Miguel Ángel García-Ruíz
Orcid: 0000-0002-7048-7286Affiliations:
- Algoma University, Ontario, Canada
- University of Colima, Colima, Mexico
According to our database1,
Miguel Ángel García-Ruíz
authored at least 28 papers
between 2003 and 2022.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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Bibliography
2022
Participatory Design of Sonification Development for Learning about Molecular Structures in Virtual Reality.
Multimodal Technol. Interact., 2022
Proceedings of the HCI International 2022 - Late Breaking Papers. Multimodality in Advanced Interaction Environments, 2022
Smelling on the Edge: Using Fuzzy Logic in Edge Computing to Control an Olfactory Display in a Video Game.
Proceedings of the IEEE Conference on Games, CoG 2022, Beijing, 2022
2021
Multimodal Technol. Interact., 2021
Towards Effective Odor Diffusion with Fuzzy Logic in an Olfactory Interface for a Serious Game.
Proceedings of the HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence, 2021
2019
Teaching HCI Skills in Higher Education through Game Design: A Study of Students' Perceptions.
Informatics, 2019
Proceedings of the CLIHC '19: IX Latin American Conference on Human Computer Interaction, Panama City, Panama, September 30, 2019
2015
User Experience Evaluation to El Encanto: a Serious Game for Learning Community Intervention.
Res. Comput. Sci., 2015
Res. Comput. Sci., 2015
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015
2013
Proceedings of the Human Computer Interaction - 6th Latin American Conference, 2013
Proceedings of the 19th Americas Conference on Information Systems, 2013
Designing interactive activities within Scratch 2.0 for improving abilities to identify numerical sequences.
Proceedings of the Interaction Design and Children 2013, 2013
2012
Service Oriented Architecture to Support Mexican Secondary Education through Mobile Augmented Reality.
Proceedings of the 3rd International Conference on Ambient Systems, 2012
2010
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06, 2010
Unconscious mind: Authenticating with something you don't know? Or just an infallible liveness test?
Proceedings of the 23rd Canadian Conference on Electrical and Computer Engineering, 2010
2009
A Tutorial-Based System for Children with Intellectual Disability.
Proceedings of the ICTA 2009, 2009
An Assistive Computerized System for Children with Intellectual and Learning Disabilities.
Proceedings of the Ambient Assistive Health and Wellness Management in the Heart of the City, 2009
Proceedings of the 22nd Canadian Conference on Electrical and Computer Engineering, 2009
2008
Collaborating and learning a second language in a Wireless Virtual Reality Environment.
Int. J. Mob. Learn. Organisation, 2008
Int. J. Emerg. Technol. Learn., 2008
2007
Int. J. Emerg. Technol. Learn., 2007
Computación y Sistemas, 2007
Proceedings of the On the Move to Meaningful Internet Systems 2007: CoopIS, 2007
2006
Interact. Comput., 2006
Proceedings of the Metadata for Knowledge and Learning: Proceedings of the 2006 International Conference on Dublin Core and Metadata Applications, 2006
2004
Proceedings of the Intelligent Virtual Environments and Virtual Agents, 2004
2003
PhD thesis, 2003