Mirjam Palosaari Eladhari
Orcid: 0000-0002-1444-5997Affiliations:
- Stockholm University, Sweden
- University of Malta, Institute of Digital Games (former)
- Gotland University, Visby, Sweden (former)
According to our database1,
Mirjam Palosaari Eladhari
authored at least 51 papers
between 2002 and 2024.
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Bibliography
2024
Trans. Digit. Games Res. Assoc., 2024
Proceedings of the Interactive Storytelling, 2024
Can AI Create an Interactive Digital Narrative? A Benchmarking Framework to Evaluate Generative AI Tools for the Design of IDNs.
Proceedings of the Interactive Storytelling, 2024
What if We Educated Students Assuming They can Think? Introducing the Critical Education Framework (CEF) for Interactive Narratives, Games and Related Fields.
Proceedings of the Interactive Storytelling, 2024
Proceedings of the Interactive Storytelling, 2024
Emotional Believability of Non-playable Game Characters - Animations of Anger, Sadness and Happiness.
Proceedings of the Interactive Storytelling, 2024
Navigating Sexualization: A Thematic Analysis of Sexualized Character Design in Modern Video Game Narratives.
Proceedings of the Interactive Storytelling, 2024
Assistive Augmented Reality for Adults on the Autism Spectrum with Intellectual Disability.
Proceedings of the Computers Helping People with Special Needs, 2024
Traveling Arts x HCI Sketchbook: Exploring the Intersection Between Artistic Expression and Human-Computer Interaction.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Int. J. Hum. Comput. Stud., 2023
INDCOR White Paper 0: Interactive Digital Narratives (IDNs) - A Solution to the Challenge of Representing Complex Issues.
CoRR, 2023
When Has Theory Ever Failed Us? - Identifying Issues with the Application of Theory in Interactive Digital Narrative Analysis and Design.
Proceedings of the Interactive Storytelling, 2023
Mind Stories: A Story Making Game - From Narrative Therapy to Interactive Narrative Therapy.
Proceedings of the Interactive Storytelling, 2023
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
Interactive digital narrative (IDN) - new ways to represent complexity and facilitate digitally empowered citizens.
New Rev. Hypermedia Multim., October, 2022
IEEE Trans. Games, 2022
Approaches Towards Novel Phenomena. a Reflection on Issues in IDN Research, Teaching and Practice.
Proceedings of the Interactive Storytelling, 2022
Proceedings of the Interactive Storytelling, 2022
Interactive Painting Volumetric Cloud Scenes with Simple Sketches Based on Deep Learning.
Proceedings of the 15th International Conference on Human System Interaction, 2022
2021
TOG: A Model for Innovation-Centric Design in Games and Expressive Interactive Media.
Trans. Digit. Games Res. Assoc., 2021
Interactive Digital Narratives (IDN) as Representations of Complexity: Lineage, Opportunities and Future Work.
Proceedings of the Interactive Storytelling, 2021
2020
CoRR, 2020
Proceedings of the Interactive Storytelling, 2020
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020
2019
Proceedings of the Interactive Storytelling, 2019
2018
Proceedings of the Interactive Storytelling, 2018
Proceedings of the Interactive Storytelling, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the 2018 DiGRA International Conference: The Game is the Message, 2018
2016
2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015
2014
The Mind Module - Using an Affectand Personality Computational Modelas a Game-Play Element.
IEEE Trans. Affect. Comput., 2014
Proceedings of the Interactive Storytelling, 2014
2013
Proceedings of the Advances in Computer Entertainment - 10th International Conference, 2013
2011
Proceedings of the 2011 DiGRA International Conference: Think, Design, Play, 2011
Proceedings of the 16th International Conference on Computer Games, 2011
2010
PhD thesis, 2010
Proceedings of the Sixth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2010
2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009
2008
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2008
2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006
2005
Narrative Structure in Trans-Reality Role-Playing Games: Integrating Story Construction from Live Action, Table Top and Computer-Based Role-Playing Games.
Proceedings of the Digital Games Research Conference 2005, 2005
2003
Proceedings of the Digital Games Research Conference 2003, 2003
2002
Causal Normalization: A Methodology for Coherent Story Logic Design in Computer Role-Playing Games.
Proceedings of the Computers and Games, Third International Conference, CG 2002, Edmonton, 2002