Ming Di Koa
According to our database1,
Ming Di Koa
authored at least 7 papers
between 2014 and 2018.
Collaborative distances:
Collaborative distances:
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Bibliography
2018
Interactive rendering of translucent materials under area lights using voxels and Poisson disk samples.
Comput. Graph., 2018
2017
Efficient interactive multi-resolution rendering for translucent materials under area lights
PhD thesis, 2017
Interactive screenspace fragment rendering for direct illumination from area lights using gradient aware subdivision and radial basis function interpolation.
Comput. Graph., 2017
Voxel-Based Interactive Rendering of Translucent Materials under Area Lights Using Sparse Samples.
Proceedings of the 2017 International Conference on Cyberworlds, 2017
2016
Interactive Screenspace Stream-Compaction Fragment Rendering of Direct Illumination from Area Lights.
Proceedings of the 2016 International Conference on Cyberworlds, 2016
Proceedings of the Short Paper Proceedings of the 33rd Computer Graphics International, Heraklion, Greece, June 28, 2016
2014