Mikel Salazar

Orcid: 0000-0002-8185-5179

According to our database1, Mikel Salazar authored at least 12 papers between 2009 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
An Open Spatial Computing Platform.
Proceedings of the IEEE International Conference on Metaverse Computing, 2024

2023
CoEditAR: A Framework for Collaborative Interaction in WebXR-enabled Spatial Computing.
Proceedings of the 28th International ACM Conference on 3D Web Technology, 2023

2021
Demo: The First Open AR Cloud Testbed.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

2016
Developing Interoperable Experiences with OpenUIX.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016

Collaborative content creation with the OpenUIX Framework.
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016

2015
OpenUIX Demo: A Sneak Peek at a Novel HCI Model for AR Systems.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015

A Comprehensive Interaction Model for ASystems.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

2014
Procedural approach to volumetric terrain generation.
Vis. Comput., 2014

2013
Serious Games, Remote Laboratories and Augmented Reality to Develop and Assess Programming Skills.
Proceedings of the Frontiers in Gaming Simulation, 2013

Enhancing cybersecurity learning through an augmented reality-based serious game.
Proceedings of the IEEE Global Engineering Education Conference, 2013

Volumetric Virtual Worlds with Layered Terrain Generation.
Proceedings of the 2013 International Conference on Cyberworlds, 2013

2009
Mechanical properties prediction in high-precision foundry production.
Proceedings of the 7th IEEE International Conference on Industrial Informatics, 2009


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