Mikael Wiberg

Orcid: 0000-0003-1202-5371

Affiliations:
  • Umeå Universitet, Sweden


According to our database1, Mikael Wiberg authored at least 115 papers between 2000 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

Online presence:

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Bibliography

2024
From Humans to AI: A Timely Debate on Human-AI Relations.
Interactions, February, 2024

Global, Green, and Generative Design.
Interactions, 2024

UX for RAI: User Experience Meets Responsible AI.
Interactions, 2024

Design for All, Design by All.
Interactions, 2024

Speaking Human - Beyond Humanizing AI.
Interactions, 2024

Infrastructures for Interactions.
Interactions, 2024

Interactive Storytelling for Communities, Heritage and Public Engagement.
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024

HabiTech: Inhabiting Buildings, Data & Technology.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Automation of interaction - interaction design at the crossroads of user experience (UX) and artificial intelligence (AI).
Pers. Ubiquitous Comput., December, 2023

Design friction in autonomous drive - exploring transitions between autonomous and manual drive in non-urgent situations.
Pers. Ubiquitous Comput., December, 2023

Undoing Data Worlds.
Interactions, 2023

Home Intimacies.
Interactions, 2023

Bodies of Knowledge.
Interactions, 2023

Some Food for Thought and Some (Digital) Things to Digest.
Interactions, 2023

So, There's an AI Revolution? and Other Stories.
Interactions, 2023

Feminist Ecologies.
Interactions, 2023

Autonomous Vehicles for Children with Mild Intellectual Disability: Perplexity, Curiosity, Surprise, and Confusion.
Proceedings of the European Conference on Cognitive Ergonomics 2023, 2023

Exploring Long-Term Mediated Relations with a Shape-Changing Thing: A Field Study of coMorphing Stool.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

More-Than-Human Perspectives and Values in Human-Computer Interaction.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Climate care.
Interactions, 2022

40 years of SIGCHI.
Interactions, 2022

States of surveillance.
Interactions, 2022

Spirituality in design.
Interactions, 2022

Who we are and what we have: designing with minoritized communities.
Interactions, 2022

Thinking cities.
Interactions, 2022

Editorial: Enhancing Quality of Life in Ambient Spaces.
Frontiers Comput. Sci., 2022

Noticing the Environment - A Design Ethnography of Urban Farming.
Proceedings of the NordiCHI '22: Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

Social Drones for Health and Well-being.
Proceedings of the NordiCHI '22: Adjunct Proceedings of the Nordic Human-Computer Interaction Conference, Aarhus, Denmark, October 8, 2022

User Experience (UX) meets AI - Designing Engaging User Experiences Through Automation of Interaction.
Proceedings of the Workshop on Engaging with Automation co-located with the ACM Conference on Human Factors in Computing Systems (CHI 2022), 2022

2021
Time and Temporality in HCI Research.
Interact. Comput., 2021

Zooming in/zooming out: how Covid-19 redefined the screen-time debate.
Interactions, 2021

Global mobilities.
Interactions, 2021

AI activism.
Interactions, 2021

The urgency for access.
Interactions, 2021

The labor of tech.
Interactions, 2021

Engaging race in HCI.
Interactions, 2021

(Un)making democracy.
Interactions, 2021

From "Explainable AI" to "Graspable AI".
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

2020
Responding to the COVID-19 pandemic: an invitation.
Interactions, 2020

We're moving in. we're moving forward. the floor is yours!
Interactions, 2020

On physical and social distancing: reflections on moving just about everything online amid Covid-19.
Interactions, 2020

Interaction and architecture is dead.: long live architectural interactivity!
Interactions, 2020

Design in the pandemic.
Interactions, 2020

Feminisms in design.
Interactions, 2020

Making translations.
Interactions, 2020

Interaction research in and across two Arctic HCI labs.
Interactions, 2020

Learning by coding: A sociocultural approach to teaching web development in higher education.
Educ. Inf. Technol., 2020

Compositional interaction design - changes in design practice and its implications for teaching and research.
Digit. Creativity, 2020

Relating to the Environment Through Photography: The Smartphone Camera as a Tool in Urban Farming.
Proceedings of the OzCHI '20: 32nd Australian Conference on Human-Computer-Interaction, 2020

Designing a Digital Archive for Indigenous People: Understanding the Double Sensitivity of Design.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Performance, Power, and Place: User Experience of Contactless Object Manipulation in Robotic Telepresence.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Design Sensibilities - Designing for Cultural Sensitivity.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020

Designing for Implicit and Positive Interactions - Artificial Intelligence and the Internet of Things in Support of Car Drivers.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2020

2019
Introduction to Human-Building Interaction (HBI): Interfacing HCI with Architecture and Urban Design.
ACM Trans. Comput. Hum. Interact., 2019

Human-building interaction: sketches and grounds for a research program.
Interactions, 2019

Social IoT Interaction Design.
Proceedings of the Social Internet of Things - Technology, Communications and Computing, 2019

2018
Giving Form to Smart Objects: Exploring Intelligence as an Interaction Design Material.
Proceedings of the New Directions in Third Wave Human-Computer Interaction: Volume 1, 2018

Designing superstructures for interaction.
Interactions, 2018

Scaling interaction - : from small-scale interaction to architectural scale.
Interactions, 2018

Digital Integration in the 3rd Wave of Mobile HCI: A Key Challenge for Overcoming the Inverted Digital Divide.
Int. J. Mob. Hum. Comput. Interact., 2018

NEAT-Lamp and Talking Tree: Beyond Personal Informatics towards Active Workplaces.
Comput., 2018

Pragmatizing the Normative Artifact: Design Science Research in Scandinavia and Beyond.
Commun. Assoc. Inf. Syst., 2018

Branded online interaction aesthetics: strengthening brand image via dynamic design.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

FlexiWall - The design and development of a prototype system that integrates Internet of Things (IoT) technologies, architecture and mobile interaction.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018

Addressing IoT: Towards Material-Centered Interaction Design.
Proceedings of the Human-Computer Interaction. Theories, Methods, and Human Issues, 2018

Time, Temporality, and Slowness: Future Directions for Design Research.
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018

2017
From interactables to architectonic interaction.
Interactions, 2017

Mobile Remote Presence Enhanced with Contactless Object Manipulation: An Exploratory Study.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Architects of information.
Interactions, 2016

Creating a Sense of Unity: From Quantified Self to Qualitative Space.
Proceedings of the Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices, 2016

2015
Interaction design meets architectural thinking.
Interactions, 2015

The practice of selfies.
Interactions, 2015

Mobile e-Services and Open Data in e-Government Processes - Concept and Design.
Proceedings of the Mobile Web and Intelligent Information Systems, 2015

Mobile e-services and open data in e-government processes: transforming citizen involvement.
Proceedings of the 17th International Conference on Information Integration and Web-based Applications & Services, 2015

2014
PUC theme issue: material interactions.
Pers. Ubiquitous Comput., 2014

Methodology for materiality: interaction design research through a material lens.
Pers. Ubiquitous Comput., 2014

Interaction design research and the future.
Interactions, 2014

What makes a prototype novel?: a knowledge contribution concern for interaction design research.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Interaction and architectural space.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Materiality matters - experience materials.
Interactions, 2013

User Driven Service Design and Innovation Platforms.
Proceedings of the HCI International 2013 - Posters' Extended Abstracts, 2013

2012
Recent advances and future directions in multimedia and mobile computing.
Multim. Tools Appl., 2012

Landscapes, Long Tails and Digital Materialities: Implications for Mobile HCI Research.
Int. J. Mob. Hum. Comput. Interact., 2012

Conceptually Advancing "Application Mobility" Towards Design: Applying a Concept-Driven Approach to the Design of Mobile IT for Home Care Service Groups.
Int. J. Ambient Comput. Intell., 2012

"Material interactions": from atoms & bits to entangled practices.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Making the Case for "Architectural Informatics": A New Research Horizon for Ambient Computing?
Int. J. Ambient Comput. Intell., 2011

2010
From materials to materiality: thinking of computation from within an Icehotel.
Interactions, 2010

Interaction Per Se: Understanding "The Ambience of Interaction" as Manifested and Situated in Everyday & Ubiquitous IT-Use.
Int. J. Ambient Comput. Intell., 2010

Landscaping Future Interaction: Special issue on Mobile and Ubiquitous Multimedia.
IEEE Multim., 2010

Concept-Driven Interaction Design Research.
Hum. Comput. Interact., 2010

Texturing the "material turn" in interaction design.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

2009
Designing Interactive Architecture: Lessons Learned from a Multi-Professional Approach to the Design of an Ambient Computing Environment.
Int. J. Ambient Comput. Intell., 2009

Mobile Media for Heterogeneous Interaction Landscapes - Towards Integrated Liquid Media Ojects.
Proceedings of the Third International Conference on the Digital Society (ICDS 2009), 2009

2008
Lost in translation: investigating the ambiguity of availability cues in an online media space.
Behav. Inf. Technol., 2008

Environment interaction: character, challenges & implications for design.
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia, 2008

2007
Netlearning and Learning through Networks.
J. Educ. Technol. Soc., 2007

Point or Click? Evaluation of Two Input Modalities for Mobile Entertainment.
Proceedings of the International Conference on Internet and Web Applications and Services (ICIW 2007), 2007

2006
Pervasive Gaming in the Everyday World.
IEEE Pervasive Comput., 2006

2005
Managing availability: Supporting lightweight negotiations to handle interruptions.
ACM Trans. Comput. Hum. Interact., 2005

Moving pictures: looking out/looking in.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

"Anytime, Anywhere" in the Context of Mobile Work.
Proceedings of the Encyclopedia of Information Science and Technology (5 Volumes), 2005

2004
Gaming, Fine Art, and Familiar Strangers.
IEEE Pervasive Comput., 2004

Inside-out interaction: an interaction technique for dealing with large interface surfaces such as web pages on small screen displays.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

FolkMusic: A Mobile Peer-to-Peer Entertainment System.
Proceedings of the 37th Hawaii International Conference on System Sciences (HICSS-37 2004), 2004

ScrollPad: Tangible Scrolling with Mobile Devices.
Proceedings of the 37th Hawaii International Conference on System Sciences (HICSS-37 2004), 2004

2001
In between mobile meetings: Exploring seamless ongoing interaction support for mobile CSCW.
PhD thesis, 2001

Using wireless inter-PANs to enable seamless ongoing interaction across mobile meetings and dispersed settings.
IEEE Netw., 2001

RoamWare: Towards Seamless Ongoing Interaction across Mobile Meetings and Dispersed Settings by Use of Internet Technology and Multiple Mobile Devices.
Proceedings of WebNet 2001, 2001

Knowledge Management in Mobile CSCW: Evaluation Results of a Mobile Physical/Virtual Meeting Support System.
Proceedings of the 34th Annual Hawaii International Conference on System Sciences (HICSS-34), 2001

Configuring social agents.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001

RoamWare: an integrated architecture for seamless interaction in between mobile meetings.
Proceedings of GROUP 2001, ACM 2001 International Conference on Supporting Group Work, September 30, 2001

RoamWare: towards an integrated environment for PDA use and seamless ongoing interaction in mobile CSCW.
Proceedings of the CHI 2001 Extended Abstracts on Human Factors in Computing Systems, 2001

2000
A distributed cognition analysis of mobile CSCW.
Proceedings of the Challenges of Information Technology Management in the 21st Century, 2000

Knowledge Management and Mobility in a Semi-Virtual Organization: Lessons Learned from the Case of Telia Nära.
Proceedings of the 33rd Annual Hawaii International Conference on System Sciences (HICSS-33), 2000

Bridging physical and virtual group meetings with a PC and multiple hand-held devices.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000


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