Mila Bujic

Orcid: 0000-0002-4171-4806

According to our database1, Mila Bujic authored at least 18 papers between 2020 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

2020
2021
2022
2023
2024
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Legend:

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In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
Digital Technologies and Human Consciousness: A Futures Workshop for Exploring Potential Implications.
Proceedings of the 27th International Academic Mindtrek Conference, 2024

Virtual Reality for Mindfulness: Aspects for Helping or Hindering Focus and Practice.
Proceedings of the 27th International Academic Mindtrek Conference, 2024

A Typology for Identifying Digitally-Induced Altered States of Consciousness Through Input Discrepancy.
Proceedings of the 27th International Academic Mindtrek Conference, 2024

Self-avatar representation matters: Deciphering user immersion in VR games through Steam reviews.
Proceedings of the 8th International GamiFIN Conference, Ruka, Finland, April 2-5, 2024., 2024

Streaks and Coping: Decoding Player Performance in League of Legends Using Big Data from Top Players' Matches.
Proceedings of the Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play, 2024

2023
Effects of Immersive Media on Emotion and Memory: An Experiment Comparing Article, 360-video, and Virtual Reality.
Int. J. Hum. Comput. Stud., November, 2023

Understanding Multi-platform Social VR Consumer Opinions: A Case Study in VRChatUsing Topics Modeling of Reviews.
Proceedings of the E-Business. Digital Empowerment for an Intelligent Future, 2023

More Immersed but Less Present: Unpacking Factors of Presence Across Devices.
Proceedings of the 2023 ACM International Conference on Interactive Media Experiences, 2023

Self-representation does (not) spark joy: Experiment on effects of avatar customisation and personality on emotions in VR.
Proceedings of the 7th International GamiFIN Conference, 2023

Digitally-Induced Altered States of Consciousness and Playful HCI: Future Research Agenda of a Novel Perspective.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

The relationship of visual and aural perspective with decentering in virtual reality.
Proceedings of the 4th African Human Computer Interaction Conference, 2023

2022
"Mirror Dwellers": Social VR, Identity and Internet Culture.
Proceedings of the 2022 DiGRA International Conference: Bringing Worlds Together, 2022

2021
Playing With Embodied Social Interaction: A Thematic Review of Experiments on Social Aspects in Gameful Virtual Reality.
Interact. Comput., 2021

Emotional Response to Extended Realities: The Effects of Augmented and Virtual Technologies in a Shopping Context.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

2020
"Empathy machine": how virtual reality affects human rights attitudes.
Internet Res., 2020

Satisfaction and willingness to consume immersive journalism: experiment of differences between VR, 360 video, and article.
Proceedings of the 23rd Academic Mindtrek Conference, 2020

Immersive journalism: Extant corpus and future agenda.
Proceedings of the 4th International GamiFIN Conference, Levi, Finland, April 1-3, 2020, 2020

Space Pace: Method for Creating Augmented Reality Tours Based on 360 Videos.
Proceedings of the Interactivity and Game Creation, 2020


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