Mingyu Lim
Orcid: 0000-0002-3749-1902
According to our database1,
Mingyu Lim
authored at least 27 papers
between 2000 and 2020.
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Bibliography
2020
C2CFTP: Direct and Indirect File Transfer Protocols Between Clients in Client-Server Architecture.
IEEE Access, 2020
2019
An Enhanced File Transfer Mechanism Using an Additional Blocking Communication Channel and Thread for IoT Environments.
Sensors, 2019
Simulation analysis of prefetching image content for social networking service framework.
Multim. Tools Appl., 2019
Directly and Indirectly Synchronous Communication Mechanisms for Client-Server Systems Using Event-Based Asynchronous Communication Framework.
IEEE Access, 2019
2017
CMSNS: a communication middleware for social networking and networked multimedia systems.
Multim. Tools Appl., 2017
2016
Approximate resolution of asynchronous conflicts among sequential collaborations in dynamic virtual environments.
Comput. Animat. Virtual Worlds, 2016
A hierarchical model for real-time massive reaction visualization based on anatomical semantics.
Proceedings of the 2016 International Conference on Big Data and Smart Computing, 2016
Synchronized context sharing over multiple devices: Personalized rendering of multimodal contents.
Proceedings of the 2016 International Conference on Big Data and Smart Computing, 2016
2014
Proceedings of the International Conference on Big Data and Smart Computing, BIGCOMP 2014, 2014
2013
A Simulation Model of Object Movement for Evaluating the Communication Load in Networked Virtual Environments.
J. Inf. Process. Syst., 2013
Proceedings of the Mobile, Ubiquitous, and Intelligent Computing, 2013
2012
Supporting Fine-Grained Concurrent Tasks and Personal Workspaces for a Hybrid Concurrency Control Mechanism in a Networked Virtual Environment.
Presence Teleoperators Virtual Environ., 2012
2011
J. Next Gener. Inf. Technol., 2011
Rapid development of distributed applications using high-level communication support.
J. Netw. Comput. Appl., 2011
2010
Haptic u-Table: A Believable Feedback System with a Quasi-tangible Tabletop Interface.
Proceedings of the Symposia and Workshops on Ubiquitous, 2010
Proceedings of the Ubiquitous Intelligence and Computing - 7th International Conference, 2010
Internal forwarding scheme for consistent event transmission in distributed multi-user systems.
Proceedings of the International Conference on Networked Computing and Advanced Information Management, 2010
2009
A Task-Based Load Distribution Scheme for Multi-Server-Based Distributed Virtual Environment Systems.
Presence Teleoperators Virtual Environ., 2009
2008
Comput. Animat. Virtual Worlds, 2008
Proceedings of 13th IEEE International Conference on Emerging Technologies and Factory Automation, 2008
2007
Presence Teleoperators Virtual Environ., 2007
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007
2002
Proceedings of the 4th International Conference on Collaborative Virtual Environments 2002, Bonn, Germany, September 30, 2002
2001
Scalable data management using user-based caching and prefetching in distributed virtual environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2001
2000
Scalable interest management using interest group based filtering for large networked virtual environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2000