Mihai Polceanu

According to our database1, Mihai Polceanu authored at least 22 papers between 2009 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Narrative Plan Generation with Self-Supervised Learning.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

2019
Coffee Grading with Convolutional Neural Networks using Small Datasets with High Variance.
J. WSCG, 2019

Haptic User Interfaces and Practice-based Learning for Minimally Invasive Surgical Training.
CoRR, 2019

Time to Go ONLINE! A Modular Framework for Building Internet-based Socially Interactive Agents.
Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 2019

2018
Fast Multi-scale fHOG Feature Extraction Using Histogram Downsampling.
Proceedings of the RoboCup 2018: Robot World Cup XXII [Montreal, 2018

eEVA as a Real-Time Multimodal Agent Human-Robot Interface.
Proceedings of the RoboCup 2018: Robot World Cup XXII [Montreal, 2018

Soybean Plant Disease Identification Using Convolutional Neural Network.
Proceedings of the Thirty-First International Florida Artificial Intelligence Research Society Conference, 2018

Real Time Tennis Match Tracking with Low Cost Equipment.
Proceedings of the Thirty-First International Florida Artificial Intelligence Research Society Conference, 2018

2017
Computational mental simulation: A review.
Comput. Animat. Virtual Worlds, 2017

Temporal Deep Belief Network for Online Human Motion Recognition.
Proceedings of the Thirtieth International Florida Artificial Intelligence Research Society Conference, 2017

An Interactive Virtual Training (IVT) Simulation for Early Career Teachers to Practice in 3D Classrooms with Student Avatars.
Proceedings of the Thirtieth International Florida Artificial Intelligence Research Society Conference, 2017

2016
Simulation within simulation for agent decision-making: Theoretical foundations from cognitive science to operational computer model.
Cogn. Syst. Res., 2016

On Constrained Local Model Feature Normalization for Facial Expression Recognition.
Proceedings of the Intelligent Virtual Agents - 16th International Conference, 2016

The Believability Gene in Virtual Bots.
Proceedings of the Twenty-Ninth International Florida Artificial Intelligence Research Society Conference, 2016

2015
ORPHEUS: Reasoning and Prediction with Heterogeneous rEpresentations Using Simulation. (ORPHEUS: raisonnement et prédiction avec des représentations hétérogènes en utilisant la simulation).
PhD thesis, 2015

Regression and Mental Models for Decision Making on Robotic Biped Goalkeepers.
Proceedings of the RoboCup 2015: Robot World Cup XIX [papers from the 19th Annual RoboCup International Symposium, 2015

GRASPhere: a prototype to augment indirect touch with grasping gestures.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

ORPHEUS: Mental Simulation as Support for Decision-Making in a Virtual Agent.
Proceedings of the Twenty-Eighth International Florida Artificial Intelligence Research Society Conference, 2015

Augmenting User Experience in Virtual Environments Through Haptic Feedback.
Proceedings of the 7th Balkan Conference on Informatics Conference, 2015

2014
Towards A Theory-Of-Mind-Inspired Generic Decision-Making Framework.
CoRR, 2014

2013
MirrorBot: Using human-inspired mirroring behavior to pass a turing test.
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013

2009
3D Virtual Spaces Supporting Engineering Learning Activities.
Int. J. Comput. Commun. Control, 2009


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