Minye Wu

Orcid: 0000-0002-8163-9513

According to our database1, Minye Wu authored at least 42 papers between 2014 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2024
V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians.
CoRR, 2024

Redundancy-Aware Camera Selection for Indoor Scene Neural Rendering.
CoRR, 2024

Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representation.
CoRR, 2024

Navigating the Nuances: A Fine-grained Evaluation of Vision-Language Navigation.
Proceedings of the Findings of the Association for Computational Linguistics: EMNLP 2024, 2024

TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Video.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streams.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

Unveiling the Ambiguity in Neural Inverse Rendering: A Parameter Compensation Analysis.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

NeVRF: Neural Video-Based Radiance Fields for Long-Duration Sequences.
Proceedings of the International Conference on 3D Vision, 2024

2023
Ref-DVGO: Reflection-Aware Direct Voxel Grid Optimization for an Improved Quality-Efficiency Trade-Off in Reflective Scene Reconstruction.
CoRR, 2023

NeuralGiga: Neural Giga-Image Representation with Anti-Aliasing and Continuous Viewing.
Proceedings of the 49th Annual Conference of the IEEE Industrial Electronics Society, 2023

Neural Residual Radiance Fields for Streamably Free-Viewpoint Videos.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2023

2022
Human Performance Modeling and Rendering via Neural Animated Mesh.
ACM Trans. Graph., 2022

ICARUS: A Specialized Architecture for Neural Radiance Fields Rendering.
ACM Trans. Graph., 2022

Find a Way Forward: a Language-Guided Semantic Map Navigator.
CoRR, 2022

ICARUS: A Lightweight Neural Plenoptic Rendering Architecture.
CoRR, 2022

NeuralFusion: Neural Volumetric Rendering under Human-object Interactions.
CoRR, 2022

Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-time.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2022

2021
Refocusable Gigapixel Panoramas for Immersive VR Experiences.
IEEE Trans. Vis. Comput. Graph., 2021

Editable free-viewpoint video using a layered neural representation.
ACM Trans. Graph., 2021

Relightable Neural Video Portrait.
CoRR, 2021

MirrorNeRF: One-shot Neural Portrait RadianceField from Multi-mirror Catadioptric Imaging.
CoRR, 2021

iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Rendering.
Proceedings of the MM '21: ACM Multimedia Conference, Virtual Event, China, October 20, 2021

Consistent Wce Video Frame Interpolation Based On Endoscopy Image Motion Estimation.
Proceedings of the 18th IEEE International Symposium on Biomedical Imaging, 2021

Few-shot Neural Human Performance Rendering from Sparse RGBD Videos.
Proceedings of the Thirtieth International Joint Conference on Artificial Intelligence, 2021

PIANO: A Parametric Hand Bone Model from Magnetic Resonance Imaging.
Proceedings of the Thirtieth International Joint Conference on Artificial Intelligence, 2021

Neural Video Portrait Relighting in Real-time via Consistency Modeling.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

GNeRF: GAN-based Neural Radiance Field without Posed Camera.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021

MirrorNeRF: One-shot Neural Portrait Radiance Field from Multi-mirror Catadioptric Imaging.
Proceedings of the IEEE International Conference on Computational Photography, 2021

Convolutional Neural Opacity Radiance Fields.
Proceedings of the IEEE International Conference on Computational Photography, 2021

NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering Using RGB Cameras.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

ChallenCap: Monocular 3D Capture of Challenging Human Performances Using Multi-Modal References.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2021

2020
Visual Tracking With Multiview Trajectory Prediction.
IEEE Trans. Image Process., 2020

Neural Opacity Point Cloud.
IEEE Trans. Pattern Anal. Mach. Intell., 2020

Neural3D: Light-weight Neural Portrait Scanning via Context-aware Correspondence Learning.
Proceedings of the MM '20: The 28th ACM International Conference on Multimedia, 2020

Multi-View Neural Human Rendering.
Proceedings of the 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020

2019
Generic Multiview Visual Tracking.
CoRR, 2019

Multiview Vehicle Tracking by Graph Matching Model.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2019

RGBD Based Gaze Estimation via Multi-Task CNN.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Deep Surface Light Fields.
Proc. ACM Comput. Graph. Interact. Tech., 2018

4D Human Body Correspondences From Panoramic Depth Maps.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition, 2018

2014
Social Recommendation Algorithm Dynamically Adaptable to User Profiling for SNS.
Proceedings of the Second International Conference on Advanced Cloud and Big Data, 2014


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