Miruna Paduraru

Orcid: 0000-0003-4212-7045

According to our database1, Miruna Paduraru authored at least 13 papers between 2018 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Techniques for Skeletal-Based Animation in Massive Crowd Simulations.
Comput., 2022

Traffic Light Control using Reinforcement Learning: A Survey and an Open Source Implementation.
Proceedings of the 8th International Conference on Vehicle Technology and Intelligent Transport Systems, 2022

RiverGame - a game testing tool using artificial intelligence.
Proceedings of the 15th IEEE Conference on Software Testing, Verification and Validation, 2022

Continuous Procedural Network of Roads Generation using L-Systems and Reinforcement Learning.
Proceedings of the 17th International Conference on Software Technologies, 2022

Using Deep Reinforcement Learning to Build Intelligent Tutoring Systems.
Proceedings of the 17th International Conference on Software Technologies, 2022

Pedestrian motion in simulation applications using deep learning.
Proceedings of the 6th IEEE/ACM International Workshop on Games and Software Engineering, 2022

2021
Automated game testing using computer vision methods.
Proceedings of the 36th IEEE/ACM International Conference on Automated Software Engineering, 2021

Task Distribution and Human Resource Management Using Reinforcement Learning.
Proceedings of the 36th IEEE/ACM International Conference on Automated Software Engineering, 2021

RiverFuzzRL - an open-source tool to experiment with reinforcement learning for fuzzing.
Proceedings of the 14th IEEE Conference on Software Testing, Verification and Validation, 2021

2020
Optimizing decision making in concolic execution using reinforcement learning.
Proceedings of the 13th IEEE International Conference on Software Testing, 2020

2019
Implementation of Publisher-Subscriber Paradigm Using Virtual Organisms.
Proceedings of the 21st International Symposium on Symbolic and Numeric Algorithms for Scientific Computing, 2019

Automatic Difficulty Management and Testing in Games using a Framework Based on Behavior Trees and Genetic Algorithms.
Proceedings of the 24th International Conference on Engineering of Complex Computer Systems, 2019

2018
Automatic Test Data Generation for a Given Set of Applications Using Recurrent Neural Networks.
Proceedings of the Software Technologies - 13th International Conference, 2018


  Loading...