Mirko Gelsomini
Orcid: 0000-0001-8421-6850
According to our database1,
Mirko Gelsomini
authored at least 60 papers
between 2014 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Int. J. Child Comput. Interact., June, 2023
The AI4Autism Project: A Multimodal and Interdisciplinary Approach to Autism Diagnosis and Stratification.
Proceedings of the International Conference on Multimodal Interaction, 2023
Improving Swim Accessibility through Vibro-Tactile Sensory Substitution: A Preliminary Study.
Proceedings of the 15th Biannual Conference of the Italian SIGCHI Chapter, 2023
Interaction Modalities and Children's Learning in Multisensory Environments: Challenges and Trade-offs.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023
2022
Proceedings of the 7th International Workshop on Sensor-based Activity Recognition and Artificial Intelligence, 2022
2021
Phygital interfaces for people with intellectual disability: an exploratory study at a social care center.
Multim. Tools Appl., 2021
Empowering Young Adults with Intellectual Disability to Design Smart Interactive Experiences.
Proceedings of the 2nd International Workshop on Empowering People in Dealing with Internet of Things Ecosystems co-located with with INTERACT 2021, 2021
COBO: A Card-Based Toolkit for Co-Designing Smart Outdoor Experiences with People with Intellectual Disability.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
2020
Synthesis Lectures on Assistive, Rehabilitative, and Health-Preserving Technologies, Morgan & Claypool Publishers, ISBN: 978-3-031-01604-2, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
WIYE: building a corpus of children's audio and video recordings with a story-based app.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019
Emotify: emotional game for children with autism spectrum disorder based-on machine learning.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019
GENIEL: an auto-generative intelligent interface to empower learning in a multi-sensory environment.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the 14th ACM/IEEE International Conference on Human-Robot Interaction, 2019
Meeting the needs of people with neuro-developmental disorder through a phygital approach.
Proceedings of the 13th Biannual Conference of the Italian SIGCHI Chapter: Designing the next interaction, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Engaging Children with Neurodevelopmental Disorder Through Multisensory Interactive Experiences in a Smart Space.
Proceedings of the Social Internet of Things - Technology, Communications and Computing, 2019
2018
Empowering interactive technologies for children with neuro-developmental disorders and their caregivers.
PhD thesis, 2018
Building Community: Report on KidRec Workshop on Children and Recommender Systems at RecSys 2017.
SIGIR Forum, 2018
IEEE Pervasive Comput., 2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Designing Wearable Immersive "Social Stories" for Persons with Neurodevelopmental Disorder.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Technologies, and Users, 2018
Improving Museum Accessibility through Storytelling in Wearable Immersive Virtual Reality.
Proceedings of the 3rd Digital Heritage International Congress, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 International Conference on Advanced Visual Interfaces, 2018
2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017
Proceedings of the 26th IEEE International Symposium on Robot and Human Interactive Communication, 2017
KidRec: Children & Recommender Systems: Workshop Co-located with ACM Conference on Recommender Systems (RecSys 2017).
Proceedings of the Eleventh ACM Conference on Recommender Systems, 2017
WAYZ: A Co-designed Touch-Ready Game for Children with Special Needs to Assess and Improve Visual Perception Skills.
Proceedings of the IEEE 25th International Requirements Engineering Conference Workshops, 2017
Puffy: A Mobile Inflatable Interactive Companion for Children with Neurodevelopmental Disorder.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
Proceedings of the Web Engineering - 17th International Conference, 2017
Proceedings of the 2017 IEEE International Conference on Robotics and Automation, 2017
Proceedings of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Proceedings of the Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction, 2017
Puffy - an Inflatable Mobile Interactive Companion for Children with Neurodevelopmental Disorders.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Creating Social Stories as Wearable Hyper-Immersive Virtual Reality Experiences for Children with Neurodevelopmental Disorders.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
Proceedings of the 2017 Conference on Interaction Design and Children, 2017
2016
A huggable, mobile robot for developmental disorder interventions in a multi-modal interaction space.
Proceedings of the 25th IEEE International Symposium on Robot and Human Interactive Communication, 2016
Wildcard: A wearable virtual reality storytelling tool for children with intellectual developmental disability.
Proceedings of the 38th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2016
Playful interaction with Teo, a Mobile Robot for Children with Neurodevelopmental Disorders.
Proceedings of the 7th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2016
An Affordable Virtual Reality Learning Framework for Children with Neuro-Developmental Disorder.
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016
2015
Playful Supervised Smart Spaces (P3S) - A Framework for Designing, Implementing and Deploying Multisensory Play Experiences for Children with Special Needs.
Proceedings of the 2015 Euromicro Conference on Digital System Design, 2015
Blending robots and full-body interaction with large screens for children with intellectual disability.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
Designing motion-based activities to engage students with autism in classroom settings.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
2014
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014
Integrating human-robot and motion-based touchless interaction for children with intellectual disability.
Proceedings of the International Working Conference on Advanced Visual Interfaces, 2014
Proceedings of the IDC '14, 2014