Mirjana Prpa
Orcid: 0000-0003-0368-6581
According to our database1,
Mirjana Prpa
authored at least 17 papers
between 2014 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
ELLMA-T: an Embodied LLM-agent for Supporting English Language Learning in Social VR.
CoRR, 2024
Safe Guard: an LLM-agent for Real-time Voice-based Hate Speech Detection in Social Virtual Reality.
CoRR, 2024
Persona-L has Entered the Chat: Leveraging LLM and Ability-based Framework for Personas of People with Complex Needs.
CoRR, 2024
CoRR, 2024
Human and LLM-Based Voice Assistant Interaction: An Analytical Framework for User Verbal and Nonverbal Behaviors.
CoRR, 2024
Proceedings of the Companion Publication of the 2024 Conference on Computer-Supported Cooperative Work and Social Computing, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2022
Extended Reality: Meeting the Promise of Real-time High Fidelity Learning Environments.
Proceedings of the MobileHCI '22: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services, Vancouver, BC, Canada, 28 September 2022, 2022
2020
Inhaling and Exhaling: How Technologies Can Perceptually Extend our Breath Awareness.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Articulating Experience: Reflections from Experts Applying Micro-Phenomenology to Design Research in HCI.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the Brain Art - Brain-Computer Interfaces for Artistic Expression, 2019
2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Attending to Breath: Exploring How the Cues in a Virtual Environment Guide the Attention to Breath and Shape the Quality of Experience to Support Mindfulness.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2017
The Pulse Breath Water System: Exploring Breathing as an Embodied Interaction for Enhancing the Affective Potential of Virtual Reality.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017
2015
Hacking Alternatives in 21st Century: Designing a Bio-Responsive Virtual Environment for Stress Reduction.
Proceedings of the Pervasive Computing Paradigms for Mental Health, 2015
2014
Comparing the effectiveness of stereo projection versus 3D TV in inducing self-motion illusions (vection).
Proceedings of the ACM Symposium on Applied Perception, 2014