Min Fan

Orcid: 0000-0001-5323-8168

According to our database1, Min Fan authored at least 69 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Graph Classification Method Based on Fuzzy Entropy Causality in a Network Formal Context.
IEEE Trans. Fuzzy Syst., September, 2024

Research and Verification of a Novel Interferometry Method by Joint Processing of Downlink Pseudo-Noise Ranging and DOR Signals for Deep Space Exploration.
Sensors, February, 2024

Joint Passing-Object Detection Using a Mixture of the First Fresnel Zone Maximum and Phase Difference and Its Application to WLAN Sensing.
IEEE Internet Things J., February, 2024

"I Feel Myself So Small!": Designing and Evaluating VR Awe Experiences Based on Theories Related to Sublime.
CoRR, 2024

Designing a Serious Game with Natural Interaction to Support the Learning of Chinese Sign Language and Deaf Social Etiquette.
Proceedings of the Human-Computer Interaction, 2024

A Study on Tangible Interaction Design for Children Cooperative Learning.
Proceedings of the Human-Computer Interaction, 2024

StoryPrompt: Exploring the Design Space of an AI-Empowered Creative Storytelling System for Elementary Children.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Exploring the design space of virtual tutors for children with autism spectrum disorder.
Educ. Inf. Technol., December, 2023

Spatial-temporal characteristics of carbon emissions corrected by socio-economic driving factors under land use changes in Sichuan Province, southwestern China.
Ecol. Informatics, November, 2023

Build a bridge between ECG and EEG signals for atrial fibrillation diagnosis using AI methods.
Comput. Biol. Medicine, November, 2023

Network rule extraction under the network formal context based on three-way decision.
Appl. Intell., March, 2023

The Art of Artificial Intelligent Generated Content for Mobile Photography.
Proceedings of the Human-Computer Interaction, 2023

Co-Space: A Tangible System Supporting Social Attention and Social Behavioral Development through Embodied Play for Children with Autism Spectrum Disorder.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

WooGu: Exploring an Embodied Tangible User Interface for Supporting Children to Learn Farm-to-Table Food Knowledge.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

Designing AI Interfaces for Children with Special Needs in Educational Contexts.
Proceedings of the 22nd Annual ACM Interaction Design and Children Conference, 2023

2022
A survey of deep domain adaptation based on label set classification.
Multim. Tools Appl., November, 2022

Single-Phase Grounding Fault Types Identification Based on Multi-Feature Transformation and Fusion.
Sensors, 2022

Immersive <i>Spring Morning in the Han Palac</i>e: Learning Traditional Chinese Art Via Virtual Reality and Multi-Touch Tabletop.
Int. J. Hum. Comput. Interact., 2022

Spatial characteristics of vegetation habitat suitability and mountainous settlements and their quantitative relationships in upstream of Min River, southwestern of China.
Ecol. Informatics, 2022

Application of Adaptive Sub-band Filters on Active Noise Control.
Proceedings of the 2022 5th International Conference on Signal Processing and Machine Learning, 2022

Design of cloud platform for niche monitoring of forest pests based on Internet of Things.
Proceedings of the 5th International Conference on Information Management and Management Science, 2022

2020
Degree-like centrality with structural zeroes or ones: When is a neighbor not a neighbor?
Soc. Networks, 2020

Reconstructing Traditional Chinese Paintings with Immersive Virtual Reality.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

An english language learning study with rural chinese children using an augmented reality app.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

Techniques for augmented-tangibles on mobile devices for early childhood learning.
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020

2019
Identification of the Best Hyperspectral Indices in Estimating Plant Species Richness in Sandy Grasslands.
Remote. Sens., 2019

基于可穿戴设备的心电图自适应分类算法研究 (Study on Patient-adaptive Algorithm for ECG Classification Based on Wearable Devices).
计算机科学, 2019

Spatial characteristics of land uses and ecological compensations based on payment for ecosystem services model from 2000 to 2015 in Sichuan Province, China.
Ecol. Informatics, 2019

Auto-encoder based Graph Convolutional Networks for Online Financial Anti-fraud.
Proceedings of the IEEE Conference on Computational Intelligence for Financial Engineering & Economics, 2019

Character Alive: A Tangible Reading and Writing System for Chinese Children At-risk for Dyslexia.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Abnormal traffic detection of IoT terminals based on Bloom filter.
Proceedings of the ACM Turing Celebration Conference - China, 2019

2018
Parallel computing techniques for concept-cognitive learning based on granular computing.
Int. J. Mach. Learn. Cybern., 2018

对象更新环境下的多粒度决策系统的最优粒度选择 (Optimal Scale Selection in Multi-scale Decision Systems under Environment of Objects Updating).
计算机科学, 2018

A design case study of a tangible system supporting young English language learners.
Int. J. Child Comput. Interact., 2018

Designing Colours and Materials in Tangible Reading Products for Foreign Language Learners of English.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

EmoStory: A Game-based System Supporting Children's Emotional Development.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Block Talks: A Tangible and Augmented Reality Toolkit for Children to Learn Sentence Construction.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

From Tangible to Augmented: Designing a PhonoBlocks Reading System Using Everyday Technologies.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
基于概念格的异构数据知识发现方法 (Knowledge Discovery Method for Heterogeneous Data Based on Concept Lattice).
计算机科学, 2017

Optimal scale selection in dynamic multi-scale decision tables based on sequential three-way decisions.
Inf. Sci., 2017

Exploring the Relationship between the Arid Valley Boundary's Displacement and Climate Change during 1999-2013 in the Upper Reaches of the Min River, China.
ISPRS Int. J. Geo Inf., 2017

Why Tangibility Matters: A Design Case Study of At-Risk Children Learning to Read and Spell.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Detection of SF<sub>6</sub> Decomposition Components Under Partial Discharge by Photoacoustic Spectrometry and its Temperature Characteristic.
IEEE Trans. Instrum. Meas., 2016

Research on Healthy Anomaly Detection Model Based on Deep Learning from Multiple Time-Series Physiological Signals.
Sci. Program., 2016

An information fusion technology for triadic decision contexts.
Int. J. Mach. Learn. Cybern., 2016

Retinal Fundus Image Enhancement Using the Normalized Convolution and Noise Removing.
Int. J. Biomed. Imaging, 2016

Video Recognition of Human Fall Based on Spatiotemporal Features.
Intell. Autom. Soft Comput., 2016

Exploring the Design Space of Tangible Systems Supported for Early Reading Acquisition in Children with Dyslexia.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Designing Tangibles for Children: One Day Hands-on Workshop.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Design Rationale: Opportunities and Recommendations for Tangible Reading Systems for Children.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

The Code of Many Colours: Evaluating the Effects of a Dynamic Colour-Coding Scheme on Children's Spelling in a Tangible Software System.
Proceedings of the The 15th International Conference on Interaction Design and Children, 2016

2015
Tactile Letters: A Tangible Tabletop with Texture Cues Supporting Alphabetic Learning for Dyslexic Children.
Proceedings of the Ninth International Conference on Tangible, 2015

PhonoBlocks: A Tangible System for Supporting Dyslexic Children Learning to Read.
Proceedings of the Ninth International Conference on Tangible, 2015

What Kind of World Do You Want to Live In? Positive Interdependence and Collaborative Processes in the Tangible Tabletop Land-Use Planning Game Youtopia.
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015

Colouring the path from instruction to practice: perspectives on software for struggling readers.
Proceedings of the 14th International Conference on Interaction Design and Children, 2015

2014
Gradient Based Multipath Reliable Transmission Strategy with Fault Tolerance for Wireless Sensor Networks.
Int. J. Distributed Sens. Networks, 2014

Exploring How a Co-dependent Tangible Tool Design Supports Collaboration in a Tabletop Activity.
Proceedings of the 18th International Conference on Supporting Group Work, Sanibel Island, FL, USA, November 09, 2014

Emergent dialogue: eliciting values during children's collaboration with a tabletop game for change.
Proceedings of the IDC '14, 2014

2013
A generalization of retarded integral inequalities in two independent variables and their applications.
Appl. Math. Comput., 2013

2011
Fast mode decision algorithm for enhancement layer of spatial and CGS scalable video coding.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

2010
Application of random forest data mining method to the feature selection for female sub-health state.
Proceedings of the 2010 IEEE International Conference on Bioinformatics and Biomedicine Workshops, 2010

2009
How Do Informed and Uninformed Customers Come into Being in Varian's Model of Sales?.
Proceedings of the First IITA International Joint Conference on Artificial Intelligence, 2009

Propensity Score Techniques to Evaluate Returns of College Education.
Proceedings of the Second International Joint Conference on Computational Sciences and Optimization, 2009

Urban Land Auctions with Incentive Contracts.
Proceedings of the Second International Joint Conference on Computational Sciences and Optimization, 2009

2008
A fuzzy set approach on pricing american put options on Euribor futures.
Proceedings of the 3rd International Conference on Intelligent System and Knowledge Engineering, 2008

Research on the Algorithm of Decrypting Encrypted Synchronous Sequential Machine.
Proceedings of the 2008 International Symposium on Computer Science and Computational Technology, 2008

Dynamic Morphology Operators Based on the S-Rough Set Theory.
Proceedings of the Fifth International Conference on Fuzzy Systems and Knowledge Discovery, 2008

Convergence of Completely Connected Recursive Neural Networks.
Proceedings of the International Conference on Computer Science and Software Engineering, 2008

2006
A Hybrid Support Vector Machines and Discrete Wavelet Transform Model in Futures Price Forecasting.
Proceedings of the Advances in Neural Networks - ISNN 2006, Third International Symposium on Neural Networks, Chengdu, China, May 28, 2006


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