Ming C. Lin
Orcid: 0000-0003-3736-6949Affiliations:
- University of Maryland at College Park, MD, USA
- Amazon, USA
- University of North Carolina at Chapel Hill, USA (former)
According to our database1,
Ming C. Lin
authored at least 360 papers
between 1991 and 2024.
Collaborative distances:
Collaborative distances:
Awards
ACM Fellow
ACM Fellow 2011, "For contributions to geometric modeling and computer graphics.".
Timeline
Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
Online presence:
-
on zbmath.org
-
on cs.umd.edu
-
on orcid.org
-
on id.loc.gov
-
on isni.org
-
on dl.acm.org
On csauthors.net:
Bibliography
2024
CoRR, 2024
TRAVERSE: Traffic-Responsive Autonomous Vehicle Experience & Rare-event Simulation for Enhanced safety.
CoRR, 2024
CoRR, 2024
HandyPriors: Physically Consistent Perception of Hand-Object Interactions with Differentiable Priors.
Proceedings of the IEEE International Conference on Robotics and Automation, 2024
Task-Driven Domain-Agnostic Learning with Information Bottleneck for Autonomous Steering.
Proceedings of the IEEE International Conference on Robotics and Automation, 2024
MTG: Mapless Trajectory Generator with Traversability Coverage for Outdoor Navigation.
Proceedings of the IEEE International Conference on Robotics and Automation, 2024
Proceedings of the IEEE International Conference on Robotics and Automation, 2024
Proceedings of the Forty-first International Conference on Machine Learning, 2024
Proceedings of the Computer Vision - ECCV 2024, 2024
Proceedings of the Thirty-Eighth AAAI Conference on Artificial Intelligence, 2024
2023
VLAP: Efficient Video-Language Alignment via Frame Prompting and Distilling for Video Question Answering.
CoRR, 2023
AerialBooth: Mutual Information Guidance for Text Controlled Aerial View Synthesis from a Single Image.
CoRR, 2023
Aerial Diffusion: Text Guided Ground-to-Aerial View Translation from a Single Image using Diffusion Models.
CoRR, 2023
Towards Driving Policies with Personality: Modeling Behavior and Style in Risky Scenarios via Data Collection in Virtual Reality.
CoRR, 2023
Aerial Diffusion: Text Guided Ground-to-Aerial View Synthesis from a Single Image using Diffusion Models.
Proceedings of the SIGGRAPH Asia 2023 Technical Communications, 2023
Proceedings of the Advances in Neural Information Processing Systems 36: Annual Conference on Neural Information Processing Systems 2023, 2023
Visual, Spatial, Geometric-Preserved Place Recognition for Cross-View and Cross-Modal Collaborative Perception.
IROS, 2023
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
DifFAR: Differentiable Frequency-based Disentanglement for Aerial Video Action Recognition.
Proceedings of the IEEE International Conference on Robotics and Automation, 2023
Proceedings of the International Conference on Machine Learning, 2023
Proceedings of the Eleventh International Conference on Learning Representations, 2023
PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identification.
Proceedings of the Eleventh International Conference on Learning Representations, 2023
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
2022
CoRR, 2022
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022
Proceedings of the Advances in Neural Information Processing Systems 35: Annual Conference on Neural Information Processing Systems 2022, 2022
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022
Inverse Reinforcement Learning with Hybrid-weight Trust-region Optimization and Curriculum Learning for Autonomous Maneuvering.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022
Proceedings of the Tenth International Conference on Learning Representations, 2022
Proceedings of the Computer Vision - ECCV 2022, 2022
Proceedings of the Computer Vision - ECCV 2022, 2022
Proceedings of the International Conference on 3D Vision, 2022
2021
Comput. Vis. Media, 2021
3D-MOV: Audio-Visual LSTM Autoencoder for 3D Reconstruction of Multiple Objects from Video.
CoRR, 2021
Improving Generalization of Transfer Learning Across Domains Using Spatio-Temporal Features in Autonomous Driving.
CoRR, 2021
CoRR, 2021
Gradient-Free Adversarial Training Against Image Corruption for Learning-based Steering.
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021
Proceedings of the Advances in Neural Information Processing Systems 34: Annual Conference on Neural Information Processing Systems 2021, 2021
Proceedings of the IEEE International Conference on Robotics and Automation, 2021
Proceedings of the IEEE International Conference on Robotics and Automation, 2021
Proceedings of the 38th International Conference on Machine Learning, 2021
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021
2020
A Survey on Visual Traffic Simulation: Models, Evaluations, and Applications in Autonomous Driving.
Comput. Graph. Forum, 2020
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
Enhanced Transfer Learning for Autonomous Driving with Systematic Accident Simulation.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020
Proceedings of the 2020 IEEE International Conference on Robotics and Automation, 2020
Proceedings of the 37th International Conference on Machine Learning, 2020
Proceedings of the Computer Vision - ECCV 2020, 2020
2019
Audio-Material Reconstruction for Virtualized Reality Using a Probabilistic Damping Model.
IEEE Trans. Vis. Comput. Graph., 2019
ACM Trans. Graph., 2019
LSwarm: Efficient Collision Avoidance for Large Swarms With Coverage Constraints in Complex Urban Scenes.
IEEE Robotics Autom. Lett., 2019
Comput. Graph. Forum, 2019
Evaluating the Effectiveness of Redirected Walking with Auditory Distractors for Navigation in Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the Advances in Neural Information Processing Systems 32: Annual Conference on Neural Information Processing Systems 2019, 2019
Proceedings of the 2019 International Symposium on Multi-Robot and Multi-Agent Systems, 2019
Proceedings of the 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2019
Proceedings of the International Conference on Robotics and Automation, 2019
Proceedings of the 2019 IEEE/CVF International Conference on Computer Vision, 2019
2018
Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report.
J. Comput. Sci. Technol., 2018
CoRR, 2018
An Efficient Hybrid Incompressible SPH Solver with Interface Handling for Boundary Conditions.
Comput. Graph. Forum, 2018
Comput. Graph. Forum, 2018
Comput. Graph. Forum, 2018
Generalized WarpDriver: Unified Collision Avoidance for Multi-Robot Systems in Arbitrarily Complex Environments.
Proceedings of the Robotics: Science and Systems XIV, 2018
Compact Object Representation of a Non-Rigid Object for Real-Time Tracking in AR Systems.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2018
Proceedings of the Computer Vision - ECCV 2018, 2018
2017
Glass half full: sound synthesis for fluid-structure coupling using added mass operator.
Vis. Comput., 2017
IEEE Trans. Vis. Comput. Graph., 2017
Guest Editors Introduction: Special Section on the ACM Symposium on Virtual Reality Software and Technology 2015.
IEEE Trans. Vis. Comput. Graph., 2017
A unified particle system framework for multi-phase, multi-material visual simulations.
ACM Trans. Graph., 2017
City-scale traffic animation using statistical learning and metamodel-based optimization.
ACM Trans. Graph., 2017
IEEE Intell. Transp. Syst. Mag., 2017
Proceedings of the IEEE International Conference on Computer Vision, 2017
2016
MaterialCloning: Acquiring Elasticity Parameters from Images for Medical Applications.
IEEE Trans. Vis. Comput. Graph., 2016
IEEE Trans. Vis. Comput. Graph., 2016
ACM Trans. Graph., 2016
ACM Trans. Appl. Percept., 2016
Comput. Graph. Forum, 2016
Comput. Graph., 2016
Keynote speaker: Towards immersive multimodal display: Interactive auditory rendering for complex virtual environments.
Proceedings of the 2016 IEEE Virtual Reality, 2016
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation, Zurich, 2016
Classification of Prostate Cancer Grades and T-Stages Based on Tissue Elasticity Using Medical Image Analysis.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention - MICCAI 2016, 2016
Bayesian estimation of non-rigid mechanical parameters using temporal sequences of deformation samples.
Proceedings of the 2016 IEEE International Conference on Robotics and Automation, 2016
Concepts Not Alone: Exploring Pairwise Relationships for Zero-Shot Video Activity Recognition.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016
2015
IEEE Trans. Vis. Comput. Graph., 2015
Comput. Animat. Virtual Worlds, 2015
Int. J. Robotics Res., 2015
Comput. Vis. Media, 2015
IEEE Computer Graphics and Applications, 2015
Proceedings of the 21st ACM Symposium on Virtual Reality Software and Technology, 2015
Proceedings of the 41st Graphics Interface Conference, Halifax, NS, Canada, June 3-5, 2015, 2015
2014
IEEE Trans. Vis. Comput. Graph., 2014
IEEE Trans. Vis. Comput. Graph., 2014
Comput. Graph. Forum, 2014
Proceedings of the 2014 IEEE Virtual Reality, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014
Proceedings of the 22nd ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems, 2014
2013
IEEE Trans. Vis. Comput. Graph., 2013
ACM Trans. Graph., 2013
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013
2012
Vis. Comput., 2012
Transforming GIS Data into Functional Road Models for Large-Scale Traffic Simulation.
IEEE Trans. Vis. Comput. Graph., 2012
ACM Trans. Graph., 2012
ACM Trans. Graph., 2012
Simulation-Based Joint Estimation of Body Deformation and Elasticity Parameters for Medical Image Analysis.
IEEE Trans. Medical Imaging, 2012
Special Issue on the Ninth International Workshop on Algorithmic Foundations of Robotics (WAFR).
Int. J. Robotics Res., 2012
Proceedings of the Algorithmic Foundations of Robotics X, 2012
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012
Interactive simulation of dynamic crowd behaviors using general adaptation syndrome theory.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the Multiagent Pathfinding, Papers from the 2012 AAAI Workshop, 2012
2011
IEEE Trans. Vis. Comput. Graph., 2011
IEEE Trans. Vis. Comput. Graph., 2011
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011
Proceedings of the 2011 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2011
Proceedings of the Motion in Games - 4th International Conference, 2011
Analysis on increasing transparency for penalty-based six degree-of-freedom haptic rendering.
Proceedings of the IEEE World Haptics Conference, 2011
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011
2010
Precomputed wave simulation for real-time sound propagation of dynamic sources in complex scenes.
ACM Trans. Graph., 2010
ACM Trans. Graph., 2010
Comput. Animat. Virtual Worlds, 2010
Frontiers Comput. Sci. China, 2010
Proceedings of the IEEE Virtual Reality Conference, 2010
Proceedings of the ACM SIGGRAPH ASIA 2010 Courses, 2010
Proceedings of the 2010 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2010
Physically-based deformable image registration with material property and boundary condition estimation.
Proceedings of the 2010 IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2010
Proceedings of the 2010 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2010
Proceedings of the IEEE International Conference on Robotics and Automation, 2010
Proceedings of the 26th ACM Symposium on Computational Geometry, 2010
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2010), 2010
2009
IEEE Trans. Vis. Comput. Graph., 2009
Guest Editor's Introduction: Special Section on the IEEE Virtual Reality Conference (VR).
IEEE Trans. Vis. Comput. Graph., 2009
IEEE Trans. Vis. Comput. Graph., 2009
Virtualized Traffic: Reconstructing Traffic Flows from Discrete Spatio-Temporal Data.
Proceedings of the IEEE Virtual Reality Conference 2009 (VR 2009), 2009
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009
Proceedings of the 2009 Symposium on Interactive 3D Graphics, 2009
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2009
Centralized path planning for multiple robots: Optimal decoupling into sequential plans.
Proceedings of the Robotics: Science and Systems V, University of Washington, Seattle, USA, June 28, 2009
Proceedings of the Motion in Games, Second International Workshop, 2009
Proceedings of the Robotics Research - The 14th International Symposium, 2009
Proceedings of the 2009 IEEE International Conference on Robotics and Automation, 2009
Proceedings of the 11th International Conference on Computer-Aided Design and Computer Graphics, 2009
2008
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs.
IEEE Trans. Vis. Comput. Graph., 2008
IEEE Trans. Vis. Comput. Graph., 2008
ACM Trans. Graph., 2008
Comput. Animat. Virtual Worlds, 2008
Comput. Graph. Forum, 2008
IEEE Computer Graphics and Applications, 2008
Proceedings of the Algorithmic Foundation of Robotics VIII, 2008
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2008
Proceedings of the 2008 ACM Symposium on Solid and Physical Modeling, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Autonomous navigation for crowds of virtual humans: part II: motion planning techniques for large-scale crowd simulation.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008
Proceedings of the 2008 Symposium on Interactive 3D Graphics, 2008
Proceedings of the 2008 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2008
Proceedings of the Motion in Games, First International Workshop, 2008
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2008
Proceedings of the 2008 IEEE International Conference on Robotics and Automation, 2008
2007
IEEE Trans. Vis. Comput. Graph., 2007
IEEE Trans. Vis. Comput. Graph., 2007
Presence Teleoperators Virtual Environ., 2007
Comput. Animat. Virtual Worlds, 2007
IEEE Computer Graphics and Applications, 2007
Fast continuous collision detection among deformable models using graphics processors.
Comput. Graph., 2007
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007
Proceedings of the IEEE Virtual Reality Conference, 2007
Proceedings of the 2007 ACM Symposium on Solid and Physical Modeling, 2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Dynamic deformation textures: GPU-accelerated simulation of deformable models in contact.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007
Proceedings of the Eurographics Workshop on Natural Phenomena, 2007
Reactive deformation roadmaps: motion planning of multiple robots in dynamic environments.
Proceedings of the 2007 IEEE/RSJ International Conference on Intelligent Robots and Systems, October 29, 2007
Proceedings of the 2007 IEEE International Conference on Robotics and Automation, 2007
Proceedings of the Virtual Reality, 2007
Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2007
2006
Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers, ISBN: 978-3-031-79519-0, 2006
IEEE Trans. Vis. Comput. Graph., 2006
IEEE Trans. Robotics, 2006
Presence Teleoperators Virtual Environ., 2006
An efficient, error-bounded approximation algorithm for simulating quasi-statics of complex linkages.
Comput. Aided Des., 2006
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the IEEE Virtual Reality Conference, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Exploiting perception in high-fidelity virtual environmentsAdditional presentations from the 24th course are available on the citation page.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006
Proceedings of the 2006 Symposium on Interactive 3D Graphics, 2006
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2006
Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2006
Proceedings of the Robotics: Science and Systems II, 2006
2005
IEEE Trans. Vis. Comput. Graph., 2005
Interactive collision detection between deformable models using chromatic decomposition.
ACM Trans. Graph., 2005
Comput. Animat. Virtual Worlds, 2005
J. Comput. Inf. Sci. Eng., 2005
Quick-CULLIDE: Fast Inter- and Intra-Object Collision Culling Using Graphics Hardware.
Proceedings of the IEEE Virtual Reality Conference 2005, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005
Interactive visibility ordering and transparency computations among geometric primitives in complex environments.
Proceedings of the 2005 Symposium on Interactive 3D Graphics, 2005
Proceedings of the Robotics: Science and Systems I, 2005
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005
Stable and Responsive Six-Degree-of-Freedom Haptic Manipulation Using Implicit Integration.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005
Proceedings of the 21st ACM Symposium on Computational Geometry, 2005
2004
Proceedings of the Handbook of Data Structures and Applications., 2004
Proceedings of the Handbook of Discrete and Computational Geometry, Second Edition., 2004
Incremental Penetration Depth Estimation between Convex Polytopes Using Dual-Space Expansion.
IEEE Trans. Vis. Comput. Graph., 2004
Comput. Animat. Virtual Worlds, 2004
Comput. Animat. Virtual Worlds, 2004
J. Graphics, GPU, & Game Tools, 2004
IEEE Computer Graphics and Applications, 2004
IEEE Computer Graphics and Applications, 2004
Comput. Aided Des., 2004
Colorplate: Interactive and Continuous Collision Detection for Avatars in Virtual Environments.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004
Proceedings of the 15th IEEE Visualization Conference, 2004
Proceedings of the ACM SIGMOD International Conference on Management of Data, 2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004
Proceedings of the Second Eurographics Symposium on Geometry Processing, 2004
Proceedings of the 2004 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2004
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004
Proceedings of the 3rd International Symposium on Non-Photorealistic Animation and Rendering, 2004
Proceedings of the 1st Symposium on Applied Perception in Graphics and Visualization, 2004
2003
Presence Teleoperators Virtual Environ., 2003
Proceedings of the 2003 Symposium on Interactive 3D Graphics, 2003
Proceedings of the First Eurographics Symposium on Geometry Processing, 2003
Proceedings of the 2003 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2003
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003
Fast penetration depth estimation using rasterization hardware and hierarchical refinement.
Proceedings of the 19th ACM Symposium on Computational Geometry, 2003
Proceedings of the 16th International Conference on Computer Animation and Social Agents, 2003
2002
Closest Point Query among the Union of Convex Polytopes Using Rasterization Hardware.
J. Graphics, GPU, & Game Tools, 2002
Efficient Fitting and Rendering of Large Scattered Data Sets Using Subdivision Surfaces.
Comput. Graph. Forum, 2002
Fast Penetration Depth Estimation Using Rasterization Hardware and Hierarchical Refinement.
Proceedings of the Algorithmic Foundations of Robotics V, 2002
Proceedings of the Algorithmic Foundations of Robotics V, 2002
Proceedings of the IEEE Virtual Reality Conference 2002, 2002
Proceedings of the Seventh ACM Symposium on Solid Modeling and Applications, 2002
Proceedings of the 2002 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2002
Proceedings of the 2002 IEEE International Conference on Robotics and Automation, 2002
DEEP: Dual-Space Expansion for Estimating Penetration Depth Between Convex Polytopes.
Proceedings of the 2002 IEEE International Conference on Robotics and Automation, 2002
Proceedings of the 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2002
2001
Comput. Animat. Virtual Worlds, 2001
Accurate and Fast Proximity Queries Between Polyhedra Using Convex Surface Decomposition.
Comput. Graph. Forum, 2001
Proceedings of the 12th IEEE Visualization Conference, 2001
Proceedings of the 2001 Symposium on Interactive 3D Graphics, 2001
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2001
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2001
Proceedings of the Fourteenth Conference on Computer Animation, 2001
2000
Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device.
Comput. Geom., 2000
Comput. Aided Des., 2000
inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface.
Proceedings of the Virtual Reality 2000 Conference, 2000
Proceedings of the 11th IEEE Visualization Conference, 2000
Proceedings of the 8th ACM International Conference on Multimedia 2000, Los Angeles, CA, USA, October 30, 2000
Accelerated proximity queries between convex polyhedra by multi-level Voronoi marching.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2000
Proceedings of the 2000 IEEE International Conference on Robotics and Automation, 2000
Interactive Motion Planning Using Hardware-Accelerated Computation of Generalized Voronoi Diagrams.
Proceedings of the 2000 IEEE International Conference on Robotics and Automation, 2000
Proceedings of the Sixteenth Annual Symposium on Computational Geometry, 2000
1999
Comput. Graph. Forum, 1999
Proceedings of the IEEE Virtual Reality 1999 Conference, 1999
Proceedings of the Integrated Spatial Databases, Digital Inages and GIS, 1999
Proceedings of the Fifteenth Annual Symposium on Computational Geometry, 1999
Proceedings of the Fifteenth Annual Symposium on Computational Geometry, 1999
1998
Comput. Graph. Forum, 1998
Feature-based Surface Decomposition for Correspondence and Morphing Between Polyhedra.
Proceedings of the Computer Animation 1998, 1998
1997
IEEE Trans. Vis. Comput. Graph., 1997
Int. J. Comput. Geom. Appl., 1997
Proceedings of the Second Symposium on Virtual Reality Modeling Language, 1997
Proceedings of the Dagstuhl '97, 1997
Proceedings of the Thirteenth Annual Symposium on Computational Geometry, 1997
Proceedings of the Thirteenth Annual Symposium on Computational Geometry, 1997
1996
Proceedings of the 23rd Annual Conference on Computer Graphics and Interactive Techniques, 1996
Proceedings of the Computer Animation 1996, 1996
1995
Proceedings of the Third ACM SIGGRAPH Symposium on Solid Modeling and Applications, 1995
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments.
Proceedings of the 1995 Symposium on Interactive 3D Graphics, 1995
Fast Algorighms for Penetration and Contact Determination between Non-Convex Polyhedral Models.
Proceedings of the 1995 International Conference on Robotics and Automation, 1995
Proceedings of the Eleventh Annual Symposium on Computational Geometry, 1995
1994
Proceedings of the 1994 International Conference on Robotics and Automation, 1994
Proceedings of the Tenth Annual Symposium on Computational Geometry, 1994
1993
1991
Proceedings of the 1991 IEEE International Conference on Robotics and Automation, 1991